My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie P.E.K.K.A Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Sparky
Giant Snowball
Musketeer Guards
Zap
Guards Sparky
Barbarian Barrel
Musketeer Valkyrie Guards Sparky
The Log
Musketeer Guards Sparky
Earthquake
Guards
Arrows
Guards
Royal Delivery
Musketeer Valkyrie Guards P.E.K.K.A Sparky
Fireball
Musketeer Sparky
Poison
Musketeer Guards Sparky
Lightning
Musketeer Valkyrie Sparky
Rocket
Musketeer Valkyrie Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards P.E.K.K.A Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Guards Musketeer Valkyrie Sparky P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Guards Musketeer

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows P.E.K.K.A Sparky Musketeer Valkyrie Guards Mega Knight
Arrows
Zap P.E.K.K.A Sparky Mega Knight
Musketeer
Valkyrie Zap P.E.K.K.A Mega Knight
Valkyrie
Musketeer Zap P.E.K.K.A Sparky
Guards
Zap
P.E.K.K.A
Zap Arrows Musketeer Valkyrie
Sparky
Zap Arrows Valkyrie
Mega Knight
Zap Arrows Musketeer

Defense Synergies 4 14

Zap
Mega Knight Arrows Musketeer Valkyrie Guards P.E.K.K.A Sparky
Arrows
Mega Knight Zap Valkyrie P.E.K.K.A Sparky
Musketeer
Valkyrie Guards Zap P.E.K.K.A Mega Knight
Valkyrie
Musketeer Zap Arrows P.E.K.K.A Sparky
Guards
Musketeer Zap Sparky
P.E.K.K.A
Zap Arrows Musketeer Valkyrie
Sparky
Zap Arrows Valkyrie Guards
Mega Knight
Zap Arrows Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Valkyrie Sparky
P.E.K.K.A Sparky Zap Musketeer Valkyrie Mega Knight
P.E.K.K.A Sparky Mega Knight Musketeer Valkyrie
P.E.K.K.A Sparky Musketeer Valkyrie Guards Mega Knight
Arrows Valkyrie P.E.K.K.A Sparky Mega Knight
Arrows Zap Musketeer Valkyrie Guards Mega Knight
Musketeer Zap Arrows
Zap Arrows Musketeer Valkyrie P.E.K.K.A Sparky Mega Knight
P.E.K.K.A Sparky Musketeer
Guards Musketeer Valkyrie Sparky Mega Knight
Valkyrie Guards Zap Arrows Musketeer Mega Knight
Arrows Musketeer Zap
P.E.K.K.A Sparky Mega Knight Zap Musketeer Valkyrie Guards
Valkyrie Sparky Mega Knight Zap Arrows Guards P.E.K.K.A
P.E.K.K.A Sparky Mega Knight
Zap P.E.K.K.A Sparky Mega Knight
Sparky Mega Knight Arrows Musketeer Valkyrie P.E.K.K.A
Arrows Mega Knight Zap Musketeer Valkyrie Guards
Zap Arrows Valkyrie Musketeer Guards Mega Knight
P.E.K.K.A Sparky Musketeer
Valkyrie Mega Knight Arrows Musketeer Guards P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Mega Knight Zap P.E.K.K.A Sparky
Zap Arrows Musketeer Valkyrie Mega Knight
Guards P.E.K.K.A Mega Knight Zap Musketeer Valkyrie Sparky
Valkyrie Guards P.E.K.K.A Mega Knight Zap Musketeer Sparky
P.E.K.K.A Musketeer Valkyrie Guards Sparky Mega Knight
Arrows Zap Musketeer
Guards P.E.K.K.A Sparky Musketeer Valkyrie
P.E.K.K.A Mega Knight Valkyrie Sparky
Zap P.E.K.K.A Mega Knight Valkyrie Sparky
P.E.K.K.A Musketeer Guards Sparky
P.E.K.K.A Mega Knight Musketeer Valkyrie Guards Sparky
P.E.K.K.A Mega Knight Zap Arrows Valkyrie Guards
P.E.K.K.A Mega Knight Valkyrie Guards Sparky
Musketeer Valkyrie Sparky Mega Knight
Guards Sparky Zap Musketeer Valkyrie P.E.K.K.A
Arrows Valkyrie Mega Knight Zap Musketeer P.E.K.K.A Sparky
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie Guards Sparky
Arrows Zap Musketeer
Arrows Sparky
Arrows Musketeer Valkyrie Guards Sparky
Zap Arrows Valkyrie Sparky Mega Knight
Arrows Zap Musketeer
Arrows Musketeer Sparky
Arrows Zap
Arrows Zap
Musketeer Guards Sparky
Zap Arrows Musketeer Valkyrie Sparky
Zap Arrows Musketeer
Musketeer Sparky
Arrows Musketeer
Zap Arrows Musketeer Sparky
Zap Arrows Musketeer Sparky
Arrows Musketeer Sparky Mega Knight
Arrows Sparky
Sparky
Zap Arrows Musketeer Sparky Mega Knight
Zap Arrows Valkyrie Mega Knight
Musketeer Sparky Mega Knight
Arrows
Musketeer Sparky
Zap Arrows Musketeer
Zap Arrows Valkyrie Sparky Mega Knight
Arrows Zap Musketeer Sparky
Zap Arrows Musketeer Sparky Mega Knight
Zap Arrows Musketeer Sparky
Zap Arrows Musketeer Sparky
Zap Musketeer Guards
Sparky
Zap Arrows Musketeer Sparky Mega Knight
Zap Arrows Sparky
P.E.K.K.A Sparky Mega Knight
Arrows Sparky
Zap Musketeer Guards
Zap Arrows Musketeer
Arrows
Musketeer Valkyrie Sparky Mega Knight
Arrows Zap Musketeer
Zap Arrows Sparky
Musketeer P.E.K.K.A Sparky Mega Knight
Zap Musketeer Guards Sparky
Zap Musketeer
Zap Musketeer Sparky Mega Knight
P.E.K.K.A Sparky
Sparky Mega Knight

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