My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Dart Goblin Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Barrel Bandit
Giant Snowball
Fire Spirit Bomber Dart Goblin Goblin Barrel
Zap
Fire Spirit Bomber Dart Goblin Goblin Barrel Bandit
Barbarian Barrel
Fire Spirit Bomber Dart Goblin Goblin Barrel Bandit
The Log
Fire Spirit Bomber Dart Goblin Goblin Barrel Bandit
Earthquake
Bomber Goblin Barrel
Arrows
Fire Spirit Bomber Dart Goblin Goblin Barrel
Royal Delivery
Fire Spirit Bomber Dart Goblin Goblin Barrel Bandit
Fireball
Bomber Dart Goblin Goblin Barrel Bandit
Poison
Bomber Dart Goblin
Lightning
Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Royal Delivery Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Royal Delivery Poison Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Delivery Poison Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Royal Delivery Dart Goblin Goblin Barrel Bandit Poison Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bomber Royal Delivery Dart Goblin

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Barrel Bandit
Bomber
Bandit Mega Knight
Royal Delivery
Dart Goblin
Goblin Barrel Bandit Mega Knight
Goblin Barrel
Dart Goblin Fire Spirit Bandit Mega Knight
Poison
Mega Knight
Bandit
Fire Spirit Bomber Dart Goblin Goblin Barrel Mega Knight
Mega Knight
Bomber Dart Goblin Goblin Barrel Poison Bandit

Defense Synergies 1 7

Fire Spirit
Bomber
Bandit
Royal Delivery
Dart Goblin Bandit Mega Knight
Dart Goblin
Royal Delivery Bandit Mega Knight
Goblin Barrel
Poison
Mega Knight
Bandit
Bomber Royal Delivery Dart Goblin Mega Knight
Mega Knight
Royal Delivery Dart Goblin Poison Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Dart Goblin
Bomber Royal Delivery Dart Goblin Bandit Mega Knight
Mega Knight Fire Spirit Bomber Royal Delivery Dart Goblin Bandit
Bomber Dart Goblin Bandit Mega Knight
Bomber Royal Delivery Poison Mega Knight
Royal Delivery Fire Spirit Bomber Dart Goblin Bandit Mega Knight
Dart Goblin Fire Spirit Royal Delivery Poison
Dart Goblin Poison Bandit Mega Knight
Fire Spirit Bomber Royal Delivery Dart Goblin Bandit Mega Knight
Dart Goblin Poison Bomber Royal Delivery Bandit Mega Knight
Royal Delivery Dart Goblin Poison
Mega Knight Fire Spirit Bomber Royal Delivery Bandit
Fire Spirit Bomber Mega Knight Royal Delivery Dart Goblin Poison
Bandit Mega Knight
Royal Delivery Bandit Mega Knight
Mega Knight Bomber Royal Delivery Poison
Fire Spirit Royal Delivery Mega Knight Bomber Dart Goblin Bandit
Royal Delivery Poison Fire Spirit Bomber Dart Goblin Bandit Mega Knight
Dart Goblin
Bomber Mega Knight Fire Spirit Royal Delivery Dart Goblin Poison Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Royal Delivery Bandit
Royal Delivery Poison Bandit Bomber Mega Knight
Royal Delivery Bandit Mega Knight
Mega Knight Royal Delivery Bandit
Royal Delivery Bandit Mega Knight
Fire Spirit Royal Delivery Poison Dart Goblin
Royal Delivery Dart Goblin Bandit
Mega Knight Royal Delivery
Royal Delivery Mega Knight Poison Bandit
Royal Delivery Dart Goblin
Mega Knight Dart Goblin
Mega Knight Royal Delivery Poison
Royal Delivery Mega Knight Bandit
Bomber Dart Goblin Mega Knight
Bomber Royal Delivery Dart Goblin Poison
Poison Mega Knight Bomber Royal Delivery Dart Goblin

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Dart Goblin Bandit
Poison Dart Goblin Bandit
Dart Goblin Poison Bandit
Dart Goblin Poison
Bomber Poison Fire Spirit Mega Knight
Poison Fire Spirit Dart Goblin
Fire Spirit Bomber Dart Goblin Poison
Poison Fire Spirit Dart Goblin
Poison Dart Goblin Bandit
Fire Spirit Poison
Poison Dart Goblin Bandit
Poison Fire Spirit Dart Goblin
Poison Fire Spirit Dart Goblin Bandit
Dart Goblin Poison Bandit
Dart Goblin Poison
Bomber Dart Goblin Poison Bandit
Dart Goblin Poison Bandit Mega Knight
Poison
Bomber
Fire Spirit Bomber Dart Goblin Poison Bandit Mega Knight
Fire Spirit Bomber Dart Goblin Poison Mega Knight
Poison Mega Knight
Poison
Poison
Poison Fire Spirit Bomber Mega Knight
Poison Dart Goblin Bandit
Poison Bandit Mega Knight
Poison Dart Goblin Bandit
Poison Fire Spirit Dart Goblin
Dart Goblin Poison
Poison Bomber Dart Goblin Bandit Mega Knight
Poison
Mega Knight
Poison
Fire Spirit Dart Goblin Bandit
Poison Fire Spirit Dart Goblin
Poison Dart Goblin Mega Knight
Bomber Dart Goblin Poison
Poison
Dart Goblin Mega Knight
Dart Goblin Poison
Dart Goblin Poison
Poison Dart Goblin Bandit Mega Knight

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