My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Battle Ram Ice Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram
Giant Snowball
Bats Battle Ram
Zap
Bats Firecracker Battle Ram
Barbarian Barrel
Firecracker Battle Ram Ice Wizard
The Log
Firecracker Mini P.E.K.K.A Battle Ram
Earthquake
Firecracker
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Mini P.E.K.K.A Battle Ram Ice Wizard
Fireball
Firecracker Battle Ram Ice Wizard
Poison
Bats Firecracker Ice Wizard
Lightning
Mini P.E.K.K.A Battle Ram Ice Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Battle Ram Ice Wizard Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Firecracker Ice Wizard Fireball Mini P.E.K.K.A Battle Ram Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Firecracker Ice Wizard

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker Mini P.E.K.K.A Battle Ram
Arrows
Fireball Mini P.E.K.K.A Battle Ram Mega Knight
Firecracker
Bats Mini P.E.K.K.A Battle Ram Mega Knight
Fireball
Arrows Battle Ram Mega Knight
Mini P.E.K.K.A
Bats Arrows Firecracker Ice Wizard Mega Knight
Battle Ram
Bats Arrows Firecracker Fireball
Ice Wizard
Mini P.E.K.K.A
Mega Knight
Bats Arrows Firecracker Fireball Mini P.E.K.K.A

Defense Synergies 1 15

Bats
Firecracker Mini P.E.K.K.A Ice Wizard Mega Knight
Arrows
Mega Knight Fireball Mini P.E.K.K.A Ice Wizard
Firecracker
Bats Mini P.E.K.K.A Ice Wizard Mega Knight
Fireball
Arrows Mini P.E.K.K.A Ice Wizard Mega Knight
Mini P.E.K.K.A
Bats Arrows Firecracker Fireball Ice Wizard
Battle Ram
Ice Wizard
Bats Arrows Firecracker Fireball Mini P.E.K.K.A Mega Knight
Mega Knight
Arrows Bats Firecracker Fireball Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball
Mini P.E.K.K.A Bats Firecracker Ice Wizard Mega Knight
Mini P.E.K.K.A Mega Knight Bats Ice Wizard
Mini P.E.K.K.A Bats Firecracker Ice Wizard Mega Knight
Arrows Firecracker Fireball Mini P.E.K.K.A Mega Knight
Arrows Fireball Bats Firecracker Ice Wizard Mega Knight
Bats Arrows Firecracker Fireball Ice Wizard
Arrows Fireball Mega Knight
Mini P.E.K.K.A Ice Wizard
Firecracker Mini P.E.K.K.A Ice Wizard Mega Knight
Bats Ice Wizard Arrows Firecracker Fireball Mega Knight
Arrows Bats Firecracker Fireball Ice Wizard
Mini P.E.K.K.A Mega Knight Bats Fireball Ice Wizard
Fireball Mega Knight Bats Arrows Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight
Fireball Mini P.E.K.K.A Mega Knight
Mega Knight Bats Arrows Firecracker Fireball Mini P.E.K.K.A
Arrows Fireball Mega Knight Bats Firecracker Ice Wizard
Arrows Bats Firecracker Fireball Ice Wizard Mega Knight
Mini P.E.K.K.A
Mega Knight Bats Arrows Firecracker Fireball Mini P.E.K.K.A
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Fireball
Fireball Arrows Firecracker Mini P.E.K.K.A Mega Knight
Mega Knight Bats Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Bats Fireball
Mini P.E.K.K.A Mega Knight
Arrows Firecracker Fireball Bats Ice Wizard
Mini P.E.K.K.A Bats Fireball Ice Wizard
Mini P.E.K.K.A Mega Knight
Mega Knight Bats Firecracker Fireball Mini P.E.K.K.A
Mega Knight Bats Mini P.E.K.K.A
Mega Knight Arrows Fireball
Mini P.E.K.K.A Mega Knight Fireball
Firecracker Fireball Mega Knight
Bats Firecracker Fireball Mini P.E.K.K.A
Bats Arrows Mega Knight Firecracker Fireball Mini P.E.K.K.A Ice Wizard
Arrows Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker
Arrows Firecracker Fireball Ice Wizard
Arrows Fireball
Arrows Firecracker Fireball
Fireball Arrows Firecracker Mega Knight
Arrows Firecracker Fireball Bats Ice Wizard
Arrows Firecracker
Arrows Fireball Firecracker Ice Wizard
Arrows Fireball Firecracker
Bats Fireball Mini P.E.K.K.A
Firecracker Arrows Fireball
Fireball Arrows Firecracker
Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Mega Knight
Arrows Fireball
Bats Mini P.E.K.K.A
Arrows Firecracker Fireball Mini P.E.K.K.A Mega Knight
Arrows Firecracker Fireball Mega Knight
Fireball Mega Knight
Arrows Fireball
Arrows Fireball
Arrows Firecracker Fireball Ice Wizard Mega Knight
Arrows Firecracker Fireball Ice Wizard
Fireball Arrows Mega Knight
Fireball Arrows Firecracker
Bats Arrows Firecracker Fireball Ice Wizard
Bats Firecracker Fireball
Fireball Mini P.E.K.K.A
Arrows Fireball Mega Knight
Arrows Firecracker Fireball
Mega Knight
Arrows Firecracker Fireball
Bats Fireball
Fireball Arrows Firecracker Ice Wizard
Arrows Fireball
Fireball Firecracker Mini P.E.K.K.A Mega Knight
Arrows Firecracker Fireball
Arrows Fireball
Firecracker Mega Knight
Bats Firecracker Fireball
Firecracker Bats Fireball
Firecracker Fireball Mega Knight
Fireball Firecracker Mega Knight

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