My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Wizard Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Dart Goblin Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Hog Rider
Giant Snowball
Dart Goblin Hog Rider Little Prince
Zap
Royal Giant Dart Goblin Little Prince
Barbarian Barrel
Dart Goblin Wizard Little Prince
The Log
Royal Giant Dart Goblin Hog Rider Little Prince
Earthquake
Hog Rider
Arrows
Dart Goblin Little Prince
Royal Delivery
Dart Goblin Hog Rider Wizard Little Prince
Fireball
Dart Goblin Hog Rider Wizard Little Prince
Poison
Dart Goblin Wizard Little Prince
Lightning
Wizard Little Prince
Rocket
Hog Rider Wizard Little Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Tornado Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Tornado Little Prince Hog Rider Wizard Royal Giant Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Dart Goblin Tornado Little Prince Hog Rider

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Dart Goblin Hog Rider Wizard Rocket Tornado
Dart Goblin
Royal Giant Hog Rider Mega Knight
Hog Rider
Royal Giant Dart Goblin Wizard Rocket Tornado Mega Knight Little Prince
Wizard
Tornado Royal Giant Hog Rider Mega Knight
Rocket
Tornado Royal Giant Hog Rider
Tornado
Wizard Rocket Royal Giant Hog Rider Mega Knight
Mega Knight
Dart Goblin Hog Rider Wizard Tornado
Little Prince
Hog Rider

Defense Synergies 2 5

Royal Giant
Dart Goblin
Tornado Mega Knight
Hog Rider
Wizard
Tornado Mega Knight
Rocket
Tornado
Tornado
Wizard Rocket Dart Goblin Mega Knight Little Prince
Mega Knight
Dart Goblin Wizard Tornado
Little Prince
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Dart Goblin Wizard
Dart Goblin Mega Knight
Rocket Tornado Mega Knight Dart Goblin
Dart Goblin Mega Knight
Rocket Tornado Mega Knight
Tornado Dart Goblin Mega Knight
Dart Goblin Rocket Tornado Wizard Little Prince
Rocket Dart Goblin Mega Knight
Tornado
Tornado Dart Goblin Mega Knight Little Prince
Dart Goblin Wizard Tornado Mega Knight
Dart Goblin Wizard Tornado
Mega Knight Wizard Rocket
Wizard Rocket Mega Knight Dart Goblin Tornado
Mega Knight
Rocket Tornado Mega Knight
Wizard Mega Knight Tornado
Mega Knight Dart Goblin Wizard Tornado Little Prince
Wizard Tornado Dart Goblin Mega Knight Little Prince
Dart Goblin Tornado
Wizard Mega Knight Dart Goblin Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight
Wizard Rocket Mega Knight
Mega Knight Rocket
Rocket Mega Knight Tornado
Mega Knight
Wizard Rocket Dart Goblin Tornado
Rocket Dart Goblin
Mega Knight
Rocket Mega Knight Tornado
Dart Goblin
Mega Knight Dart Goblin
Rocket Mega Knight Tornado
Rocket Mega Knight Wizard
Wizard Dart Goblin Mega Knight
Dart Goblin Rocket Tornado Little Prince
Mega Knight Dart Goblin Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Rocket
Dart Goblin Tornado
Rocket Dart Goblin
Dart Goblin Rocket
Wizard Rocket Mega Knight
Wizard Dart Goblin Rocket Tornado
Dart Goblin Wizard Tornado
Dart Goblin Wizard Tornado
Dart Goblin Wizard Tornado
Rocket Tornado
Rocket Dart Goblin Wizard Tornado
Dart Goblin Wizard Rocket Tornado
Rocket Dart Goblin
Dart Goblin Rocket
Dart Goblin
Rocket Dart Goblin Wizard
Dart Goblin Wizard Rocket Mega Knight
Rocket Tornado
Rocket
Rocket Dart Goblin Wizard Mega Knight
Rocket Dart Goblin Wizard Tornado Mega Knight Little Prince
Rocket Mega Knight
Rocket Wizard Tornado
Rocket Tornado
Rocket
Tornado Wizard Mega Knight Little Prince
Dart Goblin Wizard Tornado
Wizard Tornado Mega Knight
Rocket Dart Goblin Tornado
Dart Goblin Wizard Tornado Little Prince
Rocket Dart Goblin Wizard
Dart Goblin Wizard Rocket Mega Knight
Rocket
Mega Knight
Rocket Wizard
Dart Goblin Rocket
Rocket Dart Goblin Wizard Tornado
Dart Goblin Wizard Rocket Mega Knight
Dart Goblin Wizard
Rocket Tornado
Dart Goblin Mega Knight
Dart Goblin Rocket Tornado
Dart Goblin Rocket Tornado
Dart Goblin Rocket Tornado Mega Knight Little Prince
Dart Goblin Wizard Rocket Mega Knight

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