My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A Valkyrie P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Barrel
Giant Snowball
Archers Dart Goblin Goblin Barrel
Zap
Archers Dart Goblin Goblin Barrel
Barbarian Barrel
Archers Dart Goblin Valkyrie Goblin Barrel
The Log
Archers Dart Goblin Mini P.E.K.K.A Goblin Barrel
Earthquake
Archers Goblin Barrel
Arrows
Archers Dart Goblin Goblin Barrel
Royal Delivery
Archers Dart Goblin Mini P.E.K.K.A Valkyrie Goblin Barrel P.E.K.K.A
Fireball
Archers Dart Goblin Goblin Barrel
Poison
Archers Dart Goblin
Lightning
Mini P.E.K.K.A Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Dart Goblin Goblin Barrel Mini P.E.K.K.A Valkyrie P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Dart Goblin Goblin Barrel

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Arrows Mini P.E.K.K.A P.E.K.K.A Mega Knight
Arrows
P.E.K.K.A Archers Mini P.E.K.K.A Goblin Barrel Mega Knight
Dart Goblin
Valkyrie Goblin Barrel P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Archers Arrows Valkyrie Mega Knight
Valkyrie
Archers Dart Goblin Goblin Barrel Mini P.E.K.K.A P.E.K.K.A
Goblin Barrel
Dart Goblin Valkyrie Arrows P.E.K.K.A Mega Knight
P.E.K.K.A
Arrows Archers Dart Goblin Valkyrie Goblin Barrel
Mega Knight
Archers Arrows Dart Goblin Mini P.E.K.K.A Goblin Barrel

Defense Synergies 2 13

Archers
Valkyrie Dart Goblin Mini P.E.K.K.A P.E.K.K.A Mega Knight
Arrows
Mega Knight Mini P.E.K.K.A Valkyrie P.E.K.K.A
Dart Goblin
Archers Mini P.E.K.K.A Valkyrie P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Archers Arrows Dart Goblin Valkyrie
Valkyrie
Archers Arrows Dart Goblin Mini P.E.K.K.A P.E.K.K.A
Goblin Barrel
P.E.K.K.A
Archers Arrows Dart Goblin Valkyrie
Mega Knight
Arrows Archers Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie
Mini P.E.K.K.A P.E.K.K.A Dart Goblin Valkyrie Mega Knight
Mini P.E.K.K.A P.E.K.K.A Mega Knight Archers Dart Goblin Valkyrie
Mini P.E.K.K.A P.E.K.K.A Dart Goblin Valkyrie Mega Knight
Arrows Mini P.E.K.K.A Valkyrie P.E.K.K.A Mega Knight
Arrows Archers Dart Goblin Valkyrie Mega Knight
Dart Goblin Archers Arrows
Arrows Dart Goblin Valkyrie P.E.K.K.A Mega Knight
Mini P.E.K.K.A P.E.K.K.A
Archers Dart Goblin Mini P.E.K.K.A Valkyrie Mega Knight
Archers Dart Goblin Valkyrie Arrows Mega Knight
Arrows Archers Dart Goblin
Mini P.E.K.K.A P.E.K.K.A Mega Knight Valkyrie
Valkyrie Mega Knight Arrows Dart Goblin Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Mega Knight Arrows Mini P.E.K.K.A Valkyrie P.E.K.K.A
Arrows Mega Knight Archers Dart Goblin Valkyrie
Arrows Valkyrie Archers Dart Goblin Mega Knight
Mini P.E.K.K.A P.E.K.K.A Dart Goblin
Valkyrie Mega Knight Archers Arrows Dart Goblin Mini P.E.K.K.A P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Archers P.E.K.K.A
Archers Arrows Mini P.E.K.K.A Valkyrie Mega Knight
P.E.K.K.A Mega Knight Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie P.E.K.K.A Mega Knight
P.E.K.K.A Mini P.E.K.K.A Valkyrie Mega Knight
Arrows Archers Dart Goblin
Mini P.E.K.K.A P.E.K.K.A Archers Dart Goblin Valkyrie
Mini P.E.K.K.A P.E.K.K.A Mega Knight Valkyrie
P.E.K.K.A Mega Knight Mini P.E.K.K.A Valkyrie
P.E.K.K.A Dart Goblin
P.E.K.K.A Mega Knight Dart Goblin Mini P.E.K.K.A Valkyrie
P.E.K.K.A Mega Knight Arrows Valkyrie
Mini P.E.K.K.A P.E.K.K.A Mega Knight Valkyrie
Archers Dart Goblin Valkyrie Mega Knight
Archers Dart Goblin Mini P.E.K.K.A Valkyrie P.E.K.K.A
Arrows Valkyrie Mega Knight Archers Dart Goblin Mini P.E.K.K.A P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Valkyrie
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Valkyrie
Arrows Valkyrie Mega Knight
Arrows Dart Goblin
Archers Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Mini P.E.K.K.A
Arrows Dart Goblin Valkyrie
Archers Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Mega Knight
Arrows
Mini P.E.K.K.A
Archers Arrows Dart Goblin Mini P.E.K.K.A Mega Knight
Arrows Dart Goblin Valkyrie Mega Knight
Mega Knight
Arrows
Arrows
Arrows Valkyrie Mega Knight
Arrows Dart Goblin
Arrows Mega Knight
Arrows Dart Goblin
Archers Arrows Dart Goblin
Dart Goblin
Mini P.E.K.K.A
Arrows Dart Goblin Mega Knight
Arrows
P.E.K.K.A Mega Knight
Arrows
Archers Dart Goblin
Archers Arrows Dart Goblin
Arrows
Dart Goblin Mini P.E.K.K.A Valkyrie Mega Knight
Arrows Dart Goblin
Arrows
Dart Goblin P.E.K.K.A Mega Knight
Dart Goblin
Dart Goblin
Dart Goblin Mega Knight
P.E.K.K.A
Dart Goblin Mega Knight

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