My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Dart Goblin Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde
Giant Snowball
Bats Barbarians Minion Horde Dart Goblin
Zap
Bats Minion Horde Dart Goblin
Barbarian Barrel
Barbarians Dart Goblin Valkyrie Wizard
The Log
Barbarians Dart Goblin
Earthquake
Barbarians
Arrows
Bats Minion Horde Dart Goblin
Royal Delivery
Bats Barbarians Minion Horde Dart Goblin Valkyrie Wizard
Fireball
Barbarians Minion Horde Dart Goblin Wizard
Poison
Bats Barbarians Minion Horde Dart Goblin Wizard
Lightning
Valkyrie Wizard
Rocket
Barbarians Minion Horde Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Dart Goblin Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Dart Goblin Fireball Valkyrie Barbarians Minion Horde Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Dart Goblin Fireball Valkyrie

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight
Barbarians
Minion Horde
Mega Knight
Dart Goblin
Valkyrie Mega Knight
Fireball
Mega Knight
Valkyrie
Bats Dart Goblin Wizard
Wizard
Valkyrie Mega Knight
Mega Knight
Bats Minion Horde Dart Goblin Fireball Wizard

Defense Synergies 0 10

Bats
Dart Goblin Valkyrie Mega Knight
Barbarians
Minion Horde
Minion Horde
Barbarians
Dart Goblin
Bats Valkyrie Mega Knight
Fireball
Valkyrie Mega Knight
Valkyrie
Bats Dart Goblin Fireball Wizard
Wizard
Valkyrie Mega Knight
Mega Knight
Bats Dart Goblin Fireball Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Dart Goblin Fireball Valkyrie Wizard
Barbarians Minion Horde Bats Dart Goblin Valkyrie Mega Knight
Barbarians Minion Horde Mega Knight Bats Dart Goblin Valkyrie
Barbarians Minion Horde Bats Dart Goblin Valkyrie Mega Knight
Barbarians Fireball Valkyrie Mega Knight
Fireball Bats Dart Goblin Valkyrie Mega Knight
Bats Minion Horde Dart Goblin Fireball Wizard
Barbarians Dart Goblin Fireball Valkyrie Mega Knight
Barbarians Minion Horde
Barbarians Minion Horde Dart Goblin Valkyrie Mega Knight
Bats Barbarians Minion Horde Dart Goblin Valkyrie Fireball Wizard Mega Knight
Minion Horde Bats Dart Goblin Fireball Wizard
Barbarians Minion Horde Mega Knight Bats Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Mega Knight Bats Barbarians Minion Horde Dart Goblin
Barbarians Minion Horde Mega Knight
Barbarians Minion Horde Fireball Mega Knight
Barbarians Minion Horde Wizard Mega Knight Bats Fireball Valkyrie
Fireball Mega Knight Bats Barbarians Minion Horde Dart Goblin Valkyrie Wizard
Valkyrie Wizard Bats Barbarians Dart Goblin Fireball Mega Knight
Barbarians Dart Goblin
Valkyrie Wizard Mega Knight Bats Barbarians Minion Horde Dart Goblin Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Mega Knight Fireball
Fireball Valkyrie Wizard Mega Knight
Barbarians Mega Knight Bats Minion Horde Valkyrie
Valkyrie Mega Knight Bats Barbarians Minion Horde Fireball
Barbarians Minion Horde Valkyrie Mega Knight
Fireball Wizard Bats Minion Horde Dart Goblin
Bats Barbarians Minion Horde Dart Goblin Fireball Valkyrie
Mega Knight Barbarians Minion Horde Valkyrie
Minion Horde Mega Knight Bats Barbarians Fireball Valkyrie
Barbarians Minion Horde Dart Goblin
Mega Knight Bats Barbarians Minion Horde Dart Goblin Valkyrie
Mega Knight Barbarians Fireball Valkyrie
Barbarians Mega Knight Minion Horde Fireball Valkyrie Wizard
Wizard Barbarians Minion Horde Dart Goblin Fireball Valkyrie Mega Knight
Barbarians Bats Minion Horde Dart Goblin Fireball Valkyrie
Bats Valkyrie Mega Knight Barbarians Minion Horde Dart Goblin Fireball Wizard
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Dart Goblin Valkyrie
Fireball Dart Goblin
Minion Horde Dart Goblin Fireball
Barbarians Dart Goblin Fireball Valkyrie
Fireball Wizard Minion Horde Valkyrie Mega Knight
Fireball Wizard Bats Minion Horde Dart Goblin
Minion Horde Dart Goblin Wizard
Fireball Dart Goblin Wizard
Fireball Dart Goblin Wizard
Bats Minion Horde Fireball
Minion Horde Dart Goblin Fireball Valkyrie Wizard
Fireball Dart Goblin Wizard
Dart Goblin Fireball
Minion Horde Dart Goblin Fireball
Dart Goblin Fireball
Minion Horde Dart Goblin Fireball Wizard
Minion Horde Dart Goblin Fireball Wizard Mega Knight
Fireball
Bats Minion Horde
Dart Goblin Fireball Wizard Mega Knight
Dart Goblin Fireball Valkyrie Wizard Mega Knight
Minion Horde Fireball Mega Knight
Fireball Wizard
Barbarians Minion Horde Fireball
Fireball Valkyrie Wizard Mega Knight
Minion Horde
Fireball Dart Goblin Wizard
Fireball Wizard Mega Knight
Fireball Dart Goblin
Bats Minion Horde Dart Goblin Fireball Wizard
Bats Minion Horde Dart Goblin Fireball Wizard
Minion Horde Fireball
Minion Horde Dart Goblin Fireball Wizard Mega Knight
Minion Horde Fireball
Minion Horde Mega Knight
Fireball Wizard
Minion Horde Bats Barbarians Dart Goblin Fireball
Fireball Dart Goblin Wizard
Fireball
Fireball Minion Horde Dart Goblin Valkyrie Wizard Mega Knight
Dart Goblin Fireball Wizard
Fireball
Minion Horde Dart Goblin Mega Knight
Bats Minion Horde Dart Goblin Fireball
Bats Dart Goblin Fireball
Dart Goblin Fireball Mega Knight
Fireball Dart Goblin Wizard Mega Knight

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