My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Ice Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Barbarian Barrel Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Skeleton Army
Giant Snowball
Battle Ram Skeleton Army
Zap
Battle Ram Skeleton Army
Barbarian Barrel
Battle Ram Bomb Tower Skeleton Army Ice Wizard
The Log
Battle Ram Skeleton Army
Earthquake
Bomb Tower Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Battle Ram Skeleton Army Ice Wizard
Fireball
Battle Ram Bomb Tower Skeleton Army Ice Wizard
Poison
Bomb Tower Skeleton Army Ice Wizard
Lightning
Battle Ram Bomb Tower Ice Wizard
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake Bomb Tower Barbarian Barrel Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram Skeleton Army Ice Wizard Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Earthquake Skeleton Army Ice Wizard Battle Ram Bomb Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Arrows Earthquake Skeleton Army

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Earthquake Battle Ram Mega Knight
Earthquake
Arrows Battle Ram Barbarian Barrel Mega Knight
Battle Ram
Arrows Earthquake Barbarian Barrel
Bomb Tower
Barbarian Barrel
Earthquake Battle Ram Ice Wizard Mega Knight
Skeleton Army
Ice Wizard
Barbarian Barrel
Mega Knight
Arrows Earthquake Barbarian Barrel

Defense Synergies 2 13

Arrows
Mega Knight Bomb Tower Barbarian Barrel Ice Wizard
Earthquake
Bomb Tower Barbarian Barrel Ice Wizard Mega Knight
Battle Ram
Bomb Tower
Barbarian Barrel Arrows Earthquake Skeleton Army Ice Wizard
Barbarian Barrel
Bomb Tower Arrows Earthquake Ice Wizard Mega Knight
Skeleton Army
Bomb Tower Ice Wizard
Ice Wizard
Arrows Earthquake Bomb Tower Barbarian Barrel Skeleton Army Mega Knight
Mega Knight
Arrows Earthquake Barbarian Barrel Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Barbarian Barrel
Bomb Tower Skeleton Army Ice Wizard Mega Knight
Bomb Tower Skeleton Army Mega Knight Ice Wizard
Bomb Tower Skeleton Army Ice Wizard Mega Knight
Arrows Earthquake Bomb Tower Barbarian Barrel Skeleton Army Mega Knight
Arrows Barbarian Barrel Skeleton Army Earthquake Bomb Tower Ice Wizard Mega Knight
Arrows Bomb Tower Ice Wizard
Earthquake Arrows Bomb Tower Barbarian Barrel Mega Knight
Bomb Tower Skeleton Army Ice Wizard
Skeleton Army Barbarian Barrel Ice Wizard Mega Knight
Skeleton Army Ice Wizard Arrows Earthquake Bomb Tower Barbarian Barrel Mega Knight
Arrows Ice Wizard
Bomb Tower Skeleton Army Mega Knight Earthquake Ice Wizard
Bomb Tower Skeleton Army Mega Knight Arrows Earthquake Barbarian Barrel
Skeleton Army Bomb Tower Mega Knight
Bomb Tower Skeleton Army Mega Knight
Bomb Tower Mega Knight Arrows Skeleton Army
Arrows Bomb Tower Mega Knight Barbarian Barrel Skeleton Army Ice Wizard
Arrows Earthquake Bomb Tower Barbarian Barrel Ice Wizard Mega Knight
Bomb Tower
Skeleton Army Mega Knight Arrows Earthquake Bomb Tower Barbarian Barrel
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Barbarian Barrel
Arrows Bomb Tower Barbarian Barrel Mega Knight
Skeleton Army Mega Knight Bomb Tower
Skeleton Army Mega Knight Barbarian Barrel
Skeleton Army Mega Knight
Arrows Bomb Tower Ice Wizard
Skeleton Army Bomb Tower Ice Wizard
Mega Knight Bomb Tower Skeleton Army
Mega Knight Bomb Tower Barbarian Barrel Skeleton Army
Skeleton Army
Mega Knight Bomb Tower
Skeleton Army Mega Knight Arrows
Skeleton Army Mega Knight Bomb Tower
Bomb Tower Skeleton Army Mega Knight
Skeleton Army Bomb Tower Barbarian Barrel
Arrows Mega Knight Earthquake Bomb Tower Barbarian Barrel Ice Wizard
Arrows Bomb Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Barbarian Barrel
Arrows Barbarian Barrel Ice Wizard
Earthquake Arrows Barbarian Barrel
Earthquake Arrows Barbarian Barrel
Arrows Earthquake Barbarian Barrel Mega Knight
Arrows Ice Wizard
Arrows Earthquake
Arrows Earthquake Barbarian Barrel Ice Wizard
Arrows
Arrows Earthquake Barbarian Barrel
Arrows
Earthquake Barbarian Barrel
Earthquake Arrows Barbarian Barrel
Earthquake Arrows Barbarian Barrel
Earthquake Arrows Barbarian Barrel
Earthquake Arrows Barbarian Barrel Mega Knight
Arrows Earthquake Barbarian Barrel
Arrows Earthquake Barbarian Barrel Mega Knight
Arrows Earthquake Barbarian Barrel Mega Knight
Earthquake Mega Knight
Arrows
Earthquake Arrows Barbarian Barrel
Arrows Earthquake Barbarian Barrel Ice Wizard Mega Knight
Arrows Earthquake Barbarian Barrel Ice Wizard
Arrows Mega Knight
Arrows Barbarian Barrel
Arrows Ice Wizard
Arrows Earthquake Mega Knight
Arrows
Mega Knight
Arrows Earthquake
Earthquake Barbarian Barrel Skeleton Army
Arrows Ice Wizard
Arrows Barbarian Barrel
Mega Knight
Arrows Earthquake
Arrows
Mega Knight
Barbarian Barrel Mega Knight
Mega Knight

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