My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin P.E.K.K.A Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Dart Goblin Skeleton Army
Zap
Dart Goblin Inferno Tower Skeleton Army
Barbarian Barrel
Dart Goblin Inferno Tower Skeleton Army Executioner
The Log
Dart Goblin Skeleton Army
Earthquake
Inferno Tower Skeleton Army
Arrows
Dart Goblin Skeleton Army
Royal Delivery
Dart Goblin Skeleton Army Executioner P.E.K.K.A
Fireball
Dart Goblin Inferno Tower Skeleton Army Executioner
Poison
Dart Goblin Inferno Tower Skeleton Army Executioner
Lightning
Inferno Tower Executioner
Rocket
Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Executioner Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Skeleton Army Freeze Executioner P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Dart Goblin Skeleton Army Freeze Inferno Tower Executioner P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Dart Goblin Skeleton Army Freeze

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Freeze Mega Knight
Dart Goblin
P.E.K.K.A Mega Knight
Inferno Tower
Skeleton Army
Freeze
Arrows
Executioner
P.E.K.K.A Mega Knight
P.E.K.K.A
Arrows Dart Goblin Executioner
Mega Knight
Arrows Dart Goblin Executioner

Defense Synergies 2 11

Arrows
Mega Knight Inferno Tower P.E.K.K.A
Dart Goblin
Inferno Tower Skeleton Army P.E.K.K.A Mega Knight
Inferno Tower
Skeleton Army Arrows Dart Goblin Mega Knight
Skeleton Army
Inferno Tower Dart Goblin Freeze Executioner
Freeze
Skeleton Army Mega Knight
Executioner
Skeleton Army Mega Knight
P.E.K.K.A
Arrows Dart Goblin
Mega Knight
Arrows Dart Goblin Inferno Tower Freeze Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Inferno Tower Executioner
Inferno Tower Skeleton Army P.E.K.K.A Dart Goblin Executioner Mega Knight
Inferno Tower Skeleton Army P.E.K.K.A Mega Knight Dart Goblin Freeze Executioner
Inferno Tower Skeleton Army P.E.K.K.A Dart Goblin Mega Knight
Arrows Skeleton Army P.E.K.K.A Mega Knight
Arrows Skeleton Army Freeze Dart Goblin Executioner Mega Knight
Dart Goblin Inferno Tower Arrows Freeze Executioner
Arrows Dart Goblin Inferno Tower P.E.K.K.A Mega Knight
Inferno Tower P.E.K.K.A Skeleton Army
Skeleton Army Dart Goblin Inferno Tower Mega Knight
Dart Goblin Skeleton Army Executioner Arrows Freeze Mega Knight
Arrows Inferno Tower Executioner Dart Goblin
Inferno Tower Skeleton Army P.E.K.K.A Mega Knight Freeze
Skeleton Army Executioner Mega Knight Arrows Dart Goblin Freeze P.E.K.K.A
Inferno Tower Skeleton Army P.E.K.K.A Mega Knight
Inferno Tower Skeleton Army Freeze P.E.K.K.A Mega Knight
Mega Knight Arrows Inferno Tower Skeleton Army Executioner P.E.K.K.A
Arrows Mega Knight Dart Goblin Skeleton Army Executioner
Arrows Freeze Executioner Dart Goblin Mega Knight
P.E.K.K.A Dart Goblin Inferno Tower
Skeleton Army Mega Knight Arrows Dart Goblin Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Inferno Tower P.E.K.K.A
Arrows Executioner Mega Knight
Skeleton Army P.E.K.K.A Mega Knight Inferno Tower
Skeleton Army P.E.K.K.A Mega Knight Inferno Tower
Inferno Tower P.E.K.K.A Skeleton Army Executioner Mega Knight
Arrows Executioner Dart Goblin Freeze
Skeleton Army P.E.K.K.A Dart Goblin Inferno Tower
Inferno Tower P.E.K.K.A Mega Knight Skeleton Army
Freeze P.E.K.K.A Mega Knight Inferno Tower Skeleton Army
Inferno Tower P.E.K.K.A Dart Goblin Skeleton Army
P.E.K.K.A Mega Knight Dart Goblin Inferno Tower
Skeleton Army P.E.K.K.A Mega Knight Arrows
Skeleton Army P.E.K.K.A Mega Knight Inferno Tower Executioner
Dart Goblin Skeleton Army Executioner Mega Knight
Inferno Tower Skeleton Army Dart Goblin Freeze Executioner P.E.K.K.A
Arrows Executioner Mega Knight Dart Goblin Inferno Tower Freeze P.E.K.K.A
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Freeze
Arrows Dart Goblin Executioner
Arrows Dart Goblin
Arrows Dart Goblin Freeze
Executioner Arrows Mega Knight
Arrows Executioner Dart Goblin Freeze
Arrows Dart Goblin Executioner
Arrows Dart Goblin Freeze Executioner
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Executioner
Dart Goblin Executioner
Arrows Dart Goblin Freeze
Arrows Dart Goblin
Arrows Dart Goblin Executioner
Arrows Dart Goblin Executioner Mega Knight
Arrows Freeze
Arrows Dart Goblin Executioner Mega Knight
Arrows Dart Goblin Mega Knight
Mega Knight
Arrows
Arrows
Arrows Freeze Executioner Mega Knight
Arrows Dart Goblin Executioner
Arrows Mega Knight
Arrows Dart Goblin
Arrows Dart Goblin Executioner
Dart Goblin Freeze
Arrows Dart Goblin Mega Knight
Arrows Freeze
P.E.K.K.A Mega Knight
Arrows
Dart Goblin Skeleton Army Freeze
Arrows Dart Goblin Executioner
Freeze
Arrows
Dart Goblin Executioner Mega Knight
Arrows Dart Goblin Executioner
Arrows
Dart Goblin Executioner P.E.K.K.A Mega Knight
Dart Goblin Freeze
Dart Goblin Executioner
Dart Goblin Freeze Executioner Mega Knight
P.E.K.K.A
Dart Goblin Mega Knight

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