My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 warnings Why?

Missing cards in your collection

Phoenix

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Goblin Barrel Miner
Giant Snowball
Bomber Goblin Gang Dart Goblin Goblin Barrel Miner
Zap
Bomber Goblin Gang Firecracker Dart Goblin Goblin Barrel
Barbarian Barrel
Bomber Goblin Gang Firecracker Dart Goblin Goblin Barrel
The Log
Bomber Goblin Gang Firecracker Dart Goblin Goblin Barrel
Earthquake
Bomber Goblin Gang Firecracker Goblin Barrel
Arrows
Bomber Goblin Gang Firecracker Dart Goblin Goblin Barrel
Royal Delivery
Bomber Goblin Gang Firecracker Dart Goblin Goblin Barrel Miner
Fireball
Bomber Goblin Gang Firecracker Dart Goblin Goblin Barrel
Poison
Bomber Goblin Gang Firecracker Dart Goblin
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Goblin Gang Firecracker Dart Goblin Goblin Barrel Miner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Goblin Gang Firecracker

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Miner Mega Knight
Zap
Firecracker Miner Bomber Dart Goblin Mega Knight
Goblin Gang
Goblin Barrel Miner Firecracker Dart Goblin
Firecracker
Zap Miner Goblin Gang Dart Goblin Goblin Barrel Mega Knight
Dart Goblin
Goblin Barrel Miner Zap Goblin Gang Firecracker Mega Knight
Goblin Barrel
Goblin Gang Dart Goblin Firecracker Miner Mega Knight
Miner
Zap Goblin Gang Firecracker Dart Goblin Bomber Goblin Barrel Mega Knight
Mega Knight
Bomber Zap Firecracker Dart Goblin Goblin Barrel Miner

Defense Synergies 1 14

Bomber
Zap Miner
Zap
Mega Knight Bomber Goblin Gang Firecracker Dart Goblin Miner
Goblin Gang
Zap Firecracker Dart Goblin Miner
Firecracker
Zap Goblin Gang Dart Goblin Mega Knight
Dart Goblin
Zap Goblin Gang Firecracker Miner Mega Knight
Goblin Barrel
Miner
Bomber Zap Goblin Gang Dart Goblin Mega Knight
Mega Knight
Zap Firecracker Dart Goblin Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Firecracker Dart Goblin
Zap Goblin Gang Firecracker Dart Goblin Mega Knight
Goblin Gang Mega Knight Bomber Dart Goblin
Goblin Gang Firecracker Dart Goblin Mega Knight
Bomber Firecracker Mega Knight
Goblin Gang Bomber Zap Firecracker Dart Goblin Mega Knight
Dart Goblin Zap Goblin Gang Firecracker
Zap Dart Goblin Mega Knight
Goblin Gang
Goblin Gang Bomber Firecracker Dart Goblin Miner Mega Knight
Goblin Gang Dart Goblin Bomber Zap Firecracker Mega Knight
Zap Goblin Gang Firecracker Dart Goblin
Mega Knight Bomber Zap Goblin Gang
Bomber Mega Knight Zap Goblin Gang Firecracker Dart Goblin
Goblin Gang Mega Knight
Zap Goblin Gang Mega Knight
Mega Knight Bomber Goblin Gang Firecracker
Mega Knight Bomber Zap Goblin Gang Firecracker Dart Goblin
Zap Bomber Firecracker Dart Goblin Mega Knight
Dart Goblin
Bomber Goblin Gang Mega Knight Firecracker Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap
Bomber Zap Goblin Gang Firecracker Miner Mega Knight
Goblin Gang Mega Knight Zap
Goblin Gang Mega Knight Zap
Goblin Gang Mega Knight
Firecracker Zap Goblin Gang Dart Goblin
Goblin Gang Dart Goblin
Mega Knight
Zap Mega Knight Firecracker
Goblin Gang Dart Goblin
Mega Knight Dart Goblin
Mega Knight Zap
Mega Knight Goblin Gang
Bomber Firecracker Dart Goblin Mega Knight
Goblin Gang Bomber Zap Firecracker Dart Goblin
Mega Knight Bomber Zap Firecracker Dart Goblin
Bomber Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin
Firecracker Zap Dart Goblin Miner
Dart Goblin Miner
Firecracker Dart Goblin
Bomber Zap Firecracker Mega Knight
Firecracker Zap Dart Goblin
Bomber Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Miner Zap Firecracker Dart Goblin
Goblin Gang
Firecracker Miner Zap Dart Goblin
Zap Firecracker Dart Goblin
Firecracker Dart Goblin Miner
Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Bomber Zap Firecracker Dart Goblin
Firecracker Dart Goblin Mega Knight
Bomber
Bomber Zap Firecracker Dart Goblin Mega Knight
Bomber Zap Firecracker Dart Goblin Miner Mega Knight
Mega Knight
Zap
Zap Firecracker Bomber Mega Knight
Firecracker Miner Zap Dart Goblin
Zap Miner Mega Knight
Miner Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Bomber Zap Dart Goblin Miner Mega Knight
Zap Firecracker
Mega Knight
Firecracker
Zap Goblin Gang Dart Goblin
Zap Firecracker Dart Goblin
Miner Goblin Gang Firecracker Dart Goblin Mega Knight
Bomber Zap Firecracker Dart Goblin
Zap
Firecracker Dart Goblin Mega Knight
Zap Goblin Gang Firecracker Dart Goblin
Firecracker Zap Dart Goblin
Zap Firecracker Dart Goblin Miner Mega Knight
Firecracker Dart Goblin Mega Knight

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