My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Suspicious Bush Wizard Balloon Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Skeleton Army Balloon Inferno Dragon
Giant Snowball
Skeleton Barrel Skeleton Army Balloon Inferno Dragon
Zap
Skeleton Barrel Skeleton Army Balloon Inferno Dragon
Barbarian Barrel
Skeleton Barrel Wizard Skeleton Army
The Log
Skeleton Barrel Suspicious Bush Skeleton Army
Earthquake
Skeleton Army
Arrows
Skeleton Barrel Suspicious Bush Skeleton Army
Royal Delivery
Skeleton Barrel Wizard Skeleton Army Balloon Inferno Dragon
Fireball
Skeleton Barrel Suspicious Bush Wizard Skeleton Army Balloon Inferno Dragon
Poison
Skeleton Barrel Suspicious Bush Wizard Skeleton Army Balloon
Lightning
Wizard Balloon Inferno Dragon
Rocket
Wizard Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Suspicious Bush Skeleton Army Tornado Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Suspicious Bush Skeleton Barrel Skeleton Army Tornado Inferno Dragon Wizard Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Suspicious Bush Skeleton Barrel Skeleton Army Tornado

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Tornado Balloon Inferno Dragon Mega Knight
Suspicious Bush
Wizard
Tornado Balloon Mega Knight
Skeleton Army
Tornado
Wizard Skeleton Barrel Balloon Mega Knight
Balloon
Skeleton Barrel Wizard Tornado Mega Knight
Inferno Dragon
Mega Knight Skeleton Barrel
Mega Knight
Inferno Dragon Skeleton Barrel Wizard Tornado Balloon

Defense Synergies 1 7

Skeleton Barrel
Mega Knight
Suspicious Bush
Wizard
Tornado Skeleton Army Mega Knight
Skeleton Army
Wizard Inferno Dragon
Tornado
Wizard Inferno Dragon Mega Knight
Balloon
Inferno Dragon
Skeleton Army Tornado Mega Knight
Mega Knight
Skeleton Barrel Wizard Tornado Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Wizard
Skeleton Army Inferno Dragon Mega Knight
Skeleton Army Tornado Mega Knight Inferno Dragon
Skeleton Army Inferno Dragon Mega Knight
Skeleton Army Tornado Mega Knight
Skeleton Army Tornado Mega Knight
Tornado Inferno Dragon Wizard
Skeleton Barrel Mega Knight
Inferno Dragon Skeleton Army Tornado
Skeleton Army Tornado Mega Knight
Skeleton Army Wizard Tornado Mega Knight
Inferno Dragon Wizard Tornado
Skeleton Army Mega Knight Wizard
Wizard Skeleton Army Mega Knight Tornado
Skeleton Army Inferno Dragon Mega Knight
Skeleton Army Tornado Inferno Dragon Mega Knight
Wizard Mega Knight Skeleton Army Tornado
Mega Knight Wizard Skeleton Army Tornado
Wizard Tornado Inferno Dragon Mega Knight
Tornado Inferno Dragon
Wizard Skeleton Army Mega Knight
Skeleton Army Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight
Skeleton Barrel Wizard Inferno Dragon Mega Knight
Skeleton Army Mega Knight
Skeleton Army Mega Knight Tornado
Skeleton Army Inferno Dragon Mega Knight
Wizard Skeleton Barrel Tornado
Skeleton Army
Mega Knight Skeleton Army Inferno Dragon
Mega Knight Skeleton Army Tornado Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Mega Knight
Skeleton Army Mega Knight Tornado
Skeleton Army Mega Knight Wizard
Wizard Skeleton Army Mega Knight
Skeleton Army Tornado Inferno Dragon
Mega Knight Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel
Skeleton Barrel Tornado
Skeleton Barrel
Skeleton Barrel
Wizard Mega Knight
Wizard Skeleton Barrel Tornado
Wizard Tornado
Skeleton Barrel Wizard Tornado
Skeleton Barrel Wizard Tornado
Tornado
Skeleton Barrel Wizard Tornado
Wizard Tornado
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel Wizard
Skeleton Barrel Wizard Mega Knight
Tornado
Skeleton Barrel Wizard Mega Knight
Skeleton Barrel Wizard Tornado Mega Knight
Mega Knight
Wizard Tornado
Tornado
Skeleton Barrel
Tornado Wizard Mega Knight
Inferno Dragon
Skeleton Barrel Wizard Tornado
Skeleton Barrel Wizard Tornado Mega Knight
Skeleton Barrel Tornado
Wizard Tornado
Skeleton Barrel Wizard
Wizard Mega Knight
Mega Knight
Wizard
Skeleton Barrel Skeleton Army
Wizard Tornado
Wizard Mega Knight
Skeleton Barrel Wizard
Tornado
Mega Knight
Tornado
Tornado
Skeleton Barrel Tornado Mega Knight
Inferno Dragon
Wizard Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: