My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Hunter Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Hunter Mother Witch Mega Knight Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Mega Knight Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Mighty Miner
Giant Snowball
Minions Mighty Miner
Zap
Minions Mighty Miner
Barbarian Barrel
Elite Barbarians Valkyrie Hunter
The Log
Elite Barbarians Hunter
Earthquake
Arrows
Minions
Royal Delivery
Minions Elite Barbarians Valkyrie Hunter Mother Witch
Fireball
Minions Elite Barbarians Hunter Mother Witch Mighty Miner
Poison
Minions Hunter Mother Witch
Lightning
Elite Barbarians Valkyrie Hunter Mother Witch Mighty Miner
Rocket
Elite Barbarians Valkyrie Hunter Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Hunter Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Mother Witch Mega Knight Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Minions Valkyrie Hunter Mother Witch Mighty Miner Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Minions Valkyrie Hunter

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Rage Mega Knight Elite Barbarians Valkyrie
Elite Barbarians
Valkyrie Rage Minions Mega Knight
Valkyrie
Elite Barbarians Minions Hunter Mother Witch
Rage
Minions Elite Barbarians Mother Witch
Hunter
Valkyrie Mega Knight
Mother Witch
Valkyrie Rage Mega Knight
Mega Knight
Minions Elite Barbarians Hunter Mother Witch
Mighty Miner

Defense Synergies 3 8

Minions
Valkyrie Hunter Mega Knight
Elite Barbarians
Valkyrie Mother Witch Hunter Mega Knight
Valkyrie
Minions Elite Barbarians Hunter Mother Witch
Rage
Hunter
Minions Elite Barbarians Valkyrie Mega Knight
Mother Witch
Elite Barbarians Valkyrie Mega Knight
Mega Knight
Minions Elite Barbarians Hunter Mother Witch
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie
Elite Barbarians Hunter Minions Valkyrie Mega Knight
Hunter Mega Knight Minions Elite Barbarians Valkyrie
Elite Barbarians Hunter Minions Valkyrie Mega Knight
Elite Barbarians Valkyrie Mega Knight
Minions Valkyrie Hunter Mother Witch Mega Knight
Minions Hunter
Valkyrie Mega Knight
Hunter Mighty Miner Minions Elite Barbarians
Elite Barbarians Valkyrie Hunter Mega Knight
Minions Valkyrie Mother Witch Hunter Mega Knight
Minions Hunter
Hunter Mega Knight Minions Elite Barbarians Valkyrie
Valkyrie Mega Knight Minions Hunter
Elite Barbarians Hunter Mega Knight
Elite Barbarians Hunter Mega Knight
Mega Knight Minions Elite Barbarians Valkyrie Hunter
Valkyrie Mega Knight Minions Elite Barbarians Hunter
Valkyrie Hunter Minions Mother Witch Mega Knight
Elite Barbarians Hunter
Valkyrie Mega Knight Minions Elite Barbarians Hunter Mother Witch
Hunter Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Elite Barbarians
Elite Barbarians Valkyrie Hunter Mega Knight
Mega Knight Minions Elite Barbarians Valkyrie Hunter
Valkyrie Hunter Mega Knight Elite Barbarians
Elite Barbarians Valkyrie Hunter Mega Knight Mighty Miner
Mother Witch Minions Hunter
Minions Elite Barbarians Valkyrie Hunter
Mega Knight Mighty Miner Elite Barbarians Valkyrie Hunter
Mega Knight Minions Elite Barbarians Valkyrie
Mega Knight Minions Elite Barbarians Valkyrie Hunter
Mega Knight Elite Barbarians Valkyrie
Elite Barbarians Mega Knight Valkyrie Hunter
Valkyrie Mega Knight
Elite Barbarians Minions Valkyrie Hunter Mighty Miner
Minions Valkyrie Mega Knight Elite Barbarians Hunter Mother Witch Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Valkyrie
Valkyrie Mega Knight
Mother Witch Minions Hunter
Hunter
Minions Elite Barbarians
Valkyrie
Elite Barbarians Hunter
Minions
Elite Barbarians
Hunter
Mega Knight
Minions
Hunter Mega Knight
Valkyrie Mother Witch Mega Knight
Minions Mega Knight
Mother Witch Valkyrie Hunter Mega Knight
Hunter
Mega Knight
Elite Barbarians Hunter Mother Witch
Minions
Elite Barbarians
Hunter Mega Knight
Mighty Miner Mega Knight
Minions
Hunter
Valkyrie Hunter Mega Knight
Elite Barbarians Mega Knight
Minions Elite Barbarians
Mega Knight
Mega Knight

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