My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Witch Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards
Giant Snowball
Goblin Barrel Guards Witch Little Prince
Zap
Firecracker Goblin Barrel Guards Witch Little Prince
Barbarian Barrel
Knight Firecracker Goblin Barrel Guards Witch Little Prince
The Log
Firecracker Goblin Barrel Guards Witch Little Prince
Earthquake
Firecracker Goblin Barrel Guards Witch
Arrows
Firecracker Goblin Barrel Guards Witch Little Prince
Royal Delivery
Knight Firecracker Goblin Barrel Guards Witch Little Prince
Fireball
Firecracker Goblin Barrel Witch Little Prince
Poison
Firecracker Guards Witch Little Prince
Lightning
Knight Witch Little Prince
Rocket
Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Goblin Barrel Guards Little Prince Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Firecracker Goblin Barrel

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Goblin Barrel Witch The Log Little Prince
Firecracker
Knight Goblin Barrel Mega Knight
Goblin Barrel
Knight Firecracker Guards Mega Knight
Guards
Goblin Barrel The Log
Witch
Knight Mega Knight
The Log
Knight Guards Mega Knight Little Prince
Mega Knight
Firecracker Goblin Barrel Witch The Log
Little Prince
Knight The Log

Defense Synergies 3 10

Knight
Firecracker Little Prince Witch The Log
Firecracker
Knight The Log Guards Mega Knight
Goblin Barrel
Guards
Firecracker Witch The Log
Witch
Knight Guards The Log Mega Knight
The Log
Firecracker Knight Guards Witch Mega Knight Little Prince
Mega Knight
Firecracker Witch The Log
Little Prince
Knight The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker The Log
Knight Firecracker Witch The Log Mega Knight
Witch Mega Knight Knight
Witch Knight Firecracker Guards Mega Knight
Firecracker The Log Mega Knight
The Log Firecracker Guards Mega Knight
Firecracker Witch Little Prince
The Log Mega Knight
Witch
Knight Guards Firecracker Mega Knight Little Prince
Guards Witch Knight Firecracker The Log Mega Knight
Firecracker Witch
Mega Knight Knight Guards Witch The Log
Mega Knight Firecracker Guards Witch The Log
Knight Mega Knight
The Log Mega Knight
Mega Knight Knight Firecracker Witch
Mega Knight Knight Firecracker Guards Witch The Log Little Prince
Witch The Log Knight Firecracker Guards Mega Knight Little Prince
Mega Knight Knight Firecracker Guards Witch The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Mega Knight Witch
Knight Firecracker The Log Mega Knight
Guards Mega Knight Knight Witch The Log
Guards Mega Knight Knight The Log
Knight Guards Witch Mega Knight
Firecracker Witch
Guards Knight Witch
Mega Knight Knight
Mega Knight Knight Firecracker Witch The Log
Witch Guards
Mega Knight Knight Guards Witch
Mega Knight Guards The Log
Mega Knight Knight Guards Witch
Firecracker Witch Mega Knight
Guards Witch Knight Firecracker The Log Little Prince
Mega Knight Firecracker Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Guards The Log
Firecracker The Log
The Log
Knight Firecracker Guards The Log
Firecracker The Log Mega Knight
Firecracker Witch
Firecracker Witch The Log
The Log Firecracker
The Log Firecracker
Guards
Firecracker Knight The Log
Firecracker
Knight Firecracker The Log
Firecracker
Firecracker The Log
Firecracker Witch The Log
Firecracker The Log Mega Knight
Firecracker The Log Mega Knight
Firecracker Witch The Log Mega Knight Little Prince
The Log Mega Knight
The Log
The Log
Firecracker The Log Witch Mega Knight Little Prince
Witch
Firecracker The Log Witch
Witch The Log Mega Knight
Firecracker The Log
Firecracker Witch Little Prince
Firecracker Guards Witch
The Log Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Guards Witch
Firecracker Witch
The Log
Knight Firecracker Mega Knight
The Log Firecracker
Firecracker Mega Knight
Firecracker Guards Witch The Log
Firecracker Witch
Firecracker Witch The Log Mega Knight Little Prince
Firecracker Mega Knight

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