My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Valkyrie Baby Dragon Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Hog Rider Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Fire Spirit Bats Musketeer Hog Rider Baby Dragon
Zap
Fire Spirit Bats
Barbarian Barrel
Fire Spirit Musketeer Valkyrie
The Log
Fire Spirit Musketeer Hog Rider
Earthquake
Hog Rider
Arrows
Fire Spirit Bats
Royal Delivery
Fire Spirit Bats Musketeer Valkyrie Hog Rider Baby Dragon
Fireball
Musketeer Hog Rider Baby Dragon
Poison
Bats Musketeer
Lightning
Musketeer Valkyrie Baby Dragon
Rocket
Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Baby Dragon Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Valkyrie Baby Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Musketeer Valkyrie Hog Rider Baby Dragon Golden Knight Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Bats Musketeer Valkyrie

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Baby Dragon
Bats
Valkyrie Hog Rider Mega Knight Baby Dragon
Musketeer
Valkyrie Hog Rider Baby Dragon Mega Knight
Valkyrie
Fire Spirit Bats Musketeer Hog Rider Baby Dragon
Hog Rider
Fire Spirit Bats Musketeer Valkyrie Baby Dragon Mega Knight Golden Knight
Baby Dragon
Fire Spirit Bats Musketeer Valkyrie Hog Rider Mega Knight
Mega Knight
Bats Musketeer Hog Rider Baby Dragon
Golden Knight
Hog Rider

Defense Synergies 1 12

Fire Spirit
Valkyrie Golden Knight
Bats
Musketeer Valkyrie Baby Dragon Mega Knight Golden Knight
Musketeer
Valkyrie Bats Baby Dragon Mega Knight Golden Knight
Valkyrie
Musketeer Fire Spirit Bats Baby Dragon
Hog Rider
Baby Dragon
Bats Musketeer Valkyrie Mega Knight
Mega Knight
Bats Musketeer Baby Dragon
Golden Knight
Fire Spirit Bats Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie Baby Dragon Golden Knight
Bats Musketeer Valkyrie Mega Knight
Mega Knight Fire Spirit Bats Musketeer Valkyrie
Bats Musketeer Valkyrie Mega Knight
Valkyrie Mega Knight
Fire Spirit Bats Musketeer Valkyrie Baby Dragon Mega Knight
Bats Musketeer Fire Spirit Baby Dragon
Musketeer Valkyrie Baby Dragon Mega Knight Golden Knight
Musketeer
Fire Spirit Musketeer Valkyrie Mega Knight
Bats Valkyrie Musketeer Baby Dragon Mega Knight
Musketeer Bats Baby Dragon
Mega Knight Fire Spirit Bats Musketeer Valkyrie
Fire Spirit Valkyrie Mega Knight Bats Baby Dragon Golden Knight
Mega Knight
Mega Knight
Mega Knight Bats Musketeer Valkyrie
Fire Spirit Valkyrie Mega Knight Bats Musketeer Baby Dragon Golden Knight
Valkyrie Baby Dragon Fire Spirit Bats Musketeer Mega Knight
Musketeer
Valkyrie Mega Knight Fire Spirit Bats Musketeer Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight
Musketeer Valkyrie Baby Dragon Mega Knight
Mega Knight Bats Musketeer Valkyrie Golden Knight
Valkyrie Mega Knight Bats Musketeer
Musketeer Valkyrie Mega Knight
Fire Spirit Bats Musketeer Baby Dragon
Bats Musketeer Valkyrie
Mega Knight Valkyrie
Mega Knight Bats Valkyrie Baby Dragon
Musketeer
Mega Knight Bats Musketeer Valkyrie Golden Knight
Mega Knight Valkyrie
Mega Knight Valkyrie Golden Knight
Musketeer Valkyrie Baby Dragon Mega Knight
Bats Musketeer Valkyrie Baby Dragon Golden Knight
Bats Valkyrie Mega Knight Musketeer Baby Dragon Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Baby Dragon Golden Knight
Musketeer Baby Dragon Golden Knight
Baby Dragon
Musketeer Valkyrie
Fire Spirit Valkyrie Baby Dragon Mega Knight
Fire Spirit Bats Musketeer Baby Dragon
Fire Spirit Musketeer Baby Dragon
Fire Spirit Baby Dragon
Golden Knight
Fire Spirit Bats Musketeer
Musketeer Valkyrie Golden Knight
Fire Spirit Musketeer Baby Dragon
Fire Spirit Musketeer Baby Dragon Golden Knight
Musketeer Baby Dragon
Musketeer Baby Dragon
Musketeer Baby Dragon Golden Knight
Musketeer Baby Dragon Mega Knight
Bats
Fire Spirit Musketeer Baby Dragon Mega Knight
Fire Spirit Valkyrie Baby Dragon Mega Knight Golden Knight
Musketeer Baby Dragon Mega Knight
Musketeer
Musketeer Baby Dragon
Fire Spirit Valkyrie Baby Dragon Mega Knight
Musketeer Baby Dragon Golden Knight
Musketeer Baby Dragon Mega Knight Golden Knight
Musketeer Baby Dragon Golden Knight
Fire Spirit Bats Musketeer Baby Dragon
Bats Musketeer
Musketeer Mega Knight
Mega Knight
Fire Spirit Bats Musketeer
Fire Spirit Musketeer Baby Dragon
Musketeer Valkyrie Baby Dragon Mega Knight
Musketeer Baby Dragon
Musketeer Mega Knight
Bats Musketeer Baby Dragon Golden Knight
Bats Musketeer
Musketeer Baby Dragon Mega Knight Golden Knight
Mega Knight

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