My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Guards
Giant Snowball
Minions Hog Rider Guards
Zap
Minions Firecracker Guards
Barbarian Barrel
Firecracker Guards Magic Archer
The Log
Firecracker Mini P.E.K.K.A Hog Rider Guards
Earthquake
Firecracker Hog Rider Guards
Arrows
Minions Firecracker Guards
Royal Delivery
Minions Firecracker Mini P.E.K.K.A Hog Rider Guards Magic Archer
Fireball
Minions Firecracker Hog Rider Magic Archer
Poison
Minions Firecracker Guards Magic Archer
Lightning
Mini P.E.K.K.A Magic Archer
Rocket
Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Firecracker Guards Fireball Mini P.E.K.K.A Hog Rider Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Minions Firecracker Guards Fireball

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Mega Knight Firecracker Mini P.E.K.K.A
Firecracker
Hog Rider Minions Mini P.E.K.K.A Mega Knight
Fireball
Hog Rider Magic Archer Mega Knight
Mini P.E.K.K.A
Minions Firecracker Hog Rider Magic Archer Mega Knight
Hog Rider
Minions Firecracker Fireball Mini P.E.K.K.A Guards Magic Archer Mega Knight
Guards
Hog Rider
Magic Archer
Fireball Mini P.E.K.K.A Hog Rider Mega Knight
Mega Knight
Minions Firecracker Fireball Mini P.E.K.K.A Hog Rider Magic Archer

Defense Synergies 0 11

Minions
Firecracker Mega Knight
Firecracker
Minions Mini P.E.K.K.A Guards Mega Knight
Fireball
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Firecracker Fireball Guards Magic Archer
Hog Rider
Guards
Firecracker Mini P.E.K.K.A Magic Archer
Magic Archer
Mini P.E.K.K.A Guards Mega Knight
Mega Knight
Minions Firecracker Fireball Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Fireball Magic Archer
Mini P.E.K.K.A Minions Firecracker Mega Knight
Mini P.E.K.K.A Mega Knight Minions
Mini P.E.K.K.A Minions Firecracker Guards Mega Knight
Firecracker Fireball Mini P.E.K.K.A Mega Knight
Fireball Minions Firecracker Guards Magic Archer Mega Knight
Minions Firecracker Fireball Magic Archer
Fireball Magic Archer Mega Knight
Mini P.E.K.K.A Minions
Guards Firecracker Mini P.E.K.K.A Mega Knight
Minions Guards Firecracker Fireball Magic Archer Mega Knight
Minions Firecracker Fireball Magic Archer
Mini P.E.K.K.A Mega Knight Minions Fireball Guards
Fireball Mega Knight Minions Firecracker Mini P.E.K.K.A Guards Magic Archer
Mini P.E.K.K.A Mega Knight
Fireball Mini P.E.K.K.A Mega Knight
Mega Knight Minions Firecracker Fireball Mini P.E.K.K.A
Fireball Mega Knight Minions Firecracker Guards Magic Archer
Minions Firecracker Fireball Guards Magic Archer Mega Knight
Mini P.E.K.K.A
Mega Knight Minions Firecracker Fireball Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Mega Knight Fireball
Fireball Firecracker Mini P.E.K.K.A Magic Archer Mega Knight
Guards Mega Knight Minions Mini P.E.K.K.A
Mini P.E.K.K.A Guards Mega Knight Fireball
Mini P.E.K.K.A Guards Mega Knight
Firecracker Fireball Minions Magic Archer
Mini P.E.K.K.A Guards Minions Fireball
Mini P.E.K.K.A Mega Knight
Mega Knight Minions Firecracker Fireball Mini P.E.K.K.A Magic Archer
Guards
Mega Knight Minions Mini P.E.K.K.A Guards
Mega Knight Fireball Guards
Mini P.E.K.K.A Mega Knight Fireball Guards
Firecracker Fireball Magic Archer Mega Knight
Guards Minions Firecracker Fireball Mini P.E.K.K.A Magic Archer
Minions Mega Knight Firecracker Fireball Mini P.E.K.K.A Magic Archer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Firecracker Guards
Firecracker Fireball Magic Archer
Fireball Magic Archer
Firecracker Fireball Guards
Fireball Firecracker Magic Archer Mega Knight
Firecracker Fireball Minions Magic Archer
Firecracker Magic Archer
Fireball Firecracker Magic Archer
Fireball Firecracker
Minions Fireball Mini P.E.K.K.A Guards
Firecracker Fireball Magic Archer
Fireball Firecracker Magic Archer
Firecracker Fireball Magic Archer
Minions Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Magic Archer Firecracker Fireball Mega Knight
Fireball
Minions Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A Magic Archer Mega Knight
Firecracker Fireball Magic Archer Mega Knight
Minions Fireball Magic Archer Mega Knight
Fireball
Fireball
Firecracker Fireball Magic Archer Mega Knight
Firecracker Fireball Magic Archer
Fireball Magic Archer Mega Knight
Fireball Firecracker Magic Archer
Firecracker Fireball Magic Archer
Minions Firecracker Fireball Guards
Fireball Mini P.E.K.K.A
Fireball Magic Archer Mega Knight
Firecracker Fireball Magic Archer
Mega Knight
Firecracker Fireball Magic Archer
Minions Fireball Guards Magic Archer
Fireball Firecracker Magic Archer
Fireball
Fireball Firecracker Mini P.E.K.K.A Magic Archer Mega Knight
Firecracker Fireball Magic Archer
Fireball
Firecracker Mega Knight
Minions Firecracker Fireball Guards Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer Mega Knight
Fireball Firecracker Mega Knight

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