My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Giant Skeleton Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant Skeleton Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Giant Skeleton Miner
Giant Snowball
Bats Goblin Gang Miner Princess
Zap
Bats Goblin Gang Firecracker Princess
Barbarian Barrel
Goblin Gang Firecracker Giant Skeleton Princess
The Log
Goblin Gang Firecracker Giant Skeleton Princess
Earthquake
Goblin Gang Firecracker
Arrows
Bats Goblin Gang Firecracker Princess
Royal Delivery
Bats Goblin Gang Firecracker Giant Skeleton Miner Princess
Fireball
Goblin Gang Firecracker Princess
Poison
Bats Goblin Gang Firecracker Princess
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Giant Skeleton Miner Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Firecracker Miner Princess Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Gang Firecracker

Attack Synergies 7 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Miner Mega Knight Zap Firecracker
Zap
Firecracker Miner Bats Giant Skeleton Princess Mega Knight
Goblin Gang
Miner Firecracker Giant Skeleton Princess
Firecracker
Zap Miner Bats Goblin Gang Giant Skeleton Princess Mega Knight
Giant Skeleton
Bats Zap Goblin Gang Firecracker Miner Princess
Miner
Bats Zap Goblin Gang Firecracker Giant Skeleton Mega Knight
Princess
Zap Goblin Gang Firecracker Giant Skeleton Mega Knight
Mega Knight
Bats Zap Firecracker Miner Princess

Defense Synergies 1 19

Bats
Zap Firecracker Giant Skeleton Mega Knight
Zap
Mega Knight Bats Goblin Gang Firecracker Giant Skeleton Miner Princess
Goblin Gang
Zap Firecracker Giant Skeleton Miner Princess
Firecracker
Bats Zap Goblin Gang Giant Skeleton Princess Mega Knight
Giant Skeleton
Bats Zap Goblin Gang Firecracker Princess
Miner
Zap Goblin Gang Mega Knight
Princess
Zap Goblin Gang Firecracker Giant Skeleton Mega Knight
Mega Knight
Zap Bats Firecracker Miner Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker
Bats Zap Goblin Gang Firecracker Mega Knight
Goblin Gang Mega Knight Bats Giant Skeleton
Bats Goblin Gang Firecracker Mega Knight
Firecracker Giant Skeleton Princess Mega Knight
Goblin Gang Bats Zap Firecracker Mega Knight
Bats Zap Goblin Gang Firecracker Princess
Zap Giant Skeleton Mega Knight
Goblin Gang Princess
Goblin Gang Firecracker Giant Skeleton Miner Mega Knight
Bats Goblin Gang Zap Firecracker Giant Skeleton Princess Mega Knight
Bats Zap Goblin Gang Firecracker Princess
Mega Knight Bats Zap Goblin Gang Giant Skeleton
Mega Knight Bats Zap Goblin Gang Firecracker Princess
Goblin Gang Mega Knight
Zap Goblin Gang Mega Knight
Mega Knight Bats Goblin Gang Firecracker
Mega Knight Bats Zap Goblin Gang Firecracker
Zap Bats Firecracker Giant Skeleton Princess Mega Knight
Goblin Gang Mega Knight Bats Firecracker Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Giant Skeleton
Zap Goblin Gang Firecracker Miner Mega Knight
Goblin Gang Giant Skeleton Mega Knight Bats Zap
Goblin Gang Giant Skeleton Mega Knight Bats Zap
Giant Skeleton Goblin Gang Mega Knight
Firecracker Bats Zap Goblin Gang Princess
Goblin Gang Bats Giant Skeleton
Giant Skeleton Mega Knight
Zap Giant Skeleton Mega Knight Bats Firecracker
Goblin Gang
Mega Knight Bats Giant Skeleton
Mega Knight Zap Giant Skeleton
Giant Skeleton Mega Knight Goblin Gang
Firecracker Princess Mega Knight
Goblin Gang Bats Zap Firecracker Giant Skeleton
Bats Mega Knight Zap Firecracker Giant Skeleton Princess
Zap
Mega Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Giant Skeleton
Firecracker Zap Miner Princess
Giant Skeleton Miner
Firecracker Giant Skeleton
Zap Firecracker Mega Knight
Firecracker Bats Zap Princess
Firecracker Princess
Zap Firecracker Princess
Miner Zap Firecracker
Bats Goblin Gang
Firecracker Miner Zap Princess
Zap Firecracker Princess
Firecracker Miner Princess
Firecracker Princess
Princess Zap Firecracker
Zap Firecracker Princess
Firecracker Princess Mega Knight
Bats
Zap Firecracker Princess Mega Knight
Zap Firecracker Miner Princess Mega Knight
Giant Skeleton Mega Knight
Princess
Zap
Zap Firecracker Princess Mega Knight
Firecracker Miner Zap Princess
Zap Miner Princess Mega Knight
Miner Zap Firecracker
Bats Zap Firecracker Princess
Zap Bats Firecracker
Zap Miner Mega Knight
Zap Firecracker Princess
Giant Skeleton Mega Knight
Firecracker Princess
Zap Bats Goblin Gang Princess
Zap Firecracker Princess
Miner Goblin Gang Firecracker Princess Mega Knight
Zap Firecracker Princess
Zap Giant Skeleton
Firecracker Mega Knight
Zap Bats Goblin Gang Firecracker Giant Skeleton Princess
Firecracker Bats Zap Princess
Zap Firecracker Giant Skeleton Miner Princess Mega Knight
Firecracker Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: