My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch P.E.K.K.A Bandit Electro Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Inferno Dragon
Giant Snowball
Witch Inferno Dragon
Zap
Witch Bandit Inferno Dragon
Barbarian Barrel
Witch Bandit Electro Wizard
The Log
Witch Bandit
Earthquake
Witch
Arrows
Witch
Royal Delivery
Witch P.E.K.K.A Bandit Electro Wizard Inferno Dragon
Fireball
Witch Bandit Electro Wizard Inferno Dragon
Poison
Witch Electro Wizard
Lightning
Witch Bandit Electro Wizard Inferno Dragon
Rocket
Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison P.E.K.K.A Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Bandit Poison Electro Wizard Inferno Dragon Witch P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Bandit Poison Electro Wizard

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Electro Wizard Poison Witch Bandit Mega Knight
Poison
P.E.K.K.A Zap Mega Knight
Witch
Zap P.E.K.K.A Bandit Mega Knight
P.E.K.K.A
Zap Poison Electro Wizard Witch
Bandit
Zap Witch Electro Wizard Mega Knight
Electro Wizard
Zap P.E.K.K.A Bandit Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Zap Poison Witch Bandit Electro Wizard

Defense Synergies 2 16

Zap
Electro Wizard Mega Knight Poison Witch P.E.K.K.A Bandit Inferno Dragon
Poison
Zap Electro Wizard Mega Knight
Witch
Zap Bandit Electro Wizard Mega Knight
P.E.K.K.A
Zap Electro Wizard
Bandit
Zap Witch Electro Wizard Mega Knight
Electro Wizard
Zap Poison Witch P.E.K.K.A Bandit Inferno Dragon Mega Knight
Inferno Dragon
Zap Electro Wizard Mega Knight
Mega Knight
Zap Poison Witch Bandit Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Electro Wizard
P.E.K.K.A Inferno Dragon Zap Witch Bandit Electro Wizard Mega Knight
Witch P.E.K.K.A Mega Knight Bandit Electro Wizard Inferno Dragon
Witch P.E.K.K.A Inferno Dragon Bandit Electro Wizard Mega Knight
Poison P.E.K.K.A Mega Knight
Zap Bandit Electro Wizard Mega Knight
Electro Wizard Inferno Dragon Zap Poison Witch
Zap Poison P.E.K.K.A Bandit Electro Wizard Mega Knight
Witch P.E.K.K.A Inferno Dragon
Bandit Electro Wizard Mega Knight
Poison Witch Electro Wizard Zap Bandit Mega Knight
Inferno Dragon Zap Poison Witch Electro Wizard
P.E.K.K.A Mega Knight Zap Witch Bandit Electro Wizard
Mega Knight Zap Poison Witch P.E.K.K.A Electro Wizard
P.E.K.K.A Inferno Dragon Bandit Electro Wizard Mega Knight
Zap P.E.K.K.A Bandit Electro Wizard Inferno Dragon Mega Knight
Mega Knight Poison Witch P.E.K.K.A Electro Wizard
Mega Knight Zap Witch Bandit Electro Wizard
Zap Poison Witch Bandit Electro Wizard Inferno Dragon Mega Knight
P.E.K.K.A Electro Wizard Inferno Dragon
Mega Knight Poison Witch P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Witch P.E.K.K.A Bandit Electro Wizard
Poison Bandit Electro Wizard Zap Inferno Dragon Mega Knight
P.E.K.K.A Bandit Mega Knight Zap Witch Electro Wizard
P.E.K.K.A Mega Knight Zap Bandit Electro Wizard
P.E.K.K.A Witch Bandit Inferno Dragon Mega Knight
Poison Zap Witch Electro Wizard
P.E.K.K.A Witch Bandit Electro Wizard
P.E.K.K.A Mega Knight Inferno Dragon
Zap P.E.K.K.A Electro Wizard Mega Knight Poison Witch Bandit Inferno Dragon
Witch P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Mega Knight Witch
P.E.K.K.A Mega Knight Zap Poison Electro Wizard
P.E.K.K.A Mega Knight Witch Bandit
Witch Mega Knight
Witch Electro Wizard Zap Poison P.E.K.K.A Inferno Dragon
Poison Mega Knight Zap Witch P.E.K.K.A Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Bandit
Poison Zap Bandit Electro Wizard
Poison Bandit
Poison
Poison Zap Mega Knight
Poison Zap Witch
Poison Witch
Poison Zap
Poison Zap Bandit
Poison Electro Wizard
Poison Zap Bandit Electro Wizard
Poison Zap
Poison Bandit
Poison Bandit
Zap Poison
Zap Poison Witch Bandit
Poison Bandit Mega Knight
Poison
Zap Poison Bandit Electro Wizard Mega Knight
Zap Poison Witch Mega Knight
Poison Mega Knight
Poison
Zap Poison
Zap Poison Witch Mega Knight
Witch Inferno Dragon
Poison Zap Witch Bandit Electro Wizard
Zap Poison Witch Bandit Mega Knight
Poison Zap Bandit
Poison Zap Witch Electro Wizard
Zap Electro Wizard Poison Witch
Poison Zap Bandit Mega Knight
Zap Poison Electro Wizard
P.E.K.K.A Mega Knight
Poison
Zap Electro Wizard Witch Bandit
Poison Zap Witch Electro Wizard
Poison Electro Wizard Mega Knight
Zap Poison
Zap Poison
P.E.K.K.A Mega Knight
Zap Poison Witch Electro Wizard
Zap Poison Witch Electro Wizard
Poison Zap Witch Bandit Electro Wizard Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: