My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Ram Rider Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bandit Ram Rider Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Dart Goblin Bandit Ram Rider Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Ram Rider
Giant Snowball
Dart Goblin Ram Rider
Zap
Dart Goblin Bandit Ram Rider
Barbarian Barrel
Electro Spirit Dart Goblin Bandit
The Log
Electro Spirit Dart Goblin Bandit Ram Rider
Earthquake
Arrows
Electro Spirit Dart Goblin
Royal Delivery
Electro Spirit Dart Goblin Bandit Ram Rider
Fireball
Dart Goblin Bandit Ram Rider
Poison
Dart Goblin
Lightning
Bandit Ram Rider Archer Queen
Rocket
Ram Rider Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Electro Spirit Arrows Dart Goblin Bandit Ram Rider Archer Queen Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Electro Spirit Arrows Dart Goblin

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Bandit Ram Rider
Arrows
Mirror Bandit Ram Rider Mega Knight
Dart Goblin
Mirror Bandit Ram Rider Mega Knight
Mirror
Arrows Dart Goblin Ram Rider
Bandit
Electro Spirit Arrows Dart Goblin Ram Rider Mega Knight
Ram Rider
Electro Spirit Arrows Dart Goblin Mirror Bandit Mega Knight Archer Queen
Mega Knight
Arrows Dart Goblin Bandit Ram Rider Archer Queen
Archer Queen
Ram Rider Mega Knight

Defense Synergies 2 9

Electro Spirit
Archer Queen
Arrows
Mirror Mega Knight Bandit
Dart Goblin
Mirror Bandit Ram Rider Mega Knight
Mirror
Arrows Dart Goblin Mega Knight
Bandit
Arrows Dart Goblin Ram Rider Mega Knight
Ram Rider
Dart Goblin Bandit
Mega Knight
Arrows Dart Goblin Mirror Bandit
Archer Queen
Electro Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Ram Rider
Dart Goblin Bandit Ram Rider Mega Knight
Ram Rider Mega Knight Dart Goblin Bandit
Dart Goblin Bandit Ram Rider Mega Knight
Arrows Mega Knight
Arrows Electro Spirit Dart Goblin Bandit Mega Knight
Dart Goblin Ram Rider Electro Spirit Arrows
Electro Spirit Arrows Dart Goblin Bandit Ram Rider Mega Knight
Archer Queen
Dart Goblin Bandit Mega Knight
Dart Goblin Electro Spirit Arrows Bandit Ram Rider Mega Knight
Arrows Dart Goblin Ram Rider
Mega Knight Bandit Ram Rider
Mega Knight Electro Spirit Arrows Dart Goblin
Bandit Ram Rider Mega Knight
Bandit Ram Rider Mega Knight
Mega Knight Arrows
Arrows Mega Knight Electro Spirit Dart Goblin Bandit Ram Rider
Arrows Electro Spirit Dart Goblin Bandit Ram Rider Mega Knight
Dart Goblin Ram Rider
Mega Knight Electro Spirit Arrows Dart Goblin Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Bandit
Bandit Arrows Mega Knight
Bandit Mega Knight Ram Rider
Mega Knight Bandit Ram Rider
Bandit Ram Rider Mega Knight
Arrows Electro Spirit Dart Goblin Ram Rider
Dart Goblin Bandit Ram Rider
Mega Knight
Mega Knight Electro Spirit Bandit
Dart Goblin
Mega Knight Dart Goblin
Mega Knight Arrows Archer Queen
Mega Knight Bandit Ram Rider
Dart Goblin Mega Knight
Electro Spirit Dart Goblin Archer Queen
Arrows Mega Knight Electro Spirit Dart Goblin Archer Queen
Electro Spirit Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Bandit
Arrows Dart Goblin Bandit Ram Rider
Arrows Dart Goblin Bandit
Arrows Dart Goblin
Arrows Mega Knight
Arrows Electro Spirit Dart Goblin Ram Rider
Arrows Dart Goblin
Arrows Dart Goblin Ram Rider
Arrows Dart Goblin Bandit Ram Rider
Arrows Dart Goblin Bandit Ram Rider
Arrows Dart Goblin Archer Queen
Dart Goblin Bandit
Arrows Dart Goblin Bandit
Arrows Dart Goblin
Arrows Dart Goblin Bandit
Arrows Dart Goblin Bandit Mega Knight
Arrows
Arrows Dart Goblin Bandit Mega Knight
Arrows Dart Goblin Mega Knight
Mega Knight
Arrows
Arrows
Arrows Electro Spirit Mega Knight
Arrows Dart Goblin Bandit Ram Rider
Arrows Bandit Ram Rider Mega Knight
Arrows Dart Goblin Bandit
Arrows Dart Goblin
Electro Spirit Dart Goblin
Arrows Dart Goblin Bandit Mega Knight
Electro Spirit Arrows
Mega Knight
Arrows
Electro Spirit Dart Goblin Bandit
Arrows Dart Goblin Ram Rider Archer Queen
Arrows
Dart Goblin Mega Knight
Arrows Dart Goblin
Arrows Archer Queen
Dart Goblin Mega Knight Archer Queen
Electro Spirit Dart Goblin Archer Queen
Dart Goblin Archer Queen
Dart Goblin Bandit Mega Knight Archer Queen
Dart Goblin Mega Knight

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