My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Goblin Giant Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Goblin Giant Electro Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Goblin Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Dark Prince Goblin Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Inferno Dragon
Giant Snowball
Dart Goblin Inferno Dragon
Zap
Dart Goblin Dark Prince Goblin Giant Inferno Dragon
Barbarian Barrel
Dart Goblin Dark Prince Electro Wizard
The Log
Dart Goblin Dark Prince
Earthquake
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Dark Prince Electro Wizard Inferno Dragon
Fireball
Dart Goblin Electro Wizard Inferno Dragon
Poison
Dart Goblin Electro Wizard
Lightning
Dark Prince Electro Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Dark Prince Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Dart Goblin Dark Prince Electro Wizard Inferno Dragon Goblin Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage The Log Dart Goblin Dark Prince

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Dark Prince Goblin Giant The Log Mega Knight
Rage
Dark Prince Goblin Giant Electro Wizard
Dark Prince
Dart Goblin Rage Goblin Giant Electro Wizard
Goblin Giant
Dart Goblin Rage Dark Prince The Log Electro Wizard
The Log
Dart Goblin Goblin Giant Mega Knight
Electro Wizard
Rage Dark Prince Goblin Giant Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Dart Goblin The Log Electro Wizard

Defense Synergies 0 16

Dart Goblin
Dark Prince Goblin Giant The Log Electro Wizard Inferno Dragon Mega Knight
Rage
Dark Prince
Dart Goblin The Log Electro Wizard
Goblin Giant
Dart Goblin The Log Electro Wizard
The Log
Dart Goblin Dark Prince Goblin Giant Electro Wizard Inferno Dragon Mega Knight
Electro Wizard
Dart Goblin Dark Prince Goblin Giant The Log Inferno Dragon Mega Knight
Inferno Dragon
Dart Goblin The Log Electro Wizard Mega Knight
Mega Knight
Dart Goblin The Log Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Goblin Giant The Log Electro Wizard
Inferno Dragon Dart Goblin Dark Prince The Log Electro Wizard Mega Knight
Mega Knight Dart Goblin Dark Prince Electro Wizard Inferno Dragon
Inferno Dragon Dart Goblin Dark Prince Electro Wizard Mega Knight
Dark Prince The Log Mega Knight
The Log Dart Goblin Dark Prince Electro Wizard Mega Knight
Dart Goblin Electro Wizard Inferno Dragon
Dart Goblin Goblin Giant The Log Electro Wizard Mega Knight
Inferno Dragon
Dart Goblin Dark Prince Electro Wizard Mega Knight
Dart Goblin Electro Wizard Dark Prince Goblin Giant The Log Mega Knight
Inferno Dragon Dart Goblin Electro Wizard
Mega Knight Dark Prince The Log Electro Wizard
Mega Knight Dart Goblin Dark Prince The Log Electro Wizard
Inferno Dragon Electro Wizard Mega Knight
The Log Electro Wizard Inferno Dragon Mega Knight
Mega Knight Dark Prince Electro Wizard
Mega Knight Dart Goblin Dark Prince The Log Electro Wizard
The Log Dart Goblin Dark Prince Electro Wizard Inferno Dragon Mega Knight
Dart Goblin Electro Wizard Inferno Dragon
Dark Prince Mega Knight Dart Goblin Goblin Giant The Log Electro Wizard
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Dark Prince Electro Wizard
Electro Wizard The Log Inferno Dragon Mega Knight
Mega Knight Dark Prince Goblin Giant The Log Electro Wizard
Dark Prince Mega Knight Goblin Giant The Log Electro Wizard
Dark Prince Goblin Giant Inferno Dragon Mega Knight
Dart Goblin Goblin Giant Electro Wizard
Dark Prince Dart Goblin Goblin Giant Electro Wizard
Mega Knight Dark Prince Goblin Giant Inferno Dragon
Electro Wizard Mega Knight Dark Prince The Log Inferno Dragon
Dart Goblin Goblin Giant Inferno Dragon
Inferno Dragon Mega Knight Dart Goblin Dark Prince
Mega Knight Dark Prince Goblin Giant The Log Electro Wizard
Dark Prince Mega Knight Goblin Giant
Dart Goblin Mega Knight
Electro Wizard Dart Goblin Dark Prince Goblin Giant The Log Inferno Dragon
Mega Knight Dart Goblin Dark Prince The Log Electro Wizard Inferno Dragon
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log
Dart Goblin The Log Electro Wizard
Dart Goblin Goblin Giant The Log
Dart Goblin Dark Prince The Log
Dark Prince The Log Mega Knight
Dart Goblin Goblin Giant
Dart Goblin The Log
The Log Dart Goblin
The Log Dart Goblin
Electro Wizard
Dart Goblin Dark Prince The Log Electro Wizard
Dart Goblin
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log Mega Knight
Dart Goblin Dark Prince The Log Electro Wizard Mega Knight
Dart Goblin The Log Mega Knight
The Log Mega Knight
The Log
The Log
The Log Dark Prince Mega Knight
Inferno Dragon
The Log Dart Goblin Electro Wizard
The Log Mega Knight
Dart Goblin The Log
Dart Goblin Electro Wizard
Electro Wizard Dart Goblin
Dart Goblin The Log Mega Knight
Electro Wizard
Mega Knight
The Log
Electro Wizard Dart Goblin Dark Prince
Dart Goblin Electro Wizard
The Log
Dart Goblin Dark Prince Electro Wizard Mega Knight
The Log Dart Goblin
Dart Goblin Dark Prince Mega Knight
Dart Goblin The Log Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin Dark Prince Goblin Giant The Log Electro Wizard Mega Knight
Inferno Dragon
Dart Goblin Mega Knight

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