My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Baby Dragon Inferno Dragon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Baby Dragon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Flying Machine Baby Dragon Inferno Dragon Lumberjack
Zap
Flying Machine Inferno Dragon
Barbarian Barrel
Lumberjack
The Log
Lumberjack
Earthquake
Arrows
Flying Machine
Royal Delivery
Flying Machine Baby Dragon Inferno Dragon Lumberjack
Fireball
Flying Machine Baby Dragon Inferno Dragon Lumberjack
Poison
Flying Machine
Lightning
Baby Dragon Inferno Dragon Lumberjack
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Tornado Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Tornado Baby Dragon Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tornado Flying Machine Baby Dragon Inferno Dragon Lumberjack Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Tornado Flying Machine Baby Dragon

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lumberjack Mega Knight
Flying Machine
Baby Dragon Lumberjack Mega Knight
Rocket
Tornado
Tornado
Rocket Baby Dragon Mega Knight
Baby Dragon
Tornado Flying Machine Inferno Dragon Lumberjack Mega Knight
Inferno Dragon
Mega Knight Baby Dragon
Lumberjack
Arrows Flying Machine Baby Dragon Mega Knight
Mega Knight
Inferno Dragon Arrows Flying Machine Tornado Baby Dragon Lumberjack

Defense Synergies 2 12

Arrows
Mega Knight Tornado Lumberjack
Flying Machine
Baby Dragon Lumberjack Mega Knight
Rocket
Tornado
Tornado
Rocket Arrows Baby Dragon Inferno Dragon Mega Knight
Baby Dragon
Flying Machine Tornado Inferno Dragon Lumberjack Mega Knight
Inferno Dragon
Tornado Baby Dragon Mega Knight
Lumberjack
Arrows Flying Machine Baby Dragon
Mega Knight
Arrows Flying Machine Tornado Baby Dragon Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Flying Machine Baby Dragon
Inferno Dragon Lumberjack Flying Machine Mega Knight
Rocket Tornado Lumberjack Mega Knight Inferno Dragon
Inferno Dragon Lumberjack Mega Knight
Arrows Rocket Tornado Lumberjack Mega Knight
Arrows Tornado Flying Machine Baby Dragon Lumberjack Mega Knight
Rocket Tornado Inferno Dragon Arrows Flying Machine Baby Dragon
Rocket Arrows Flying Machine Baby Dragon Mega Knight
Inferno Dragon Tornado Lumberjack
Tornado Lumberjack Mega Knight
Arrows Flying Machine Tornado Baby Dragon Lumberjack Mega Knight
Arrows Inferno Dragon Flying Machine Tornado Baby Dragon
Lumberjack Mega Knight Flying Machine Rocket
Rocket Mega Knight Arrows Tornado Baby Dragon Lumberjack
Inferno Dragon Lumberjack Mega Knight
Rocket Tornado Inferno Dragon Lumberjack Mega Knight
Mega Knight Arrows Tornado Lumberjack
Arrows Mega Knight Flying Machine Tornado Baby Dragon Lumberjack
Arrows Tornado Baby Dragon Flying Machine Inferno Dragon Lumberjack Mega Knight
Tornado Inferno Dragon Lumberjack
Mega Knight Arrows Flying Machine Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight
Arrows Flying Machine Rocket Baby Dragon Inferno Dragon Lumberjack Mega Knight
Lumberjack Mega Knight Rocket
Rocket Lumberjack Mega Knight Tornado
Inferno Dragon Lumberjack Mega Knight
Arrows Rocket Flying Machine Tornado Baby Dragon
Rocket Flying Machine Lumberjack
Mega Knight Inferno Dragon Lumberjack
Rocket Mega Knight Flying Machine Tornado Baby Dragon Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Flying Machine Lumberjack
Rocket Mega Knight Arrows Tornado
Rocket Mega Knight Lumberjack
Flying Machine Baby Dragon Mega Knight
Flying Machine Rocket Tornado Baby Dragon Inferno Dragon Lumberjack
Arrows Mega Knight Flying Machine Baby Dragon Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Flying Machine Rocket Baby Dragon
Arrows Flying Machine Tornado Baby Dragon
Rocket Arrows Flying Machine Baby Dragon
Arrows Flying Machine Rocket
Rocket Arrows Baby Dragon Mega Knight
Arrows Flying Machine Rocket Tornado Baby Dragon
Arrows Flying Machine Tornado Baby Dragon
Arrows Flying Machine Tornado Baby Dragon
Arrows Flying Machine Tornado
Rocket Tornado Lumberjack
Rocket Arrows Flying Machine Tornado
Arrows Flying Machine Rocket Tornado Baby Dragon
Flying Machine Rocket Baby Dragon
Arrows Flying Machine Rocket Baby Dragon
Arrows Flying Machine Baby Dragon
Rocket Arrows Flying Machine Baby Dragon
Arrows Flying Machine Rocket Baby Dragon Mega Knight
Arrows Rocket Tornado
Rocket
Rocket Arrows Flying Machine Baby Dragon Mega Knight
Rocket Arrows Flying Machine Tornado Baby Dragon Mega Knight
Rocket Baby Dragon Mega Knight
Rocket Arrows Tornado
Rocket Tornado
Rocket Arrows Flying Machine Baby Dragon
Arrows Tornado Baby Dragon Mega Knight
Inferno Dragon
Arrows Flying Machine Tornado Baby Dragon
Arrows Flying Machine Tornado Baby Dragon Mega Knight
Rocket Arrows Tornado Baby Dragon
Arrows Flying Machine Tornado Baby Dragon
Rocket Flying Machine
Arrows Rocket Mega Knight
Rocket Arrows
Mega Knight
Rocket Arrows
Flying Machine Rocket
Rocket Arrows Flying Machine Tornado Baby Dragon
Arrows
Flying Machine Rocket Baby Dragon Lumberjack Mega Knight
Arrows Flying Machine Baby Dragon
Rocket Arrows Tornado
Flying Machine Mega Knight
Flying Machine Rocket Tornado Baby Dragon
Flying Machine Rocket Tornado
Flying Machine Rocket Tornado Baby Dragon Mega Knight
Inferno Dragon
Rocket Mega Knight

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