My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Valkyrie Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Minion Horde Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Minion Horde Hog Rider
Giant Snowball
Skeleton Barrel Minion Horde Hog Rider
Zap
Skeleton Barrel Minion Horde Inferno Tower
Barbarian Barrel
Skeleton Barrel Valkyrie Inferno Tower Electro Wizard
The Log
Skeleton Barrel Hog Rider
Earthquake
Hog Rider Inferno Tower
Arrows
Skeleton Barrel Minion Horde
Royal Delivery
Skeleton Barrel Minion Horde Valkyrie Hog Rider Electro Wizard
Fireball
Skeleton Barrel Minion Horde Hog Rider Inferno Tower Electro Wizard
Poison
Skeleton Barrel Minion Horde Inferno Tower Electro Wizard
Lightning
Valkyrie Inferno Tower Electro Wizard
Rocket
Minion Horde Valkyrie Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Valkyrie Inferno Tower Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Barrel Valkyrie Hog Rider Electro Wizard Minion Horde Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Barrel Valkyrie Hog Rider

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Skeleton Barrel Mega Knight
Skeleton Barrel
Arrows Valkyrie Hog Rider Mega Knight
Minion Horde
Mega Knight Hog Rider
Valkyrie
Hog Rider Skeleton Barrel Electro Wizard
Hog Rider
Arrows Valkyrie Skeleton Barrel Minion Horde Electro Wizard Mega Knight
Inferno Tower
Electro Wizard
Valkyrie Hog Rider Mega Knight
Mega Knight
Minion Horde Arrows Skeleton Barrel Hog Rider Electro Wizard

Defense Synergies 2 8

Arrows
Mega Knight Valkyrie Inferno Tower
Skeleton Barrel
Mega Knight
Minion Horde
Inferno Tower
Valkyrie
Arrows Inferno Tower Electro Wizard
Hog Rider
Inferno Tower
Electro Wizard Arrows Minion Horde Valkyrie Mega Knight
Electro Wizard
Inferno Tower Valkyrie Mega Knight
Mega Knight
Arrows Skeleton Barrel Inferno Tower Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Minion Horde Valkyrie Inferno Tower Electro Wizard
Minion Horde Inferno Tower Valkyrie Electro Wizard Mega Knight
Minion Horde Inferno Tower Mega Knight Valkyrie Electro Wizard
Minion Horde Inferno Tower Valkyrie Electro Wizard Mega Knight
Arrows Valkyrie Mega Knight
Arrows Valkyrie Electro Wizard Mega Knight
Minion Horde Inferno Tower Electro Wizard Arrows
Arrows Skeleton Barrel Valkyrie Inferno Tower Electro Wizard Mega Knight
Minion Horde Inferno Tower
Minion Horde Valkyrie Inferno Tower Electro Wizard Mega Knight
Minion Horde Valkyrie Electro Wizard Arrows Mega Knight
Arrows Minion Horde Inferno Tower Electro Wizard
Minion Horde Inferno Tower Mega Knight Valkyrie Electro Wizard
Valkyrie Mega Knight Arrows Minion Horde Electro Wizard
Inferno Tower Minion Horde Electro Wizard Mega Knight
Minion Horde Inferno Tower Electro Wizard Mega Knight
Minion Horde Mega Knight Arrows Valkyrie Inferno Tower Electro Wizard
Arrows Valkyrie Mega Knight Minion Horde Electro Wizard
Arrows Valkyrie Electro Wizard Mega Knight
Inferno Tower Electro Wizard
Valkyrie Mega Knight Arrows Minion Horde Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Inferno Tower Electro Wizard
Electro Wizard Arrows Skeleton Barrel Valkyrie Mega Knight
Mega Knight Minion Horde Valkyrie Inferno Tower Electro Wizard
Valkyrie Mega Knight Minion Horde Inferno Tower Electro Wizard
Inferno Tower Minion Horde Valkyrie Mega Knight
Arrows Skeleton Barrel Minion Horde Electro Wizard
Minion Horde Valkyrie Inferno Tower Electro Wizard
Inferno Tower Mega Knight Minion Horde Valkyrie
Minion Horde Electro Wizard Mega Knight Valkyrie Inferno Tower
Inferno Tower Minion Horde
Mega Knight Minion Horde Valkyrie Inferno Tower
Mega Knight Arrows Valkyrie Electro Wizard
Mega Knight Minion Horde Valkyrie Inferno Tower
Minion Horde Valkyrie Mega Knight
Inferno Tower Electro Wizard Minion Horde Valkyrie
Arrows Valkyrie Mega Knight Minion Horde Inferno Tower Electro Wizard
Arrows Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Minion Horde Valkyrie
Arrows Skeleton Barrel Electro Wizard
Arrows Skeleton Barrel Minion Horde
Arrows Skeleton Barrel Valkyrie
Arrows Minion Horde Valkyrie Mega Knight
Arrows Skeleton Barrel Minion Horde
Arrows Minion Horde
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Minion Horde Electro Wizard
Arrows Skeleton Barrel Minion Horde Valkyrie Electro Wizard
Arrows
Skeleton Barrel
Arrows Skeleton Barrel Minion Horde
Arrows Skeleton Barrel
Arrows Skeleton Barrel Minion Horde
Arrows Skeleton Barrel Minion Horde Mega Knight
Arrows
Minion Horde
Arrows Skeleton Barrel Electro Wizard Mega Knight
Arrows Skeleton Barrel Valkyrie Mega Knight
Minion Horde Mega Knight
Arrows
Arrows Skeleton Barrel Minion Horde
Arrows Valkyrie Mega Knight
Minion Horde
Arrows Skeleton Barrel Electro Wizard
Arrows Skeleton Barrel Mega Knight
Arrows Skeleton Barrel
Arrows Minion Horde Electro Wizard
Electro Wizard Skeleton Barrel Minion Horde
Minion Horde
Arrows Minion Horde Mega Knight
Arrows Minion Horde Electro Wizard
Minion Horde Mega Knight
Arrows
Skeleton Barrel Minion Horde Electro Wizard
Arrows Electro Wizard
Arrows
Minion Horde Valkyrie Electro Wizard Mega Knight
Arrows Skeleton Barrel
Arrows
Minion Horde Mega Knight
Minion Horde Electro Wizard
Electro Wizard
Skeleton Barrel Electro Wizard Mega Knight
Mega Knight

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