My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie P.E.K.K.A Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Goblin Gang Hog Rider Goblin Barrel
Zap
Goblin Gang Firecracker Goblin Barrel
Barbarian Barrel
Goblin Gang Firecracker Valkyrie Goblin Barrel
The Log
Goblin Gang Firecracker Hog Rider Goblin Barrel
Earthquake
Goblin Gang Firecracker Hog Rider Goblin Barrel
Arrows
Goblin Gang Firecracker Goblin Barrel
Royal Delivery
Goblin Gang Firecracker Valkyrie Hog Rider Goblin Barrel P.E.K.K.A Mother Witch
Fireball
Goblin Gang Firecracker Hog Rider Goblin Barrel Mother Witch
Poison
Goblin Gang Firecracker Mother Witch
Lightning
Valkyrie Mother Witch
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A Mother Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Goblin Barrel Valkyrie Hog Rider Mother Witch P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Firecracker Goblin Barrel Valkyrie

Attack Synergies 5 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Goblin Barrel Firecracker Valkyrie P.E.K.K.A
Firecracker
Hog Rider Goblin Gang Valkyrie Goblin Barrel P.E.K.K.A Mega Knight
Valkyrie
Hog Rider Goblin Barrel Goblin Gang Firecracker P.E.K.K.A Mother Witch
Hog Rider
Goblin Gang Firecracker Valkyrie Goblin Barrel Mother Witch Mega Knight
Goblin Barrel
Goblin Gang Valkyrie Firecracker Hog Rider P.E.K.K.A Mega Knight
P.E.K.K.A
Goblin Gang Firecracker Valkyrie Goblin Barrel Mother Witch
Mother Witch
Valkyrie Hog Rider P.E.K.K.A Mega Knight
Mega Knight
Firecracker Hog Rider Goblin Barrel Mother Witch

Defense Synergies 1 8

Goblin Gang
Firecracker Valkyrie P.E.K.K.A
Firecracker
Valkyrie Goblin Gang P.E.K.K.A Mega Knight
Valkyrie
Firecracker Goblin Gang P.E.K.K.A Mother Witch
Hog Rider
Goblin Barrel
P.E.K.K.A
Goblin Gang Firecracker Valkyrie
Mother Witch
Valkyrie Mega Knight
Mega Knight
Firecracker Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie
P.E.K.K.A Goblin Gang Firecracker Valkyrie Mega Knight
Goblin Gang P.E.K.K.A Mega Knight Valkyrie
P.E.K.K.A Goblin Gang Firecracker Valkyrie Mega Knight
Firecracker Valkyrie P.E.K.K.A Mega Knight
Goblin Gang Firecracker Valkyrie Mother Witch Mega Knight
Goblin Gang Firecracker
Valkyrie P.E.K.K.A Mega Knight
P.E.K.K.A Goblin Gang
Goblin Gang Firecracker Valkyrie Mega Knight
Goblin Gang Valkyrie Mother Witch Firecracker Mega Knight
Goblin Gang Firecracker
P.E.K.K.A Mega Knight Goblin Gang Valkyrie
Valkyrie Mega Knight Goblin Gang Firecracker P.E.K.K.A
P.E.K.K.A Goblin Gang Mega Knight
Goblin Gang P.E.K.K.A Mega Knight
Mega Knight Goblin Gang Firecracker Valkyrie P.E.K.K.A
Valkyrie Mega Knight Goblin Gang Firecracker
Valkyrie Firecracker Mother Witch Mega Knight
P.E.K.K.A
Goblin Gang Valkyrie Mega Knight Firecracker P.E.K.K.A Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight P.E.K.K.A
Goblin Gang Firecracker Valkyrie Mega Knight
Goblin Gang P.E.K.K.A Mega Knight Valkyrie
Goblin Gang Valkyrie P.E.K.K.A Mega Knight
P.E.K.K.A Goblin Gang Valkyrie Mega Knight
Firecracker Mother Witch Goblin Gang
Goblin Gang P.E.K.K.A Valkyrie
P.E.K.K.A Mega Knight Valkyrie
P.E.K.K.A Mega Knight Firecracker Valkyrie
P.E.K.K.A Goblin Gang
P.E.K.K.A Mega Knight Valkyrie
P.E.K.K.A Mega Knight Valkyrie
P.E.K.K.A Mega Knight Goblin Gang Valkyrie
Firecracker Valkyrie Mega Knight
Goblin Gang Firecracker Valkyrie P.E.K.K.A
Valkyrie Mega Knight Firecracker P.E.K.K.A Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker
Firecracker Valkyrie
Firecracker Valkyrie Mega Knight
Firecracker Mother Witch
Firecracker
Firecracker
Firecracker
Goblin Gang
Firecracker Valkyrie
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker Mega Knight
Firecracker Mega Knight
Firecracker Valkyrie Mother Witch Mega Knight
Mega Knight
Firecracker Mother Witch Valkyrie Mega Knight
Firecracker
Mega Knight
Firecracker
Firecracker Mother Witch
Firecracker
Mega Knight
Firecracker
P.E.K.K.A Mega Knight
Firecracker
Goblin Gang
Firecracker
Goblin Gang Firecracker Valkyrie Mega Knight
Firecracker
Firecracker P.E.K.K.A Mega Knight
Goblin Gang Firecracker
Firecracker
Firecracker Mega Knight
P.E.K.K.A
Firecracker Mega Knight

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