My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Balloon Cannon Cart Lumberjack Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Cannon Cart Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Cannon Cart Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Balloon Cannon Cart
Giant Snowball
Bats Guards Balloon Lumberjack Little Prince
Zap
Bats Guards Balloon Cannon Cart Little Prince
Barbarian Barrel
Guards Cannon Cart Lumberjack Little Prince
The Log
Guards Cannon Cart Lumberjack Little Prince
Earthquake
Guards
Arrows
Bats Guards Little Prince
Royal Delivery
Bats Guards Balloon Cannon Cart Lumberjack Little Prince
Fireball
Balloon Cannon Cart Lumberjack Little Prince
Poison
Bats Guards Balloon Little Prince
Lightning
Balloon Cannon Cart Lumberjack Little Prince
Rocket
Balloon Cannon Cart Little Prince

Against air swarms

Spells and units that can counter air swarms.

Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Guards Freeze Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Guards Little Prince Freeze Lumberjack Balloon Cannon Cart Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Guards Little Prince Freeze

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Mega Knight Cannon Cart Lumberjack
Guards
Lumberjack
Freeze
Balloon
Balloon
Bats Freeze Lumberjack Mega Knight Little Prince
Cannon Cart
Bats Lumberjack
Lumberjack
Balloon Bats Guards Cannon Cart Mega Knight
Mega Knight
Bats Balloon Lumberjack
Little Prince
Balloon

Defense Synergies 0 11

Bats
Freeze Cannon Cart Lumberjack Mega Knight
Guards
Cannon Cart Lumberjack
Freeze
Bats Lumberjack Mega Knight
Balloon
Cannon Cart
Bats Guards Lumberjack Little Prince
Lumberjack
Bats Guards Freeze Cannon Cart Little Prince
Mega Knight
Bats Freeze
Little Prince
Cannon Cart Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart
Lumberjack Bats Cannon Cart Mega Knight
Lumberjack Mega Knight Bats Freeze Cannon Cart
Lumberjack Bats Guards Cannon Cart Mega Knight
Lumberjack Mega Knight
Freeze Bats Guards Cannon Cart Lumberjack Mega Knight
Bats Freeze Little Prince
Cannon Cart Mega Knight
Lumberjack
Guards Cannon Cart Lumberjack Mega Knight Little Prince
Bats Guards Freeze Cannon Cart Lumberjack Mega Knight
Bats
Lumberjack Mega Knight Bats Guards Freeze Cannon Cart
Mega Knight Bats Guards Freeze Cannon Cart Lumberjack
Cannon Cart Lumberjack Mega Knight
Freeze Lumberjack Mega Knight
Mega Knight Bats Cannon Cart Lumberjack
Mega Knight Bats Guards Cannon Cart Lumberjack Little Prince
Freeze Bats Guards Cannon Cart Lumberjack Mega Knight Little Prince
Cannon Cart Lumberjack
Mega Knight Bats Guards Cannon Cart Lumberjack Little Prince
Guards Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Mega Knight Cannon Cart
Cannon Cart Lumberjack Mega Knight
Guards Lumberjack Mega Knight Bats Cannon Cart
Guards Lumberjack Mega Knight Bats Cannon Cart
Guards Cannon Cart Lumberjack Mega Knight
Bats Freeze
Guards Bats Cannon Cart Lumberjack
Mega Knight Cannon Cart Lumberjack
Freeze Mega Knight Bats Cannon Cart
Guards
Mega Knight Bats Guards Cannon Cart Lumberjack
Mega Knight Guards
Cannon Cart Mega Knight Guards Lumberjack
Cannon Cart Mega Knight
Guards Bats Freeze Cannon Cart Lumberjack Little Prince
Bats Mega Knight Freeze Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards Freeze
Cannon Cart
Cannon Cart Guards Freeze
Mega Knight
Bats Freeze
Freeze
Bats Guards Lumberjack
Cannon Cart
Cannon Cart
Freeze Cannon Cart
Cannon Cart
Cannon Cart
Cannon Cart Mega Knight
Freeze
Bats
Mega Knight
Mega Knight Little Prince
Mega Knight
Cannon Cart
Freeze Mega Knight Little Prince
Mega Knight
Bats Little Prince
Bats Guards Freeze
Mega Knight
Freeze
Mega Knight
Bats Guards Freeze Cannon Cart
Freeze
Cannon Cart Lumberjack Mega Knight
Cannon Cart Mega Knight
Bats Guards Freeze
Bats
Freeze Cannon Cart Mega Knight Little Prince
Cannon Cart
Mega Knight

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