My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Flying Machine Goblin Hut Witch Giant Skeleton Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Hog Rider Giant Skeleton Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant Skeleton
Giant Snowball
Flying Machine Hog Rider Goblin Hut Witch
Zap
Firecracker Flying Machine Goblin Hut Witch
Barbarian Barrel
Firecracker Goblin Hut Witch Giant Skeleton
The Log
Firecracker Hog Rider Goblin Hut Witch Giant Skeleton
Earthquake
Firecracker Hog Rider Goblin Hut Witch
Arrows
Firecracker Flying Machine Goblin Hut Witch
Royal Delivery
Firecracker Flying Machine Hog Rider Goblin Hut Witch Giant Skeleton
Fireball
Firecracker Flying Machine Hog Rider Goblin Hut Witch
Poison
Firecracker Flying Machine Goblin Hut Witch
Lightning
Goblin Hut Witch
Rocket
Hog Rider Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Giant Skeleton Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Flying Machine Hog Rider Goblin Hut Witch Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Flying Machine Hog Rider

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Giant Skeleton Mega Knight
Firecracker
Hog Rider Flying Machine Goblin Hut Giant Skeleton Mega Knight
Flying Machine
Firecracker Hog Rider Goblin Hut Giant Skeleton Mega Knight
Hog Rider
Arrows Firecracker Flying Machine Goblin Hut Witch Giant Skeleton Mega Knight
Goblin Hut
Firecracker Flying Machine Hog Rider Giant Skeleton Mega Knight
Witch
Hog Rider Giant Skeleton Mega Knight
Giant Skeleton
Arrows Firecracker Flying Machine Hog Rider Goblin Hut Witch
Mega Knight
Arrows Firecracker Flying Machine Hog Rider Goblin Hut Witch

Defense Synergies 1 12

Arrows
Mega Knight Goblin Hut Giant Skeleton
Firecracker
Flying Machine Goblin Hut Giant Skeleton Mega Knight
Flying Machine
Firecracker Goblin Hut Giant Skeleton Mega Knight
Hog Rider
Goblin Hut
Arrows Firecracker Flying Machine Giant Skeleton
Witch
Giant Skeleton Mega Knight
Giant Skeleton
Arrows Firecracker Flying Machine Goblin Hut Witch
Mega Knight
Arrows Firecracker Flying Machine Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Flying Machine Goblin Hut
Firecracker Flying Machine Goblin Hut Witch Mega Knight
Goblin Hut Witch Mega Knight Giant Skeleton
Goblin Hut Witch Firecracker Mega Knight
Arrows Firecracker Giant Skeleton Mega Knight
Arrows Firecracker Flying Machine Mega Knight
Arrows Firecracker Flying Machine Goblin Hut Witch
Arrows Flying Machine Giant Skeleton Mega Knight
Witch Goblin Hut
Firecracker Giant Skeleton Mega Knight
Witch Arrows Firecracker Flying Machine Goblin Hut Giant Skeleton Mega Knight
Arrows Firecracker Flying Machine Goblin Hut Witch
Goblin Hut Mega Knight Flying Machine Witch Giant Skeleton
Mega Knight Arrows Firecracker Goblin Hut Witch
Goblin Hut Mega Knight
Goblin Hut Mega Knight
Mega Knight Arrows Firecracker Goblin Hut Witch
Arrows Mega Knight Firecracker Flying Machine Goblin Hut Witch
Arrows Witch Firecracker Flying Machine Goblin Hut Giant Skeleton Mega Knight
Goblin Hut
Mega Knight Arrows Firecracker Flying Machine Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblin Hut Witch Giant Skeleton
Arrows Firecracker Flying Machine Mega Knight
Giant Skeleton Mega Knight Goblin Hut Witch
Giant Skeleton Mega Knight
Giant Skeleton Goblin Hut Witch Mega Knight
Arrows Firecracker Flying Machine Goblin Hut Witch
Flying Machine Goblin Hut Witch Giant Skeleton
Giant Skeleton Mega Knight
Giant Skeleton Mega Knight Firecracker Flying Machine Goblin Hut Witch
Witch Goblin Hut
Mega Knight Flying Machine Goblin Hut Witch Giant Skeleton
Mega Knight Arrows Giant Skeleton
Giant Skeleton Mega Knight Witch
Firecracker Flying Machine Witch Mega Knight
Goblin Hut Witch Firecracker Flying Machine Giant Skeleton
Arrows Mega Knight Firecracker Flying Machine Goblin Hut Witch Giant Skeleton
Arrows Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Flying Machine Giant Skeleton
Arrows Firecracker Flying Machine
Arrows Flying Machine Goblin Hut Giant Skeleton
Arrows Firecracker Flying Machine Giant Skeleton
Arrows Firecracker Mega Knight
Arrows Firecracker Flying Machine Witch
Arrows Firecracker Flying Machine Witch
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Firecracker Arrows Flying Machine
Arrows Firecracker Flying Machine
Flying Machine Firecracker Goblin Hut
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine Goblin Hut
Arrows Firecracker Flying Machine Goblin Hut Witch
Arrows Firecracker Flying Machine Goblin Hut Mega Knight
Arrows
Arrows Firecracker Flying Machine Mega Knight
Arrows Firecracker Flying Machine Witch Mega Knight
Giant Skeleton Mega Knight
Arrows
Arrows Flying Machine
Arrows Firecracker Witch Mega Knight
Witch
Arrows Firecracker Flying Machine Witch
Arrows Flying Machine Witch Mega Knight
Arrows Firecracker
Arrows Firecracker Flying Machine Witch
Firecracker Flying Machine Goblin Hut Witch
Arrows Mega Knight
Arrows Firecracker
Giant Skeleton Mega Knight
Arrows Firecracker
Flying Machine Goblin Hut Witch
Arrows Firecracker Flying Machine Witch
Arrows
Firecracker Flying Machine Mega Knight
Arrows Firecracker Flying Machine
Arrows Giant Skeleton
Firecracker Flying Machine Mega Knight
Firecracker Flying Machine Witch Giant Skeleton
Firecracker Flying Machine Witch
Firecracker Flying Machine Witch Giant Skeleton Mega Knight
Firecracker Mega Knight

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