My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

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Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Goblin Gang Hog Rider Goblin Barrel
Zap
Goblin Gang Firecracker Goblin Barrel
Barbarian Barrel
Goblin Gang Firecracker Goblin Barrel Electro Wizard
The Log
Goblin Gang Firecracker Hog Rider Goblin Barrel
Earthquake
Goblin Gang Firecracker Hog Rider Goblin Barrel
Arrows
Goblin Gang Firecracker Goblin Barrel
Royal Delivery
Goblin Gang Firecracker Hog Rider Goblin Barrel Electro Wizard
Fireball
Goblin Gang Firecracker Hog Rider Goblin Barrel Electro Wizard
Poison
Goblin Gang Firecracker Electro Wizard
Lightning
Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Firecracker Goblin Barrel Fireball Hog Rider Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Firecracker Goblin Barrel

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Goblin Barrel Firecracker
Firecracker
Hog Rider Goblin Gang Goblin Barrel Mega Knight
Fireball
Hog Rider The Log Electro Wizard Mega Knight
Hog Rider
Goblin Gang Firecracker Fireball The Log Goblin Barrel Electro Wizard Mega Knight
Goblin Barrel
Goblin Gang Firecracker Hog Rider Mega Knight
The Log
Hog Rider Fireball Mega Knight
Electro Wizard
Fireball Hog Rider Mega Knight
Mega Knight
Firecracker Fireball Hog Rider Goblin Barrel The Log Electro Wizard

Defense Synergies 2 10

Goblin Gang
Firecracker The Log Electro Wizard
Firecracker
The Log Goblin Gang Electro Wizard Mega Knight
Fireball
The Log Electro Wizard Mega Knight
Hog Rider
Goblin Barrel
The Log
Firecracker Fireball Goblin Gang Electro Wizard Mega Knight
Electro Wizard
Goblin Gang Firecracker Fireball The Log Mega Knight
Mega Knight
Firecracker Fireball The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball The Log Electro Wizard
Goblin Gang Firecracker The Log Electro Wizard Mega Knight
Goblin Gang Mega Knight Electro Wizard
Goblin Gang Firecracker Electro Wizard Mega Knight
Firecracker Fireball The Log Mega Knight
Goblin Gang Fireball The Log Firecracker Electro Wizard Mega Knight
Electro Wizard Goblin Gang Firecracker Fireball
Fireball The Log Electro Wizard Mega Knight
Goblin Gang
Goblin Gang Firecracker Electro Wizard Mega Knight
Goblin Gang Electro Wizard Firecracker Fireball The Log Mega Knight
Goblin Gang Firecracker Fireball Electro Wizard
Mega Knight Goblin Gang Fireball The Log Electro Wizard
Fireball Mega Knight Goblin Gang Firecracker The Log Electro Wizard
Goblin Gang Electro Wizard Mega Knight
Goblin Gang Fireball The Log Electro Wizard Mega Knight
Mega Knight Goblin Gang Firecracker Fireball Electro Wizard
Fireball Mega Knight Goblin Gang Firecracker The Log Electro Wizard
The Log Firecracker Fireball Electro Wizard Mega Knight
Electro Wizard
Goblin Gang Mega Knight Firecracker Fireball The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Fireball Electro Wizard
Fireball Electro Wizard Goblin Gang Firecracker The Log Mega Knight
Goblin Gang Mega Knight The Log Electro Wizard
Goblin Gang Mega Knight Fireball The Log Electro Wizard
Goblin Gang Mega Knight
Firecracker Fireball Goblin Gang Electro Wizard
Goblin Gang Fireball Electro Wizard
Mega Knight
Electro Wizard Mega Knight Firecracker Fireball The Log
Goblin Gang
Mega Knight
Mega Knight Fireball The Log Electro Wizard
Mega Knight Goblin Gang Fireball
Firecracker Fireball Mega Knight
Goblin Gang Electro Wizard Firecracker Fireball The Log
Mega Knight Firecracker Fireball The Log Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log
Firecracker Fireball The Log Electro Wizard
Fireball The Log
Firecracker Fireball The Log
Fireball Firecracker The Log Mega Knight
Firecracker Fireball
Firecracker The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Goblin Gang Fireball Electro Wizard
Firecracker Fireball The Log Electro Wizard
Fireball Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log Mega Knight
Fireball
Firecracker Fireball The Log Electro Wizard Mega Knight
Firecracker Fireball The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball Mega Knight
Firecracker Fireball The Log Electro Wizard
Fireball The Log Mega Knight
Fireball Firecracker The Log
Firecracker Fireball Electro Wizard
Electro Wizard Firecracker Fireball
Fireball
Fireball The Log Mega Knight
Firecracker Fireball Electro Wizard
Mega Knight
Firecracker Fireball The Log
Electro Wizard Goblin Gang Fireball
Fireball Firecracker Electro Wizard
The Log Fireball
Fireball Goblin Gang Firecracker Electro Wizard Mega Knight
The Log Firecracker Fireball
Fireball
Firecracker Mega Knight
Goblin Gang Firecracker Fireball The Log Electro Wizard
Firecracker Fireball Electro Wizard
Firecracker Fireball The Log Electro Wizard Mega Knight
Fireball Firecracker Mega Knight

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