My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Godly!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Elite Barbarians
Giant Snowball
Skeletons Minions Witch
Zap
Skeletons Minions Firecracker Witch
Barbarian Barrel
Skeletons Firecracker Elite Barbarians Witch
The Log
Skeletons Firecracker Elite Barbarians Witch
Earthquake
Skeletons Firecracker Witch
Arrows
Skeletons Minions Firecracker Witch
Royal Delivery
Skeletons Minions Firecracker Elite Barbarians Witch
Fireball
Minions Firecracker Elite Barbarians Witch
Poison
Minions Firecracker Witch
Lightning
Elite Barbarians Witch
Rocket
Elite Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Minions Firecracker Fireball Witch Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Minions Firecracker

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Elite Barbarians Fireball Mega Knight
Minions
Mega Knight Firecracker Elite Barbarians
Firecracker
Minions Elite Barbarians Mega Knight
Elite Barbarians
Arrows Minions Firecracker Fireball Mega Knight
Fireball
Arrows Elite Barbarians Mega Knight
Witch
Mega Knight
Mega Knight
Minions Arrows Firecracker Elite Barbarians Fireball Witch

Defense Synergies 1 11

Skeletons
Minions Firecracker Elite Barbarians Witch
Arrows
Mega Knight Fireball
Minions
Skeletons Firecracker Mega Knight
Firecracker
Skeletons Minions Mega Knight
Elite Barbarians
Skeletons Mega Knight
Fireball
Arrows Mega Knight
Witch
Skeletons Mega Knight
Mega Knight
Arrows Minions Firecracker Elite Barbarians Fireball Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Fireball
Elite Barbarians Skeletons Minions Firecracker Witch Mega Knight
Witch Mega Knight Skeletons Minions Elite Barbarians
Elite Barbarians Witch Skeletons Minions Firecracker Mega Knight
Arrows Firecracker Elite Barbarians Fireball Mega Knight
Arrows Fireball Skeletons Minions Firecracker Mega Knight
Minions Arrows Firecracker Fireball Witch
Arrows Fireball Mega Knight
Witch Skeletons Minions Elite Barbarians
Elite Barbarians Skeletons Firecracker Mega Knight
Minions Witch Skeletons Arrows Firecracker Fireball Mega Knight
Arrows Minions Firecracker Fireball Witch
Mega Knight Skeletons Minions Elite Barbarians Fireball Witch
Fireball Mega Knight Arrows Minions Firecracker Witch
Elite Barbarians Mega Knight
Elite Barbarians Fireball Mega Knight
Mega Knight Skeletons Arrows Minions Firecracker Elite Barbarians Fireball Witch
Arrows Fireball Mega Knight Minions Firecracker Elite Barbarians Witch
Arrows Witch Minions Firecracker Fireball Mega Knight
Elite Barbarians
Mega Knight Arrows Minions Firecracker Elite Barbarians Fireball Witch
Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Elite Barbarians Fireball Witch
Fireball Arrows Firecracker Elite Barbarians Mega Knight
Mega Knight Skeletons Minions Elite Barbarians Witch
Mega Knight Elite Barbarians Fireball
Skeletons Elite Barbarians Witch Mega Knight
Arrows Firecracker Fireball Skeletons Minions Witch
Skeletons Minions Elite Barbarians Fireball Witch
Mega Knight Elite Barbarians
Mega Knight Skeletons Minions Firecracker Elite Barbarians Fireball Witch
Witch Skeletons
Mega Knight Minions Elite Barbarians Witch
Mega Knight Arrows Elite Barbarians Fireball
Elite Barbarians Mega Knight Skeletons Fireball Witch
Firecracker Fireball Witch Mega Knight
Elite Barbarians Witch Skeletons Minions Firecracker Fireball
Arrows Minions Mega Knight Firecracker Elite Barbarians Fireball Witch
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker
Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball
Fireball Arrows Firecracker Mega Knight
Arrows Firecracker Fireball Minions Witch
Arrows Firecracker Witch
Arrows Fireball Firecracker
Arrows Fireball Firecracker
Minions Elite Barbarians Fireball
Firecracker Arrows Fireball
Fireball Arrows Firecracker
Firecracker Elite Barbarians Fireball
Arrows Minions Firecracker Fireball
Arrows Firecracker Elite Barbarians Fireball
Arrows Firecracker Fireball Witch
Arrows Firecracker Fireball Mega Knight
Arrows Fireball
Minions
Arrows Firecracker Fireball Mega Knight
Arrows Firecracker Fireball Witch Mega Knight
Minions Fireball Mega Knight
Arrows Fireball
Arrows Fireball
Arrows Firecracker Fireball Witch Mega Knight
Witch
Arrows Firecracker Fireball Witch
Fireball Arrows Witch Mega Knight
Fireball Arrows Firecracker
Elite Barbarians Arrows Firecracker Fireball Witch
Minions Firecracker Fireball Witch
Elite Barbarians Fireball
Arrows Fireball Mega Knight
Arrows Firecracker Fireball
Mega Knight
Arrows Firecracker Fireball
Minions Fireball Witch
Fireball Arrows Firecracker Witch
Arrows Fireball
Fireball Firecracker Mega Knight
Arrows Firecracker Fireball
Arrows Fireball
Firecracker Elite Barbarians Mega Knight
Minions Firecracker Elite Barbarians Fireball Witch
Firecracker Fireball Witch
Firecracker Fireball Witch Mega Knight
Fireball Firecracker Mega Knight

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