My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Firecracker Fisherman Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Fisherman Ram Rider
Giant Snowball
Bomber Bats Fisherman Ram Rider
Zap
Bomber Bats Firecracker Fisherman Ram Rider
Barbarian Barrel
Bomber Firecracker
The Log
Bomber Firecracker Fisherman Ram Rider
Earthquake
Bomber Firecracker
Arrows
Bomber Bats Firecracker
Royal Delivery
Bomber Bats Firecracker Fisherman Ram Rider
Fireball
Bomber Firecracker Fisherman Ram Rider
Poison
Bomber Bats Firecracker Fisherman
Lightning
Fisherman Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rage Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Zap Rage Firecracker Fisherman Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Bomber Bats Zap Rage

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Zap Ram Rider Mega Knight
Bats
Mega Knight Bomber Zap Firecracker Rage Fisherman Ram Rider
Zap
Firecracker Ram Rider Bomber Bats Fisherman Mega Knight
Firecracker
Zap Bats Fisherman Ram Rider Mega Knight
Rage
Bats
Fisherman
Bats Zap Firecracker Ram Rider Mega Knight
Ram Rider
Zap Bomber Bats Firecracker Fisherman Mega Knight
Mega Knight
Bats Bomber Zap Firecracker Fisherman Ram Rider

Defense Synergies 1 14

Bomber
Bats Zap Fisherman
Bats
Bomber Zap Firecracker Fisherman Mega Knight
Zap
Mega Knight Bomber Bats Firecracker Fisherman Ram Rider
Firecracker
Bats Zap Fisherman Mega Knight
Rage
Fisherman
Bomber Bats Zap Firecracker Ram Rider Mega Knight
Ram Rider
Zap Fisherman
Mega Knight
Zap Bats Firecracker Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Firecracker Ram Rider
Bats Zap Firecracker Fisherman Ram Rider Mega Knight
Fisherman Ram Rider Mega Knight Bomber Bats
Bats Firecracker Fisherman Ram Rider Mega Knight
Bomber Firecracker Mega Knight
Bomber Bats Zap Firecracker Mega Knight
Bats Ram Rider Zap Firecracker
Zap Ram Rider Mega Knight
Fisherman
Bomber Firecracker Fisherman Mega Knight
Bats Bomber Zap Firecracker Fisherman Ram Rider Mega Knight
Bats Zap Firecracker Ram Rider
Mega Knight Bomber Bats Zap Ram Rider
Bomber Mega Knight Bats Zap Firecracker
Ram Rider Mega Knight
Zap Fisherman Ram Rider Mega Knight
Mega Knight Bomber Bats Firecracker Fisherman
Mega Knight Bomber Bats Zap Firecracker Fisherman Ram Rider
Zap Bomber Bats Firecracker Fisherman Ram Rider Mega Knight
Fisherman Ram Rider
Bomber Mega Knight Bats Firecracker Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Fisherman
Bomber Zap Firecracker Fisherman Mega Knight
Mega Knight Bats Zap Fisherman Ram Rider
Mega Knight Bats Zap Fisherman Ram Rider
Fisherman Ram Rider Mega Knight
Firecracker Bats Zap Ram Rider
Bats Ram Rider
Mega Knight Fisherman
Zap Mega Knight Bats Firecracker
Mega Knight Bats
Mega Knight Zap
Mega Knight Ram Rider
Bomber Firecracker Mega Knight
Bomber Bats Zap Firecracker Fisherman
Bats Mega Knight Bomber Zap Firecracker
Bomber Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap Fisherman Ram Rider
Firecracker
Bomber Zap Firecracker Mega Knight
Firecracker Bats Zap Ram Rider
Bomber Firecracker
Zap Firecracker Ram Rider
Zap Firecracker Fisherman Ram Rider
Bats Fisherman
Firecracker Zap Fisherman Ram Rider
Zap Firecracker
Firecracker Fisherman
Firecracker Fisherman
Zap Firecracker Fisherman
Bomber Zap Firecracker
Firecracker Mega Knight
Bomber Bats Fisherman
Bomber Zap Firecracker Fisherman Mega Knight
Bomber Zap Firecracker Mega Knight
Mega Knight
Fisherman
Zap
Zap Firecracker Bomber Mega Knight
Fisherman
Firecracker Zap Fisherman Ram Rider
Zap Fisherman Ram Rider Mega Knight
Zap Firecracker Fisherman
Bats Zap Firecracker
Zap Bats Firecracker
Bomber Zap Mega Knight
Zap Firecracker
Mega Knight
Firecracker
Zap Bats
Zap Firecracker Ram Rider
Firecracker Mega Knight
Bomber Zap Firecracker
Zap
Firecracker Mega Knight
Zap Bats Firecracker
Firecracker Bats Zap
Zap Firecracker Mega Knight
Firecracker Mega Knight

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