My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Executioner P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Giant P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Zap
Royal Giant
Barbarian Barrel
Electro Spirit Executioner
The Log
Electro Spirit Royal Giant
Earthquake
Arrows
Electro Spirit
Royal Delivery
Electro Spirit Executioner P.E.K.K.A
Fireball
Executioner
Poison
Executioner
Lightning
Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Tornado Freeze Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Tornado Freeze Poison Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Tornado Freeze Poison Executioner P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Tornado Freeze Poison Executioner Royal Giant P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Electro Spirit Tornado Freeze Poison

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Royal Giant P.E.K.K.A
Royal Giant
Poison Electro Spirit Tornado Executioner
Tornado
Executioner P.E.K.K.A Royal Giant Freeze Poison Mega Knight
Freeze
Tornado Poison
Poison
Royal Giant P.E.K.K.A Tornado Freeze Mega Knight
Executioner
Tornado Royal Giant P.E.K.K.A Mega Knight
P.E.K.K.A
Tornado Poison Electro Spirit Executioner
Mega Knight
Tornado Poison Executioner

Defense Synergies 2 5

Electro Spirit
Royal Giant
Tornado
Executioner P.E.K.K.A Poison Mega Knight
Freeze
Mega Knight
Poison
Tornado Mega Knight
Executioner
Tornado Mega Knight
P.E.K.K.A
Tornado
Mega Knight
Tornado Freeze Poison Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner
P.E.K.K.A Executioner Mega Knight
Tornado P.E.K.K.A Mega Knight Freeze Executioner
P.E.K.K.A Mega Knight
Tornado Poison P.E.K.K.A Mega Knight
Tornado Freeze Electro Spirit Executioner Mega Knight
Tornado Electro Spirit Freeze Poison Executioner
Electro Spirit Poison P.E.K.K.A Mega Knight
P.E.K.K.A Tornado
Tornado Mega Knight
Poison Executioner Electro Spirit Tornado Freeze Mega Knight
Executioner Tornado Poison
P.E.K.K.A Mega Knight Freeze
Executioner Mega Knight Electro Spirit Tornado Freeze Poison P.E.K.K.A
P.E.K.K.A Mega Knight
Tornado Freeze P.E.K.K.A Mega Knight
Mega Knight Tornado Poison Executioner P.E.K.K.A
Mega Knight Electro Spirit Tornado Executioner
Tornado Freeze Poison Executioner Electro Spirit Mega Knight
P.E.K.K.A Tornado
Mega Knight Electro Spirit Poison Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight P.E.K.K.A
Poison Executioner Mega Knight
P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Tornado
P.E.K.K.A Executioner Mega Knight
Poison Executioner Electro Spirit Tornado Freeze
P.E.K.K.A
P.E.K.K.A Mega Knight
Freeze P.E.K.K.A Mega Knight Electro Spirit Tornado Poison
P.E.K.K.A
P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Tornado Poison
P.E.K.K.A Mega Knight Executioner
Executioner Mega Knight
Electro Spirit Tornado Freeze Poison Executioner P.E.K.K.A
Poison Executioner Mega Knight Electro Spirit Freeze P.E.K.K.A
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Freeze
Poison Tornado Executioner
Poison
Freeze Poison
Poison Executioner Mega Knight
Poison Executioner Electro Spirit Tornado Freeze
Tornado Poison Executioner
Poison Tornado Freeze Executioner
Poison Tornado
Tornado Poison
Poison Tornado
Poison Tornado Executioner
Poison Executioner
Freeze Poison
Poison
Poison Executioner
Poison Executioner Mega Knight
Tornado Freeze Poison
Poison Executioner Mega Knight
Tornado Poison Mega Knight
Poison Mega Knight
Tornado Poison
Tornado
Poison
Tornado Freeze Poison Electro Spirit Executioner Mega Knight
Poison Tornado Executioner
Tornado Poison Mega Knight
Poison Tornado
Poison Tornado Executioner
Electro Spirit Freeze Poison
Poison Mega Knight
Electro Spirit Freeze Poison
P.E.K.K.A Mega Knight
Poison
Electro Spirit Freeze
Poison Tornado Executioner
Freeze
Poison Executioner Mega Knight
Poison Executioner
Tornado Poison
Executioner P.E.K.K.A Mega Knight
Electro Spirit Tornado Freeze Poison
Tornado Poison Executioner
Poison Tornado Freeze Executioner Mega Knight
P.E.K.K.A
Mega Knight

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