My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Royal Recruits Witch Electro Wizard Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Recruits Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Ram Rider
Giant Snowball
Royal Recruits Witch Ram Rider
Zap
Witch Ram Rider
Barbarian Barrel
Knight Tesla Royal Recruits Witch Electro Wizard
The Log
Royal Recruits Witch Ram Rider
Earthquake
Tesla Witch
Arrows
Royal Recruits Witch
Royal Delivery
Knight Royal Recruits Witch Electro Wizard Ram Rider
Fireball
Tesla Witch Electro Wizard Ram Rider
Poison
Royal Recruits Witch Electro Wizard
Lightning
Knight Tesla Witch Electro Wizard Ram Rider
Rocket
Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Royal Recruits Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Tesla Electro Wizard Witch Ram Rider Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Knight Tesla Electro Wizard

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Ram Rider Mega Knight
Knight
Arrows Witch Electro Wizard Ram Rider
Tesla
Royal Recruits
Electro Wizard Ram Rider
Witch
Knight Ram Rider Mega Knight
Electro Wizard
Knight Royal Recruits Ram Rider Mega Knight
Ram Rider
Arrows Knight Royal Recruits Witch Electro Wizard Mega Knight
Mega Knight
Arrows Witch Electro Wizard Ram Rider

Defense Synergies 3 8

Arrows
Mega Knight Knight Tesla
Knight
Tesla Electro Wizard Arrows Witch
Tesla
Knight Arrows Electro Wizard
Royal Recruits
Witch
Knight Electro Wizard Mega Knight
Electro Wizard
Knight Tesla Witch Ram Rider Mega Knight
Ram Rider
Electro Wizard
Mega Knight
Arrows Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Royal Recruits Electro Wizard Ram Rider
Knight Tesla Royal Recruits Witch Electro Wizard Ram Rider Mega Knight
Tesla Witch Ram Rider Mega Knight Knight Royal Recruits Electro Wizard
Tesla Royal Recruits Witch Knight Electro Wizard Ram Rider Mega Knight
Arrows Royal Recruits Mega Knight
Arrows Tesla Electro Wizard Mega Knight
Tesla Electro Wizard Ram Rider Arrows Witch
Arrows Tesla Royal Recruits Electro Wizard Ram Rider Mega Knight
Tesla Witch Royal Recruits
Knight Tesla Royal Recruits Electro Wizard Mega Knight
Witch Electro Wizard Arrows Knight Tesla Royal Recruits Ram Rider Mega Knight
Arrows Tesla Witch Electro Wizard Ram Rider
Tesla Royal Recruits Mega Knight Knight Witch Electro Wizard Ram Rider
Mega Knight Arrows Tesla Royal Recruits Witch Electro Wizard
Royal Recruits Knight Tesla Electro Wizard Ram Rider Mega Knight
Tesla Royal Recruits Electro Wizard Ram Rider Mega Knight
Tesla Mega Knight Arrows Knight Royal Recruits Witch Electro Wizard
Arrows Tesla Mega Knight Knight Royal Recruits Witch Electro Wizard Ram Rider
Arrows Witch Knight Tesla Royal Recruits Electro Wizard Ram Rider Mega Knight
Tesla Royal Recruits Electro Wizard Ram Rider
Royal Recruits Mega Knight Arrows Knight Tesla Witch Electro Wizard
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits Mega Knight Tesla Witch Electro Wizard
Electro Wizard Arrows Knight Tesla Mega Knight
Royal Recruits Mega Knight Knight Witch Electro Wizard Ram Rider
Royal Recruits Mega Knight Knight Tesla Electro Wizard Ram Rider
Royal Recruits Knight Tesla Witch Ram Rider Mega Knight
Arrows Tesla Witch Electro Wizard Ram Rider
Royal Recruits Knight Tesla Witch Electro Wizard Ram Rider
Mega Knight Knight Tesla Royal Recruits
Royal Recruits Electro Wizard Mega Knight Knight Witch
Royal Recruits Witch Tesla
Mega Knight Knight Tesla Royal Recruits Witch
Royal Recruits Mega Knight Arrows Electro Wizard
Royal Recruits Mega Knight Knight Tesla Witch Ram Rider
Royal Recruits Tesla Witch Mega Knight
Tesla Royal Recruits Witch Electro Wizard Knight
Arrows Mega Knight Tesla Royal Recruits Witch Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Royal Recruits
Arrows Electro Wizard Ram Rider
Arrows
Arrows Knight Royal Recruits
Arrows Mega Knight
Arrows Witch Ram Rider
Arrows Witch
Arrows Ram Rider
Arrows Ram Rider
Electro Wizard
Arrows Knight Royal Recruits Electro Wizard Ram Rider
Arrows
Knight
Arrows
Arrows
Arrows Witch
Arrows Royal Recruits Mega Knight
Arrows
Arrows Electro Wizard Mega Knight
Arrows Witch Mega Knight
Mega Knight
Arrows
Arrows Royal Recruits
Arrows Witch Mega Knight
Witch
Arrows Witch Electro Wizard Ram Rider
Arrows Witch Ram Rider Mega Knight
Arrows
Arrows Witch Electro Wizard
Electro Wizard Witch
Arrows Mega Knight
Arrows Electro Wizard
Mega Knight
Arrows
Electro Wizard Royal Recruits Witch
Arrows Witch Electro Wizard Ram Rider
Arrows
Knight Electro Wizard Mega Knight
Arrows
Arrows
Royal Recruits Mega Knight
Royal Recruits Witch Electro Wizard
Witch Electro Wizard
Royal Recruits Witch Electro Wizard Mega Knight
Mega Knight

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