My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Dart Goblin Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Goblins Dart Goblin Inferno Dragon
Zap
Goblins Firecracker Dart Goblin Inferno Dragon
Barbarian Barrel
Goblins Firecracker Tesla Dart Goblin
The Log
Goblins Firecracker Dart Goblin
Earthquake
Firecracker Tesla
Arrows
Goblins Firecracker Dart Goblin
Royal Delivery
Goblins Firecracker Dart Goblin Inferno Dragon
Fireball
Firecracker Tesla Dart Goblin Inferno Dragon
Poison
Firecracker Dart Goblin
Lightning
Tesla Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblins Zap Firecracker Dart Goblin Tesla Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Goblins Zap Firecracker

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap
Zap
Firecracker Mirror Goblins Dart Goblin Mega Knight
Firecracker
Zap Dart Goblin Mirror Inferno Dragon Mega Knight
Tesla
Dart Goblin
Zap Firecracker Mirror Mega Knight
Mirror
Zap Firecracker Dart Goblin
Inferno Dragon
Mega Knight Firecracker
Mega Knight
Inferno Dragon Zap Firecracker Dart Goblin

Defense Synergies 3 20

Goblins
Zap Firecracker Tesla Dart Goblin
Zap
Mirror Mega Knight Goblins Firecracker Tesla Dart Goblin Inferno Dragon
Firecracker
Goblins Zap Tesla Dart Goblin Mirror Mega Knight
Tesla
Mirror Goblins Zap Firecracker Dart Goblin Inferno Dragon
Dart Goblin
Goblins Zap Firecracker Tesla Mirror Inferno Dragon Mega Knight
Mirror
Zap Tesla Firecracker Dart Goblin Inferno Dragon Mega Knight
Inferno Dragon
Zap Tesla Dart Goblin Mirror Mega Knight
Mega Knight
Zap Firecracker Dart Goblin Mirror Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla Dart Goblin
Inferno Dragon Goblins Zap Firecracker Tesla Dart Goblin Mega Knight
Tesla Mega Knight Goblins Dart Goblin Inferno Dragon
Tesla Inferno Dragon Goblins Firecracker Dart Goblin Mega Knight
Firecracker Mega Knight
Goblins Zap Firecracker Tesla Dart Goblin Mega Knight
Tesla Dart Goblin Inferno Dragon Zap Firecracker
Zap Tesla Dart Goblin Mega Knight
Tesla Inferno Dragon Goblins
Goblins Firecracker Tesla Dart Goblin Mega Knight
Goblins Dart Goblin Zap Firecracker Tesla Mega Knight
Tesla Inferno Dragon Zap Firecracker Dart Goblin
Tesla Mega Knight Zap
Mega Knight Goblins Zap Firecracker Tesla Dart Goblin
Inferno Dragon Tesla Mega Knight
Zap Tesla Inferno Dragon Mega Knight
Tesla Mega Knight Goblins Firecracker
Tesla Mega Knight Goblins Zap Firecracker Dart Goblin
Zap Firecracker Tesla Dart Goblin Inferno Dragon Mega Knight
Tesla Dart Goblin Inferno Dragon
Mega Knight Goblins Firecracker Tesla Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblins Zap Tesla
Zap Firecracker Tesla Inferno Dragon Mega Knight
Mega Knight Goblins Zap
Mega Knight Zap Tesla
Tesla Inferno Dragon Mega Knight
Firecracker Zap Tesla Dart Goblin
Goblins Tesla Dart Goblin
Mega Knight Tesla Inferno Dragon
Zap Mega Knight Goblins Firecracker Inferno Dragon
Tesla Dart Goblin Inferno Dragon
Inferno Dragon Mega Knight Tesla Dart Goblin
Mega Knight Zap
Mega Knight Tesla
Firecracker Tesla Dart Goblin Mega Knight
Tesla Goblins Zap Firecracker Dart Goblin Inferno Dragon
Mega Knight Zap Firecracker Tesla Dart Goblin Inferno Dragon
Zap
Tesla Mega Knight
Tesla Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin
Firecracker Zap Dart Goblin
Dart Goblin
Firecracker Dart Goblin
Zap Firecracker Mega Knight
Firecracker Zap Dart Goblin
Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Goblins
Firecracker Zap Dart Goblin
Zap Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Firecracker Dart Goblin Mega Knight
Zap Firecracker Dart Goblin Mega Knight
Zap Firecracker Dart Goblin Mega Knight
Mega Knight
Zap
Zap Firecracker Mega Knight
Inferno Dragon
Firecracker Zap Dart Goblin
Zap Mega Knight
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Dart Goblin Mega Knight
Zap Firecracker
Mega Knight
Firecracker
Zap Dart Goblin
Zap Firecracker Dart Goblin
Firecracker Dart Goblin Mega Knight
Zap Firecracker Dart Goblin
Zap
Firecracker Dart Goblin Mega Knight
Zap Firecracker Dart Goblin
Firecracker Zap Dart Goblin
Zap Firecracker Dart Goblin Mega Knight
Inferno Dragon
Firecracker Dart Goblin Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: