My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Skeleton Barrel Firecracker Mega Knight Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Skeleton Barrel Mega Knight Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Miner Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Skeleton Barrel Miner Mighty Miner
Giant Snowball
Spear Goblins Bats Skeleton Barrel Miner Mighty Miner
Zap
Spear Goblins Bats Skeleton Barrel Firecracker Mighty Miner
Barbarian Barrel
Spear Goblins Skeleton Barrel Firecracker
The Log
Spear Goblins Skeleton Barrel Firecracker
Earthquake
Spear Goblins Firecracker
Arrows
Spear Goblins Bats Skeleton Barrel Firecracker
Royal Delivery
Spear Goblins Bats Skeleton Barrel Firecracker Miner
Fireball
Skeleton Barrel Firecracker Mighty Miner
Poison
Spear Goblins Bats Skeleton Barrel Firecracker
Lightning
Mighty Miner
Rocket
Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Skeleton Barrel Miner Mega Knight Mighty Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats The Log Skeleton Barrel Firecracker Miner Mighty Miner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats The Log Skeleton Barrel

Attack Synergies 8 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Skeleton Barrel Miner Firecracker Mega Knight
Bats
Skeleton Barrel Miner Mega Knight Firecracker
Skeleton Barrel
Spear Goblins Bats Firecracker Miner Mega Knight
Firecracker
Skeleton Barrel Miner Spear Goblins Bats Mega Knight
The Log
Miner Mega Knight
Miner
Spear Goblins Bats Skeleton Barrel Firecracker The Log Mega Knight
Mega Knight
Bats Spear Goblins Skeleton Barrel Firecracker The Log Miner
Mighty Miner

Defense Synergies 1 12

Spear Goblins
Bats Firecracker The Log Mega Knight
Bats
Spear Goblins Firecracker The Log Mega Knight
Skeleton Barrel
Mega Knight
Firecracker
The Log Spear Goblins Bats Mega Knight
The Log
Firecracker Spear Goblins Bats Miner Mega Knight
Miner
The Log Mega Knight
Mega Knight
Spear Goblins Bats Skeleton Barrel Firecracker The Log Miner
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Skeleton Barrel Firecracker The Log
Bats Firecracker The Log Mega Knight
Mega Knight Bats
Bats Firecracker Mega Knight
Firecracker The Log Mega Knight
The Log Spear Goblins Bats Firecracker Mega Knight
Bats Spear Goblins Firecracker
Skeleton Barrel The Log Mega Knight
Mighty Miner
Spear Goblins Firecracker Miner Mega Knight
Bats Spear Goblins Firecracker The Log Mega Knight
Spear Goblins Bats Firecracker
Mega Knight Bats The Log
Mega Knight Bats Firecracker The Log
Mega Knight
The Log Mega Knight
Mega Knight Bats Firecracker
Mega Knight Spear Goblins Bats Firecracker The Log
The Log Spear Goblins Bats Firecracker Mega Knight
Mega Knight Spear Goblins Bats Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Spear Goblins
Skeleton Barrel Firecracker The Log Miner Mega Knight
Mega Knight Spear Goblins Bats The Log
Mega Knight Bats The Log
Mega Knight Mighty Miner
Firecracker Bats Skeleton Barrel
Spear Goblins Bats
Mega Knight Mighty Miner
Mega Knight Spear Goblins Bats Firecracker The Log
Mega Knight Bats
Mega Knight The Log
Mega Knight
Firecracker Mega Knight
Spear Goblins Bats Firecracker The Log Mighty Miner
Bats Mega Knight Firecracker The Log Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker The Log
Firecracker Skeleton Barrel The Log Miner
Skeleton Barrel The Log Miner
Skeleton Barrel Firecracker The Log
Firecracker The Log Mega Knight
Firecracker Spear Goblins Bats Skeleton Barrel
Firecracker The Log
The Log Skeleton Barrel Firecracker
The Log Miner Skeleton Barrel Firecracker
Bats
Firecracker Miner Skeleton Barrel The Log
Firecracker
Skeleton Barrel Firecracker The Log Miner
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker The Log
Spear Goblins Skeleton Barrel Firecracker The Log
Skeleton Barrel Firecracker The Log Mega Knight
Bats
Skeleton Barrel Firecracker The Log Mega Knight
Skeleton Barrel Firecracker The Log Miner Mega Knight
The Log Mega Knight
The Log
Skeleton Barrel The Log
Firecracker The Log Mega Knight
Firecracker The Log Miner Skeleton Barrel
Skeleton Barrel The Log Miner Mega Knight
Miner Skeleton Barrel Firecracker The Log
Bats Firecracker
Bats Skeleton Barrel Firecracker
The Log Miner Mega Knight
Firecracker
Mighty Miner Mega Knight
Firecracker The Log
Skeleton Barrel Spear Goblins Bats
Firecracker
The Log
Miner Firecracker Mega Knight
The Log Skeleton Barrel Firecracker
Firecracker Mega Knight
Bats Firecracker The Log
Firecracker Bats
Skeleton Barrel Firecracker The Log Miner Mega Knight
Firecracker Mega Knight

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