My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Ram Rider
Giant Snowball
Hog Rider Skeleton Army Witch Ram Rider
Zap
Skeleton Army Witch Ram Rider
Barbarian Barrel
Valkyrie Skeleton Army Witch
The Log
Hog Rider Skeleton Army Witch Ram Rider
Earthquake
Hog Rider Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Valkyrie Hog Rider Skeleton Army Witch Ram Rider
Fireball
Hog Rider Skeleton Army Witch Ram Rider
Poison
Skeleton Army Witch
Lightning
Valkyrie Witch Ram Rider
Rocket
Valkyrie Hog Rider Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Freeze Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Freeze Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Valkyrie Hog Rider Freeze Witch Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Army Valkyrie Hog Rider

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Freeze Ram Rider Mega Knight
Valkyrie
Hog Rider Witch Ram Rider
Hog Rider
Arrows Valkyrie Freeze Witch Mega Knight
Skeleton Army
Freeze
Hog Rider Arrows
Witch
Valkyrie Hog Rider Ram Rider Mega Knight
Ram Rider
Arrows Valkyrie Witch Mega Knight
Mega Knight
Arrows Hog Rider Witch Ram Rider

Defense Synergies 1 6

Arrows
Mega Knight Valkyrie
Valkyrie
Arrows Freeze Witch
Hog Rider
Skeleton Army
Freeze
Freeze
Valkyrie Skeleton Army Mega Knight
Witch
Valkyrie Mega Knight
Ram Rider
Mega Knight
Arrows Freeze Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Ram Rider
Skeleton Army Valkyrie Witch Ram Rider Mega Knight
Skeleton Army Witch Ram Rider Mega Knight Valkyrie Freeze
Skeleton Army Witch Valkyrie Ram Rider Mega Knight
Arrows Valkyrie Skeleton Army Mega Knight
Arrows Skeleton Army Freeze Valkyrie Mega Knight
Ram Rider Arrows Freeze Witch
Arrows Valkyrie Ram Rider Mega Knight
Witch Skeleton Army
Skeleton Army Valkyrie Mega Knight
Valkyrie Skeleton Army Witch Arrows Freeze Ram Rider Mega Knight
Arrows Witch Ram Rider
Skeleton Army Mega Knight Valkyrie Freeze Witch Ram Rider
Valkyrie Skeleton Army Mega Knight Arrows Freeze Witch
Skeleton Army Ram Rider Mega Knight
Skeleton Army Freeze Ram Rider Mega Knight
Mega Knight Arrows Valkyrie Skeleton Army Witch
Arrows Valkyrie Mega Knight Skeleton Army Witch Ram Rider
Arrows Valkyrie Freeze Witch Ram Rider Mega Knight
Ram Rider
Valkyrie Skeleton Army Mega Knight Arrows Witch
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Witch
Arrows Valkyrie Mega Knight
Skeleton Army Mega Knight Valkyrie Witch Ram Rider
Valkyrie Skeleton Army Mega Knight Ram Rider
Valkyrie Skeleton Army Witch Ram Rider Mega Knight
Arrows Freeze Witch Ram Rider
Skeleton Army Valkyrie Witch Ram Rider
Mega Knight Valkyrie Skeleton Army
Freeze Mega Knight Valkyrie Skeleton Army Witch
Witch Skeleton Army
Mega Knight Valkyrie Witch
Skeleton Army Mega Knight Arrows Valkyrie
Skeleton Army Mega Knight Valkyrie Witch Ram Rider
Valkyrie Skeleton Army Witch Mega Knight
Skeleton Army Witch Valkyrie Freeze
Arrows Valkyrie Mega Knight Freeze Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Freeze
Arrows Ram Rider
Arrows
Arrows Valkyrie Freeze
Arrows Valkyrie Mega Knight
Arrows Freeze Witch Ram Rider
Arrows Witch
Arrows Freeze Ram Rider
Arrows Ram Rider
Arrows Valkyrie Ram Rider
Arrows
Arrows Freeze
Arrows
Arrows Witch
Arrows Mega Knight
Arrows Freeze
Arrows Mega Knight
Arrows Valkyrie Witch Mega Knight
Mega Knight
Arrows
Arrows
Arrows Freeze Valkyrie Witch Mega Knight
Witch
Arrows Witch Ram Rider
Arrows Witch Ram Rider Mega Knight
Arrows
Arrows Witch
Freeze Witch
Arrows Mega Knight
Arrows Freeze
Mega Knight
Arrows
Skeleton Army Freeze Witch
Arrows Witch Ram Rider
Freeze
Arrows
Valkyrie Mega Knight
Arrows
Arrows
Mega Knight
Freeze Witch
Witch
Freeze Witch Mega Knight
Mega Knight

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