My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Witch Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Fire Spirit Witch
Zap
Fire Spirit Witch Sparky
Barbarian Barrel
Fire Spirit Knight Witch Sparky
The Log
Fire Spirit Mini P.E.K.K.A Witch Sparky
Earthquake
Witch
Arrows
Fire Spirit Witch
Royal Delivery
Fire Spirit Knight Mini P.E.K.K.A Witch Sparky
Fireball
Witch Sparky
Poison
Witch Sparky
Lightning
Knight Mini P.E.K.K.A Witch Sparky
Rocket
Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Mini P.E.K.K.A Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Knight Fireball Mini P.E.K.K.A Witch Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Knight Fireball

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Knight Mini P.E.K.K.A Sparky
Zap
Fireball Sparky Fire Spirit Knight Mini P.E.K.K.A Witch Mega Knight
Knight
Fire Spirit Zap Fireball Witch Sparky
Fireball
Zap Knight Sparky Mega Knight
Mini P.E.K.K.A
Sparky Fire Spirit Zap Mega Knight
Witch
Zap Knight Mega Knight
Sparky
Zap Mini P.E.K.K.A Fire Spirit Knight Fireball
Mega Knight
Zap Fireball Mini P.E.K.K.A Witch

Defense Synergies 4 14

Fire Spirit
Knight Zap Mini P.E.K.K.A Sparky
Zap
Fireball Mini P.E.K.K.A Mega Knight Fire Spirit Knight Witch Sparky
Knight
Fire Spirit Zap Fireball Mini P.E.K.K.A Witch Sparky
Fireball
Zap Knight Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Zap Fire Spirit Knight Fireball Witch
Witch
Zap Knight Mini P.E.K.K.A Mega Knight
Sparky
Fire Spirit Zap Knight
Mega Knight
Zap Fireball Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Sparky
Mini P.E.K.K.A Sparky Zap Knight Witch Mega Knight
Mini P.E.K.K.A Witch Sparky Mega Knight Fire Spirit Knight
Mini P.E.K.K.A Witch Sparky Knight Mega Knight
Fireball Mini P.E.K.K.A Sparky Mega Knight
Fireball Fire Spirit Zap Mega Knight
Fire Spirit Zap Fireball Witch
Zap Fireball Sparky Mega Knight
Mini P.E.K.K.A Witch Sparky
Knight Fire Spirit Mini P.E.K.K.A Sparky Mega Knight
Witch Zap Knight Fireball Mega Knight
Zap Fireball Witch
Mini P.E.K.K.A Sparky Mega Knight Fire Spirit Zap Knight Fireball Witch
Fire Spirit Fireball Sparky Mega Knight Zap Mini P.E.K.K.A Witch
Mini P.E.K.K.A Sparky Knight Mega Knight
Zap Fireball Mini P.E.K.K.A Sparky Mega Knight
Sparky Mega Knight Knight Fireball Mini P.E.K.K.A Witch
Fire Spirit Fireball Mega Knight Zap Knight Witch
Zap Witch Fire Spirit Knight Fireball Mega Knight
Mini P.E.K.K.A Sparky
Mega Knight Fire Spirit Knight Fireball Mini P.E.K.K.A Witch Sparky
Mini P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Mega Knight Zap Fireball Witch Sparky
Fireball Zap Knight Mini P.E.K.K.A Mega Knight
Mega Knight Zap Knight Mini P.E.K.K.A Witch Sparky
Mini P.E.K.K.A Mega Knight Zap Knight Fireball Sparky
Knight Mini P.E.K.K.A Witch Sparky Mega Knight
Fire Spirit Fireball Zap Witch
Mini P.E.K.K.A Sparky Knight Fireball Witch
Mini P.E.K.K.A Mega Knight Knight Sparky
Zap Mega Knight Knight Fireball Mini P.E.K.K.A Witch Sparky
Witch Sparky
Mega Knight Knight Mini P.E.K.K.A Witch Sparky
Mega Knight Zap Fireball
Mini P.E.K.K.A Mega Knight Knight Fireball Witch Sparky
Fireball Witch Sparky Mega Knight
Witch Sparky Zap Knight Fireball Mini P.E.K.K.A
Mega Knight Zap Fireball Mini P.E.K.K.A Witch Sparky
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Sparky
Fireball Zap
Fireball Sparky
Knight Fireball Sparky
Fireball Fire Spirit Zap Sparky Mega Knight
Fireball Fire Spirit Zap Witch
Fire Spirit Witch Sparky
Fireball Fire Spirit Zap
Fireball Zap
Fire Spirit Fireball Mini P.E.K.K.A Sparky
Zap Knight Fireball Sparky
Fireball Fire Spirit Zap
Fire Spirit Knight Fireball Sparky
Fireball
Zap Fireball Sparky
Zap Fireball Witch Sparky
Fireball Sparky Mega Knight
Fireball Sparky
Mini P.E.K.K.A Sparky
Fire Spirit Zap Fireball Mini P.E.K.K.A Sparky Mega Knight
Fire Spirit Zap Fireball Witch Mega Knight
Fireball Sparky Mega Knight
Fireball
Sparky
Zap Fireball
Zap Fire Spirit Fireball Witch Sparky Mega Knight
Witch
Fireball Zap Witch Sparky
Fireball Zap Witch Sparky Mega Knight
Fireball Zap Sparky
Fire Spirit Zap Fireball Witch Sparky
Zap Fireball Witch
Fireball Mini P.E.K.K.A Sparky
Zap Fireball Sparky Mega Knight
Zap Fireball Sparky
Sparky Mega Knight
Fireball Sparky
Zap Fire Spirit Fireball Witch
Fireball Fire Spirit Zap Witch
Fireball
Fireball Knight Mini P.E.K.K.A Sparky Mega Knight
Zap Fireball
Zap Fireball Sparky
Sparky Mega Knight
Zap Fireball Witch Sparky
Zap Fireball Witch
Zap Fireball Witch Sparky Mega Knight
Sparky
Fireball Sparky Mega Knight

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