My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Battle Ram Cannon Cart Bandit Phoenix Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Cannon Cart Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Cannon Cart Bandit Phoenix Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Battle Ram Cannon Cart Bandit Phoenix
Giant Snowball
Archers Battle Ram
Zap
Archers Battle Ram Cannon Cart Bandit
Barbarian Barrel
Archers Battle Ram Cannon Cart Bandit
The Log
Archers Battle Ram Cannon Cart Bandit
Earthquake
Archers
Arrows
Archers
Royal Delivery
Archers Battle Ram Cannon Cart Bandit
Fireball
Archers Battle Ram Cannon Cart Bandit
Poison
Archers Phoenix
Lightning
Battle Ram Cannon Cart Bandit Phoenix
Rocket
Cannon Cart Phoenix

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Arrows Bandit Battle Ram Phoenix Cannon Cart Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Arrows Bandit

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Battle Ram Cannon Cart Archers Bandit Phoenix Mega Knight
Archers
Zap Arrows Battle Ram Bandit Mega Knight
Arrows
Zap Archers Battle Ram Cannon Cart Bandit Phoenix Mega Knight
Battle Ram
Zap Bandit Archers Arrows
Cannon Cart
Zap Arrows Bandit
Bandit
Battle Ram Zap Archers Arrows Cannon Cart Mega Knight
Phoenix
Zap Arrows
Mega Knight
Zap Archers Arrows Bandit

Defense Synergies 2 13

Zap
Mega Knight Archers Arrows Cannon Cart Bandit Phoenix
Archers
Zap Cannon Cart Bandit Mega Knight
Arrows
Mega Knight Zap Cannon Cart Bandit Phoenix
Battle Ram
Cannon Cart
Zap Archers Arrows Bandit
Bandit
Zap Archers Arrows Cannon Cart Mega Knight
Phoenix
Zap Arrows
Mega Knight
Zap Arrows Archers Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap
Zap Cannon Cart Bandit Phoenix Mega Knight
Mega Knight Archers Cannon Cart Bandit
Cannon Cart Bandit Phoenix Mega Knight
Arrows Mega Knight
Arrows Zap Archers Cannon Cart Bandit Mega Knight
Zap Archers Arrows Phoenix
Zap Arrows Cannon Cart Bandit Phoenix Mega Knight
Phoenix
Archers Cannon Cart Bandit Phoenix Mega Knight
Archers Zap Arrows Cannon Cart Bandit Mega Knight
Arrows Zap Archers Phoenix
Mega Knight Zap Cannon Cart Bandit
Mega Knight Zap Arrows Cannon Cart
Cannon Cart Bandit Phoenix Mega Knight
Zap Bandit Mega Knight
Mega Knight Arrows Cannon Cart
Arrows Mega Knight Zap Archers Cannon Cart Bandit
Zap Arrows Archers Cannon Cart Bandit Mega Knight
Cannon Cart Phoenix
Mega Knight Archers Arrows Cannon Cart Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Archers Cannon Cart Bandit
Bandit Zap Archers Arrows Cannon Cart Phoenix Mega Knight
Bandit Mega Knight Zap Cannon Cart
Mega Knight Zap Cannon Cart Bandit Phoenix
Cannon Cart Bandit Phoenix Mega Knight
Arrows Zap Archers
Archers Cannon Cart Bandit Phoenix
Mega Knight Cannon Cart Phoenix
Zap Mega Knight Cannon Cart Bandit Phoenix
Phoenix
Mega Knight Cannon Cart Phoenix
Mega Knight Zap Arrows Phoenix
Cannon Cart Mega Knight Bandit
Archers Cannon Cart Mega Knight
Phoenix Zap Archers Cannon Cart
Arrows Mega Knight Zap Archers Cannon Cart Phoenix
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Bandit
Arrows Zap Bandit
Arrows Cannon Cart Bandit
Cannon Cart Arrows
Zap Arrows Mega Knight
Arrows Zap
Archers Arrows
Arrows Zap
Arrows Zap Bandit
Zap Arrows Cannon Cart Bandit
Zap Archers Arrows
Cannon Cart Bandit
Arrows Cannon Cart Bandit
Zap Arrows Cannon Cart
Zap Arrows Cannon Cart Bandit
Arrows Cannon Cart Bandit Mega Knight
Arrows
Zap Archers Arrows Bandit Mega Knight
Zap Arrows Mega Knight
Mega Knight
Arrows
Zap Arrows Cannon Cart
Zap Arrows Mega Knight
Arrows Zap Bandit
Zap Arrows Bandit Mega Knight
Zap Arrows Bandit
Zap Archers Arrows
Zap
Zap Arrows Bandit Mega Knight
Zap Arrows
Mega Knight
Arrows
Zap Archers Cannon Cart Bandit
Zap Archers Arrows
Arrows
Cannon Cart Mega Knight
Arrows Zap
Zap Arrows
Cannon Cart Mega Knight
Zap
Zap
Zap Cannon Cart Bandit Mega Knight
Cannon Cart
Mega Knight

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