My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems Why?

Missing cards in your collection

Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Fisherman Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Fisherman
Giant Snowball
Goblin Gang Dart Goblin Fisherman
Zap
Goblin Gang Dart Goblin Inferno Tower Fisherman
Barbarian Barrel
Goblin Gang Dart Goblin Inferno Tower
The Log
Goblin Gang Dart Goblin Fisherman
Earthquake
Goblin Gang Inferno Tower
Arrows
Goblin Gang Dart Goblin
Royal Delivery
Goblin Gang Dart Goblin Fisherman
Fireball
Goblin Gang Dart Goblin Inferno Tower Fisherman
Poison
Goblin Gang Dart Goblin Inferno Tower Fisherman
Lightning
Inferno Tower Fisherman
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Gang Dart Goblin Fisherman Inferno Tower Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Goblin Gang Dart Goblin

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Dart Goblin Fisherman Mega Knight
Arrows
Zap Lightning Mega Knight
Goblin Gang
Dart Goblin
Dart Goblin
Zap Goblin Gang Mega Knight
Inferno Tower
Lightning
Arrows
Fisherman
Zap Mega Knight
Mega Knight
Zap Arrows Dart Goblin Fisherman

Defense Synergies 3 15

Zap
Mega Knight Arrows Goblin Gang Dart Goblin Inferno Tower Fisherman
Arrows
Mega Knight Zap Inferno Tower Lightning
Goblin Gang
Inferno Tower Zap Dart Goblin Fisherman
Dart Goblin
Zap Goblin Gang Inferno Tower Fisherman Mega Knight
Inferno Tower
Goblin Gang Zap Arrows Dart Goblin Fisherman Mega Knight
Lightning
Arrows
Fisherman
Zap Goblin Gang Dart Goblin Inferno Tower Mega Knight
Mega Knight
Zap Arrows Dart Goblin Inferno Tower Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Dart Goblin Inferno Tower
Inferno Tower Zap Goblin Gang Dart Goblin Fisherman Mega Knight
Goblin Gang Inferno Tower Fisherman Mega Knight Dart Goblin Lightning
Inferno Tower Goblin Gang Dart Goblin Fisherman Mega Knight
Lightning Arrows Mega Knight
Arrows Goblin Gang Zap Dart Goblin Mega Knight
Dart Goblin Inferno Tower Lightning Zap Arrows Goblin Gang
Lightning Zap Arrows Dart Goblin Inferno Tower Mega Knight
Inferno Tower Goblin Gang Fisherman
Goblin Gang Dart Goblin Inferno Tower Fisherman Mega Knight
Goblin Gang Dart Goblin Zap Arrows Fisherman Mega Knight
Arrows Inferno Tower Zap Goblin Gang Dart Goblin
Inferno Tower Mega Knight Zap Goblin Gang Lightning
Mega Knight Zap Arrows Goblin Gang Dart Goblin
Inferno Tower Goblin Gang Mega Knight
Inferno Tower Zap Goblin Gang Lightning Fisherman Mega Knight
Mega Knight Arrows Goblin Gang Inferno Tower Fisherman
Arrows Mega Knight Zap Goblin Gang Dart Goblin Fisherman
Zap Arrows Dart Goblin Fisherman Mega Knight
Dart Goblin Inferno Tower Fisherman
Goblin Gang Mega Knight Arrows Dart Goblin Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Inferno Tower Fisherman
Zap Arrows Goblin Gang Lightning Fisherman Mega Knight
Goblin Gang Mega Knight Zap Inferno Tower Lightning Fisherman
Goblin Gang Lightning Mega Knight Zap Inferno Tower Fisherman
Inferno Tower Goblin Gang Fisherman Mega Knight
Arrows Zap Goblin Gang Dart Goblin
Goblin Gang Dart Goblin Inferno Tower Lightning
Inferno Tower Mega Knight Fisherman
Zap Lightning Mega Knight Inferno Tower
Inferno Tower Goblin Gang Dart Goblin
Mega Knight Dart Goblin Inferno Tower
Lightning Mega Knight Zap Arrows
Lightning Mega Knight Goblin Gang Inferno Tower
Dart Goblin Mega Knight
Goblin Gang Inferno Tower Zap Dart Goblin Lightning Fisherman
Arrows Mega Knight Zap Dart Goblin Inferno Tower
Zap Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Dart Goblin
Arrows Zap Dart Goblin Fisherman
Lightning Arrows Dart Goblin
Lightning Arrows Dart Goblin
Zap Arrows Mega Knight
Arrows Zap Dart Goblin
Arrows Dart Goblin
Arrows Zap Dart Goblin Lightning
Arrows Zap Dart Goblin Lightning Fisherman
Lightning Goblin Gang Fisherman
Lightning Zap Arrows Dart Goblin Fisherman
Lightning Zap Arrows Dart Goblin
Lightning Dart Goblin Fisherman
Lightning Arrows Dart Goblin Fisherman
Lightning Zap Arrows Dart Goblin Fisherman
Lightning Zap Arrows Dart Goblin
Lightning Arrows Dart Goblin Mega Knight
Lightning Arrows
Lightning Fisherman
Lightning Zap Arrows Dart Goblin Fisherman Mega Knight
Lightning Zap Arrows Dart Goblin Mega Knight
Lightning Mega Knight
Lightning Arrows
Lightning Fisherman
Lightning Zap Arrows
Zap Arrows Mega Knight
Fisherman
Arrows Zap Dart Goblin Lightning Fisherman
Lightning Zap Arrows Fisherman Mega Knight
Lightning Zap Arrows Dart Goblin Fisherman
Lightning Zap Arrows Dart Goblin
Zap Lightning Dart Goblin
Lightning
Lightning Zap Arrows Dart Goblin Mega Knight
Zap Lightning Arrows
Mega Knight
Arrows Lightning
Zap Lightning Goblin Gang Dart Goblin
Lightning Zap Arrows Dart Goblin
Arrows
Lightning Goblin Gang Dart Goblin Mega Knight
Arrows Zap Dart Goblin Lightning
Lightning Zap Arrows
Dart Goblin Mega Knight
Zap Goblin Gang Dart Goblin Lightning
Zap Dart Goblin Lightning
Lightning Zap Dart Goblin Mega Knight
Lightning Dart Goblin Mega Knight

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