My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Guards Prince
Giant Snowball
Goblin Gang Hog Rider Guards
Zap
Goblin Gang Guards Prince
Barbarian Barrel
Goblin Gang Valkyrie Wizard Guards
The Log
Goblin Gang Hog Rider Guards Prince
Earthquake
Goblin Gang Hog Rider Guards
Arrows
Goblin Gang Guards
Royal Delivery
Goblin Gang Valkyrie Hog Rider Wizard Guards Prince
Fireball
Goblin Gang Hog Rider Wizard
Poison
Goblin Gang Wizard Guards
Lightning
Valkyrie Wizard Prince
Rocket
Valkyrie Hog Rider Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Guards Valkyrie Hog Rider Wizard Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Guards Valkyrie

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Prince Valkyrie Guards Mega Knight
Goblin Gang
Hog Rider Valkyrie Prince
Valkyrie
Hog Rider Prince Zap Goblin Gang Wizard
Hog Rider
Zap Goblin Gang Valkyrie Wizard Guards Prince Mega Knight
Wizard
Valkyrie Hog Rider Prince Mega Knight
Guards
Zap Hog Rider
Prince
Zap Valkyrie Mega Knight Goblin Gang Hog Rider Wizard
Mega Knight
Prince Zap Hog Rider Wizard

Defense Synergies 1 13

Zap
Mega Knight Goblin Gang Valkyrie Guards Prince
Goblin Gang
Zap Valkyrie Guards Prince
Valkyrie
Zap Goblin Gang Wizard Prince
Hog Rider
Wizard
Valkyrie Guards Prince Mega Knight
Guards
Zap Goblin Gang Wizard Prince
Prince
Zap Goblin Gang Valkyrie Wizard Guards
Mega Knight
Zap Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard
Zap Goblin Gang Valkyrie Prince Mega Knight
Goblin Gang Prince Mega Knight Valkyrie
Prince Goblin Gang Valkyrie Guards Mega Knight
Valkyrie Prince Mega Knight
Goblin Gang Zap Valkyrie Guards Mega Knight
Zap Goblin Gang Wizard
Zap Valkyrie Mega Knight
Goblin Gang Prince
Goblin Gang Guards Valkyrie Prince Mega Knight
Goblin Gang Valkyrie Guards Zap Wizard Mega Knight
Zap Goblin Gang Wizard
Prince Mega Knight Zap Goblin Gang Valkyrie Wizard Guards
Valkyrie Wizard Mega Knight Zap Goblin Gang Guards Prince
Goblin Gang Prince Mega Knight
Zap Goblin Gang Prince Mega Knight
Wizard Mega Knight Goblin Gang Valkyrie Prince
Valkyrie Mega Knight Zap Goblin Gang Wizard Guards Prince
Zap Valkyrie Wizard Guards Mega Knight
Prince
Goblin Gang Valkyrie Wizard Mega Knight Guards Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Guards Mega Knight Zap Prince
Zap Goblin Gang Valkyrie Wizard Prince Mega Knight
Goblin Gang Guards Mega Knight Zap Valkyrie Prince
Goblin Gang Valkyrie Guards Prince Mega Knight Zap
Goblin Gang Valkyrie Guards Prince Mega Knight
Wizard Zap Goblin Gang
Goblin Gang Guards Prince Valkyrie
Mega Knight Valkyrie Prince
Zap Mega Knight Valkyrie Prince
Goblin Gang Guards
Mega Knight Valkyrie Guards Prince
Mega Knight Zap Valkyrie Guards Prince
Prince Mega Knight Goblin Gang Valkyrie Wizard Guards
Wizard Valkyrie Mega Knight
Goblin Gang Guards Zap Valkyrie Prince
Valkyrie Mega Knight Zap Wizard
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Guards
Zap
Valkyrie Guards Prince
Wizard Zap Valkyrie Mega Knight
Wizard Zap
Wizard
Zap Wizard
Zap Wizard
Goblin Gang Guards Prince
Zap Valkyrie Wizard Prince
Zap Wizard
Zap Prince
Zap Wizard
Wizard Mega Knight
Zap Wizard Prince Mega Knight
Zap Valkyrie Wizard Mega Knight
Prince Mega Knight
Wizard
Prince
Zap
Zap Valkyrie Wizard Mega Knight
Zap Wizard
Zap Wizard Prince Mega Knight
Zap
Zap Wizard
Zap Wizard Guards
Zap Wizard Mega Knight
Zap
Prince Mega Knight
Wizard
Zap Goblin Gang Guards Prince
Zap Wizard
Goblin Gang Valkyrie Wizard Prince Mega Knight
Zap Wizard
Zap
Prince Mega Knight
Zap Goblin Gang Guards
Zap
Zap Prince Mega Knight
Prince
Wizard Mega Knight

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