My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Musketeer Valkyrie Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Drill
Giant Snowball
Musketeer Hog Rider Goblin Drill
Zap
Goblin Drill
Barbarian Barrel
Tesla Musketeer Valkyrie Goblin Drill
The Log
Musketeer Hog Rider Goblin Drill
Earthquake
Tesla Hog Rider Goblin Drill
Arrows
Goblin Drill
Royal Delivery
Musketeer Valkyrie Hog Rider Goblin Drill
Fireball
Tesla Musketeer Hog Rider Goblin Drill
Poison
Musketeer Goblin Drill
Lightning
Tesla Musketeer Valkyrie
Rocket
Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Goblin Drill Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Tesla Musketeer Valkyrie Hog Rider Goblin Drill Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Arrows Tesla Musketeer

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mirror Goblin Drill Mega Knight
Tesla
Musketeer
Valkyrie Hog Rider Mirror Mega Knight
Valkyrie
Musketeer Hog Rider
Hog Rider
Arrows Musketeer Valkyrie Mirror Mega Knight
Mirror
Arrows Musketeer Hog Rider
Goblin Drill
Arrows Mega Knight
Mega Knight
Arrows Musketeer Hog Rider Goblin Drill

Defense Synergies 5 10

Arrows
Mirror Mega Knight Tesla Valkyrie
Tesla
Musketeer Mirror Arrows Valkyrie Goblin Drill
Musketeer
Tesla Valkyrie Mirror Goblin Drill Mega Knight
Valkyrie
Musketeer Arrows Tesla Mirror Goblin Drill
Hog Rider
Mirror
Arrows Tesla Musketeer Valkyrie Mega Knight
Goblin Drill
Tesla Musketeer Valkyrie
Mega Knight
Arrows Musketeer Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Musketeer Valkyrie
Tesla Musketeer Valkyrie Goblin Drill Mega Knight
Tesla Mega Knight Musketeer Valkyrie Goblin Drill
Tesla Musketeer Valkyrie Goblin Drill Mega Knight
Arrows Valkyrie Mega Knight
Arrows Tesla Musketeer Valkyrie Mega Knight
Tesla Musketeer Arrows
Arrows Tesla Musketeer Valkyrie Mega Knight
Tesla Musketeer Goblin Drill
Tesla Musketeer Valkyrie Mega Knight
Valkyrie Arrows Tesla Musketeer Goblin Drill Mega Knight
Arrows Tesla Musketeer
Tesla Goblin Drill Mega Knight Musketeer Valkyrie
Valkyrie Mega Knight Arrows Tesla Goblin Drill
Tesla Goblin Drill Mega Knight
Tesla Goblin Drill Mega Knight
Tesla Mega Knight Arrows Musketeer Valkyrie Goblin Drill
Arrows Tesla Mega Knight Musketeer Valkyrie Goblin Drill
Arrows Valkyrie Goblin Drill Tesla Musketeer Mega Knight
Tesla Musketeer Goblin Drill
Valkyrie Mega Knight Arrows Tesla Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Tesla
Arrows Tesla Musketeer Valkyrie Mega Knight
Mega Knight Musketeer Valkyrie
Valkyrie Mega Knight Tesla Musketeer
Tesla Musketeer Valkyrie Goblin Drill Mega Knight
Arrows Tesla Musketeer
Tesla Musketeer Valkyrie
Mega Knight Tesla Valkyrie
Mega Knight Valkyrie
Tesla Musketeer Goblin Drill
Mega Knight Tesla Musketeer Valkyrie
Mega Knight Arrows Valkyrie
Mega Knight Tesla Valkyrie
Tesla Musketeer Valkyrie Mega Knight
Tesla Musketeer Valkyrie Goblin Drill
Arrows Valkyrie Mega Knight Tesla Musketeer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie Goblin Drill
Arrows Musketeer
Arrows Goblin Drill
Arrows Musketeer Valkyrie
Arrows Valkyrie Mega Knight
Arrows Musketeer
Arrows Musketeer
Arrows
Arrows
Musketeer
Arrows Musketeer Valkyrie
Arrows Musketeer
Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer Goblin Drill
Arrows Musketeer Mega Knight
Arrows
Arrows Musketeer Mega Knight
Arrows Valkyrie Mega Knight
Musketeer Mega Knight
Arrows
Musketeer
Arrows Musketeer Goblin Drill
Arrows Valkyrie Mega Knight
Arrows Musketeer
Arrows Musketeer Mega Knight
Arrows Musketeer
Arrows Musketeer
Musketeer
Arrows Musketeer Mega Knight
Arrows
Mega Knight
Arrows
Musketeer
Arrows Musketeer
Arrows
Musketeer Valkyrie Mega Knight
Arrows Musketeer
Arrows
Musketeer Mega Knight
Musketeer
Musketeer
Musketeer Mega Knight
Mega Knight

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