My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Baby Dragon Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Bandit
Giant Snowball
Goblin Barrel Skeleton Army Baby Dragon
Zap
Firecracker Goblin Barrel Skeleton Army Bandit
Barbarian Barrel
Firecracker Goblin Barrel Skeleton Army Bandit
The Log
Firecracker Goblin Barrel Skeleton Army Bandit
Earthquake
Firecracker Goblin Barrel Skeleton Army
Arrows
Firecracker Goblin Barrel Skeleton Army
Royal Delivery
Firecracker Goblin Barrel Skeleton Army Baby Dragon Bandit
Fireball
Firecracker Goblin Barrel Skeleton Army Baby Dragon Bandit
Poison
Firecracker Skeleton Army
Lightning
Baby Dragon Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Baby Dragon The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Goblin Barrel Skeleton Army Bandit Baby Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Firecracker Goblin Barrel

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Barrel Bandit Mega Knight
Firecracker
Goblin Barrel Baby Dragon Bandit Mega Knight
Goblin Barrel
Arrows Firecracker Skeleton Army Baby Dragon Bandit Mega Knight
Skeleton Army
Goblin Barrel
Baby Dragon
Firecracker Goblin Barrel Bandit Mega Knight
The Log
Bandit Mega Knight
Bandit
Arrows Firecracker Goblin Barrel Baby Dragon The Log Mega Knight
Mega Knight
Arrows Firecracker Goblin Barrel Baby Dragon The Log Bandit

Defense Synergies 2 13

Arrows
Mega Knight Bandit
Firecracker
The Log Skeleton Army Baby Dragon Bandit Mega Knight
Goblin Barrel
Skeleton Army
Firecracker The Log Bandit
Baby Dragon
Firecracker The Log Bandit Mega Knight
The Log
Firecracker Skeleton Army Baby Dragon Bandit Mega Knight
Bandit
Arrows Firecracker Skeleton Army Baby Dragon The Log Mega Knight
Mega Knight
Arrows Firecracker Baby Dragon The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Baby Dragon The Log
Skeleton Army Firecracker The Log Bandit Mega Knight
Skeleton Army Mega Knight Bandit
Skeleton Army Firecracker Bandit Mega Knight
Arrows Firecracker Skeleton Army The Log Mega Knight
Arrows Skeleton Army The Log Firecracker Baby Dragon Bandit Mega Knight
Arrows Firecracker Baby Dragon
Arrows Baby Dragon The Log Bandit Mega Knight
Skeleton Army
Skeleton Army Firecracker Bandit Mega Knight
Skeleton Army Arrows Firecracker Baby Dragon The Log Bandit Mega Knight
Arrows Firecracker Baby Dragon
Skeleton Army Mega Knight The Log Bandit
Skeleton Army Mega Knight Arrows Firecracker Baby Dragon The Log
Skeleton Army Bandit Mega Knight
Skeleton Army The Log Bandit Mega Knight
Mega Knight Arrows Firecracker Skeleton Army
Arrows Mega Knight Firecracker Skeleton Army Baby Dragon The Log Bandit
Arrows Baby Dragon The Log Firecracker Bandit Mega Knight
Skeleton Army Mega Knight Arrows Firecracker Baby Dragon The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Bandit
Bandit Arrows Firecracker Baby Dragon The Log Mega Knight
Skeleton Army Bandit Mega Knight The Log
Skeleton Army Mega Knight The Log Bandit
Skeleton Army Bandit Mega Knight
Arrows Firecracker Baby Dragon
Skeleton Army Bandit
Mega Knight Skeleton Army
Mega Knight Firecracker Skeleton Army Baby Dragon The Log Bandit
Skeleton Army
Mega Knight
Skeleton Army Mega Knight Arrows The Log
Skeleton Army Mega Knight Bandit
Firecracker Skeleton Army Baby Dragon Mega Knight
Skeleton Army Firecracker Baby Dragon The Log
Arrows Mega Knight Firecracker Baby Dragon The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Baby Dragon The Log Bandit
Arrows Firecracker Baby Dragon The Log Bandit
Arrows Baby Dragon The Log Bandit
Arrows Firecracker The Log
Arrows Firecracker Baby Dragon The Log Mega Knight
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon The Log
Arrows The Log Firecracker Baby Dragon
Arrows The Log Firecracker Bandit
Firecracker Arrows The Log Bandit
Arrows Firecracker Baby Dragon
Firecracker Baby Dragon The Log Bandit
Arrows Firecracker Baby Dragon Bandit
Arrows Firecracker Baby Dragon The Log
Arrows Firecracker Baby Dragon The Log Bandit
Arrows Firecracker Baby Dragon The Log Bandit Mega Knight
Arrows
Arrows Firecracker Baby Dragon The Log Bandit Mega Knight
Arrows Firecracker Baby Dragon The Log Mega Knight
Baby Dragon The Log Mega Knight
Arrows
The Log
Arrows Baby Dragon The Log
Arrows Firecracker The Log Baby Dragon Mega Knight
Arrows Firecracker The Log Baby Dragon Bandit
Arrows Baby Dragon The Log Bandit Mega Knight
Arrows Firecracker Baby Dragon The Log Bandit
Arrows Firecracker Baby Dragon
Firecracker
Arrows The Log Bandit Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker The Log
Skeleton Army Bandit
Arrows Firecracker Baby Dragon
Arrows The Log
Firecracker Baby Dragon Mega Knight
Arrows The Log Firecracker Baby Dragon
Arrows
Firecracker Mega Knight
Firecracker Baby Dragon The Log
Firecracker
Firecracker Baby Dragon The Log Bandit Mega Knight
Firecracker Mega Knight

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