My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Balloon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Balloon
Giant Snowball
Witch Balloon
Zap
Inferno Tower Witch Balloon
Barbarian Barrel
Elite Barbarians Inferno Tower Witch
The Log
Elite Barbarians Witch
Earthquake
Inferno Tower Witch
Arrows
Witch
Royal Delivery
Elite Barbarians Witch Balloon
Fireball
Elite Barbarians Inferno Tower Witch Balloon
Poison
Inferno Tower Witch Balloon
Lightning
Elite Barbarians Inferno Tower Witch Balloon
Rocket
Elite Barbarians Inferno Tower Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Rocket Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Rocket Rage Freeze Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Freeze Inferno Tower Witch Balloon Elite Barbarians Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Rage Freeze Inferno Tower Witch

Attack Synergies 4 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Rage Mega Knight
Inferno Tower
Rocket
Rage
Elite Barbarians Witch Balloon
Freeze
Balloon
Witch
Rage Mega Knight
Balloon
Rage Freeze Mega Knight
Mega Knight
Elite Barbarians Witch Balloon

Defense Synergies 0 4

Elite Barbarians
Mega Knight
Inferno Tower
Mega Knight
Rocket
Rage
Freeze
Mega Knight
Witch
Mega Knight
Balloon
Mega Knight
Elite Barbarians Inferno Tower Freeze Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Inferno Tower
Elite Barbarians Inferno Tower Witch Mega Knight
Inferno Tower Rocket Witch Mega Knight Elite Barbarians Freeze
Elite Barbarians Inferno Tower Witch Mega Knight
Elite Barbarians Rocket Mega Knight
Freeze Mega Knight
Inferno Tower Rocket Freeze Witch
Rocket Inferno Tower Mega Knight
Inferno Tower Witch Elite Barbarians
Elite Barbarians Inferno Tower Mega Knight
Witch Freeze Mega Knight
Inferno Tower Witch
Inferno Tower Mega Knight Elite Barbarians Rocket Freeze Witch
Rocket Mega Knight Freeze Witch
Elite Barbarians Inferno Tower Mega Knight
Inferno Tower Rocket Elite Barbarians Freeze Mega Knight
Mega Knight Elite Barbarians Inferno Tower Witch
Mega Knight Elite Barbarians Witch
Freeze Witch Mega Knight
Elite Barbarians Inferno Tower
Mega Knight Elite Barbarians Witch
Inferno Tower Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians Inferno Tower Witch
Elite Barbarians Rocket Mega Knight
Mega Knight Elite Barbarians Inferno Tower Rocket Witch
Rocket Mega Knight Elite Barbarians Inferno Tower
Inferno Tower Elite Barbarians Witch Mega Knight
Rocket Freeze Witch
Rocket Elite Barbarians Inferno Tower Witch
Inferno Tower Mega Knight Elite Barbarians
Rocket Freeze Mega Knight Elite Barbarians Inferno Tower Witch
Inferno Tower Witch
Mega Knight Elite Barbarians Inferno Tower Witch
Rocket Mega Knight Elite Barbarians
Elite Barbarians Rocket Mega Knight Inferno Tower Witch
Witch Mega Knight
Elite Barbarians Inferno Tower Witch Rocket Freeze
Mega Knight Elite Barbarians Inferno Tower Freeze Witch
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Freeze
Rocket
Rocket Freeze
Rocket Mega Knight
Rocket Freeze Witch
Witch
Freeze
Rocket Elite Barbarians
Rocket
Rocket
Rocket Elite Barbarians
Rocket Freeze
Elite Barbarians
Rocket Witch
Rocket Mega Knight
Rocket Freeze
Rocket
Rocket Mega Knight
Rocket Witch Mega Knight
Rocket Mega Knight
Rocket
Rocket
Rocket
Freeze Witch Mega Knight
Witch
Witch
Witch Mega Knight
Rocket
Elite Barbarians Witch
Rocket Freeze Witch
Elite Barbarians
Rocket Mega Knight
Rocket Freeze
Mega Knight
Rocket
Rocket Freeze Witch
Rocket Witch
Freeze
Rocket Mega Knight
Rocket
Elite Barbarians Mega Knight
Elite Barbarians Rocket Freeze Witch
Rocket Witch
Rocket Freeze Witch Mega Knight
Rocket Mega Knight

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