My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Bandit Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Goblin Curse Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Goblin Curse Bandit Inferno Dragon
Giant Snowball
Bats Goblin Curse Inferno Dragon
Zap
Bats Goblin Curse Bandit Inferno Dragon
Barbarian Barrel
Elite Barbarians Goblin Curse Bandit
The Log
Elite Barbarians Goblin Curse Bandit
Earthquake
Arrows
Bats Goblin Curse
Royal Delivery
Bats Elite Barbarians Bandit Inferno Dragon
Fireball
Elite Barbarians Bandit Inferno Dragon
Poison
Bats Goblin Curse
Lightning
Elite Barbarians Bandit Inferno Dragon
Rocket
Elite Barbarians Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Goblin Curse Rage Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Curse Rage Arrows Bandit Inferno Dragon Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Goblin Curse Rage Arrows

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Elite Barbarians Rage Bandit Inferno Dragon
Arrows
Elite Barbarians Goblin Curse Bandit Mega Knight
Elite Barbarians
Arrows Rage Bats Bandit Mega Knight
Goblin Curse
Arrows
Rage
Elite Barbarians Bats
Bandit
Bats Arrows Elite Barbarians Mega Knight
Inferno Dragon
Mega Knight Bats
Mega Knight
Bats Inferno Dragon Arrows Elite Barbarians Bandit

Defense Synergies 1 7

Bats
Bandit Inferno Dragon Mega Knight
Arrows
Mega Knight Bandit
Elite Barbarians
Mega Knight
Goblin Curse
Rage
Bandit
Bats Arrows Mega Knight
Inferno Dragon
Bats Mega Knight
Mega Knight
Arrows Bats Elite Barbarians Bandit Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Elite Barbarians Inferno Dragon Bats Goblin Curse Bandit Mega Knight
Mega Knight Bats Elite Barbarians Goblin Curse Bandit Inferno Dragon
Elite Barbarians Inferno Dragon Bats Goblin Curse Bandit Mega Knight
Arrows Elite Barbarians Mega Knight
Arrows Bats Bandit Mega Knight
Bats Inferno Dragon Arrows Goblin Curse
Arrows Bandit Mega Knight
Inferno Dragon Elite Barbarians Goblin Curse
Elite Barbarians Bandit Mega Knight
Bats Goblin Curse Arrows Bandit Mega Knight
Arrows Inferno Dragon Bats Goblin Curse
Mega Knight Bats Elite Barbarians Goblin Curse Bandit
Mega Knight Bats Arrows Goblin Curse
Elite Barbarians Inferno Dragon Goblin Curse Bandit Mega Knight
Elite Barbarians Goblin Curse Bandit Inferno Dragon Mega Knight
Mega Knight Bats Arrows Elite Barbarians
Arrows Mega Knight Bats Elite Barbarians Bandit
Arrows Bats Goblin Curse Bandit Inferno Dragon Mega Knight
Elite Barbarians Goblin Curse Inferno Dragon
Mega Knight Bats Arrows Elite Barbarians Goblin Curse Bandit
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians Bandit
Bandit Arrows Elite Barbarians Inferno Dragon Mega Knight
Bandit Mega Knight Bats Elite Barbarians
Mega Knight Bats Elite Barbarians Bandit
Elite Barbarians Goblin Curse Bandit Inferno Dragon Mega Knight
Arrows Bats Goblin Curse
Bats Elite Barbarians Bandit
Mega Knight Elite Barbarians Goblin Curse Inferno Dragon
Mega Knight Bats Elite Barbarians Bandit Inferno Dragon
Goblin Curse Inferno Dragon
Inferno Dragon Mega Knight Bats Elite Barbarians
Mega Knight Arrows Elite Barbarians
Elite Barbarians Mega Knight Goblin Curse Bandit
Goblin Curse Mega Knight
Elite Barbarians Bats Inferno Dragon
Bats Arrows Mega Knight Elite Barbarians Goblin Curse Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Bandit
Arrows Goblin Curse Bandit
Arrows Bandit
Arrows
Arrows Goblin Curse Mega Knight
Arrows Bats Goblin Curse
Arrows
Arrows Goblin Curse
Arrows Bandit
Bats Elite Barbarians
Arrows Bandit
Arrows Goblin Curse
Elite Barbarians Bandit
Arrows Bandit
Arrows Elite Barbarians
Arrows Bandit
Arrows Bandit Mega Knight
Arrows
Bats
Arrows Bandit Mega Knight
Arrows Goblin Curse Mega Knight
Mega Knight
Arrows
Arrows
Arrows Goblin Curse Mega Knight
Inferno Dragon
Arrows Bandit
Arrows Bandit Mega Knight
Arrows Goblin Curse Bandit
Elite Barbarians Bats Arrows Goblin Curse
Bats
Elite Barbarians
Arrows Bandit Mega Knight
Arrows
Mega Knight
Arrows Goblin Curse
Bats Bandit
Arrows Goblin Curse
Arrows
Mega Knight
Arrows
Arrows
Elite Barbarians Mega Knight
Bats Elite Barbarians
Bats
Bandit Mega Knight
Inferno Dragon
Mega Knight

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