My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Prince Cannon Cart P.E.K.K.A Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Cannon Cart Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Prince Cannon Cart P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Prince Cannon Cart
Giant Snowball
Spear Goblins
Zap
Spear Goblins Prince Cannon Cart
Barbarian Barrel
Spear Goblins Cannon Cart Electro Wizard
The Log
Spear Goblins Prince Cannon Cart
Earthquake
Spear Goblins
Arrows
Spear Goblins
Royal Delivery
Spear Goblins Prince Cannon Cart P.E.K.K.A Electro Wizard
Fireball
Cannon Cart Electro Wizard
Poison
Spear Goblins Electro Wizard
Lightning
Prince Cannon Cart Electro Wizard
Rocket
Prince Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Prince P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Electro Wizard Prince Cannon Cart Lightning P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Spear Goblins Arrows Electro Wizard Prince

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Prince Cannon Cart Mega Knight
Arrows
P.E.K.K.A Prince Cannon Cart Lightning Mega Knight
Prince
Mega Knight Spear Goblins Arrows Lightning Electro Wizard
Cannon Cart
Spear Goblins Arrows Lightning Electro Wizard
Lightning
Arrows Prince Cannon Cart
P.E.K.K.A
Arrows Electro Wizard
Electro Wizard
P.E.K.K.A Prince Cannon Cart Mega Knight
Mega Knight
Prince Spear Goblins Arrows Electro Wizard

Defense Synergies 1 14

Spear Goblins
Arrows Prince Cannon Cart P.E.K.K.A Electro Wizard Mega Knight
Arrows
Mega Knight Spear Goblins Prince Cannon Cart Lightning P.E.K.K.A
Prince
Spear Goblins Arrows Electro Wizard
Cannon Cart
Spear Goblins Arrows Electro Wizard
Lightning
Arrows
P.E.K.K.A
Spear Goblins Arrows Electro Wizard
Electro Wizard
Spear Goblins Prince Cannon Cart P.E.K.K.A Mega Knight
Mega Knight
Arrows Spear Goblins Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Lightning Spear Goblins Electro Wizard
P.E.K.K.A Prince Cannon Cart Electro Wizard Mega Knight
Prince P.E.K.K.A Mega Knight Cannon Cart Lightning Electro Wizard
Prince P.E.K.K.A Cannon Cart Electro Wizard Mega Knight
Lightning Arrows Prince P.E.K.K.A Mega Knight
Arrows Spear Goblins Cannon Cart Electro Wizard Mega Knight
Lightning Electro Wizard Spear Goblins Arrows
Lightning Arrows Cannon Cart P.E.K.K.A Electro Wizard Mega Knight
P.E.K.K.A Prince
Spear Goblins Prince Cannon Cart Electro Wizard Mega Knight
Electro Wizard Spear Goblins Arrows Cannon Cart Mega Knight
Arrows Spear Goblins Electro Wizard
Prince P.E.K.K.A Mega Knight Cannon Cart Lightning Electro Wizard
Mega Knight Arrows Prince Cannon Cart P.E.K.K.A Electro Wizard
P.E.K.K.A Prince Cannon Cart Electro Wizard Mega Knight
Prince Lightning P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Arrows Prince Cannon Cart P.E.K.K.A Electro Wizard
Arrows Mega Knight Spear Goblins Prince Cannon Cart Electro Wizard
Arrows Spear Goblins Cannon Cart Electro Wizard Mega Knight
P.E.K.K.A Prince Cannon Cart Electro Wizard
Mega Knight Spear Goblins Arrows Prince Cannon Cart P.E.K.K.A Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Spear Goblins Prince Cannon Cart P.E.K.K.A Electro Wizard
Electro Wizard Arrows Prince Cannon Cart Lightning Mega Knight
P.E.K.K.A Mega Knight Spear Goblins Prince Cannon Cart Lightning Electro Wizard
Prince Lightning P.E.K.K.A Mega Knight Cannon Cart Electro Wizard
P.E.K.K.A Prince Cannon Cart Mega Knight
Arrows Electro Wizard
Prince P.E.K.K.A Spear Goblins Cannon Cart Lightning Electro Wizard
P.E.K.K.A Mega Knight Prince Cannon Cart
Lightning P.E.K.K.A Electro Wizard Mega Knight Spear Goblins Prince Cannon Cart
P.E.K.K.A
P.E.K.K.A Mega Knight Prince Cannon Cart
Lightning P.E.K.K.A Mega Knight Arrows Prince Electro Wizard
Prince Cannon Cart Lightning P.E.K.K.A Mega Knight
Cannon Cart Mega Knight
Electro Wizard Spear Goblins Prince Cannon Cart Lightning P.E.K.K.A
Arrows Mega Knight Cannon Cart P.E.K.K.A Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows
Arrows Electro Wizard
Lightning Arrows Cannon Cart
Cannon Cart Lightning Arrows Prince
Arrows Mega Knight
Arrows Spear Goblins
Arrows
Arrows Lightning
Arrows Lightning
Lightning Prince Electro Wizard
Lightning Arrows Prince Cannon Cart Electro Wizard
Lightning Arrows
Lightning Cannon Cart
Lightning Arrows Cannon Cart
Lightning Arrows Prince Cannon Cart
Lightning Spear Goblins Arrows Cannon Cart
Lightning Arrows Cannon Cart Mega Knight
Lightning Arrows
Lightning
Lightning Arrows Prince Electro Wizard Mega Knight
Lightning Arrows Mega Knight
Lightning Prince Mega Knight
Lightning Arrows
Prince Lightning
Lightning Arrows Cannon Cart
Arrows Mega Knight
Arrows Lightning Electro Wizard
Lightning Arrows Prince Mega Knight
Lightning Arrows
Lightning Arrows Electro Wizard
Lightning Electro Wizard
Lightning
Lightning Arrows Mega Knight
Lightning Arrows Electro Wizard
P.E.K.K.A Prince Mega Knight
Arrows Lightning
Lightning Electro Wizard Spear Goblins Prince Cannon Cart
Lightning Arrows Electro Wizard
Arrows
Lightning Prince Cannon Cart Electro Wizard Mega Knight
Arrows Lightning
Lightning Arrows
Prince Cannon Cart P.E.K.K.A Mega Knight
Lightning Electro Wizard
Lightning Electro Wizard
Lightning Prince Cannon Cart Electro Wizard Mega Knight
Prince Cannon Cart P.E.K.K.A
Lightning Mega Knight

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