My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Prince Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Prince Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Prince
Giant Snowball
Goblin Gang Goblin Barrel Princess
Zap
Goblin Gang Goblin Barrel Prince Princess
Barbarian Barrel
Goblin Gang Wizard Goblin Barrel Princess
The Log
Goblin Gang Goblin Barrel Prince Princess
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Goblin Barrel Princess
Royal Delivery
Goblin Gang Wizard Goblin Barrel Prince Princess
Fireball
Goblin Gang Wizard Goblin Barrel Princess
Poison
Goblin Gang Wizard Princess
Lightning
Wizard Prince
Rocket
Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Wizard Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Prince Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Gang Goblin Barrel Princess Wizard Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Goblin Gang Goblin Barrel

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Prince Princess Mega Knight
Arrows
Zap Goblin Barrel Prince Mega Knight
Goblin Gang
Goblin Barrel Prince Princess
Wizard
Prince Mega Knight
Goblin Barrel
Goblin Gang Prince Arrows Princess Mega Knight
Prince
Zap Goblin Barrel Mega Knight Arrows Goblin Gang Wizard Princess
Princess
Zap Goblin Gang Goblin Barrel Prince Mega Knight
Mega Knight
Prince Zap Arrows Wizard Goblin Barrel Princess

Defense Synergies 2 10

Zap
Mega Knight Arrows Goblin Gang Prince Princess
Arrows
Mega Knight Zap Prince
Goblin Gang
Zap Prince Princess
Wizard
Prince Mega Knight
Goblin Barrel
Prince
Zap Arrows Goblin Gang Wizard
Princess
Zap Goblin Gang Mega Knight
Mega Knight
Zap Arrows Wizard Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
Zap Goblin Gang Prince Mega Knight
Goblin Gang Prince Mega Knight
Prince Goblin Gang Mega Knight
Arrows Prince Princess Mega Knight
Arrows Goblin Gang Zap Mega Knight
Zap Arrows Goblin Gang Wizard Princess
Zap Arrows Mega Knight
Goblin Gang Prince Princess
Goblin Gang Prince Mega Knight
Goblin Gang Zap Arrows Wizard Princess Mega Knight
Arrows Zap Goblin Gang Wizard Princess
Prince Mega Knight Zap Goblin Gang Wizard
Wizard Mega Knight Zap Arrows Goblin Gang Prince Princess
Goblin Gang Prince Mega Knight
Zap Goblin Gang Prince Mega Knight
Wizard Mega Knight Arrows Goblin Gang Prince
Arrows Mega Knight Zap Goblin Gang Wizard Prince
Zap Arrows Wizard Princess Mega Knight
Prince
Goblin Gang Wizard Mega Knight Arrows Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Prince
Zap Arrows Goblin Gang Wizard Prince Mega Knight
Goblin Gang Mega Knight Zap Prince
Goblin Gang Prince Mega Knight Zap
Goblin Gang Prince Mega Knight
Arrows Wizard Zap Goblin Gang Princess
Goblin Gang Prince
Mega Knight Prince
Zap Mega Knight Prince
Goblin Gang
Mega Knight Prince
Mega Knight Zap Arrows Prince
Prince Mega Knight Goblin Gang Wizard
Wizard Princess Mega Knight
Goblin Gang Zap Prince
Arrows Mega Knight Zap Wizard Princess
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows
Arrows Zap Princess
Arrows
Arrows Prince
Wizard Zap Arrows Mega Knight
Arrows Wizard Zap Princess
Arrows Wizard Princess
Arrows Zap Wizard Princess
Arrows Zap Wizard
Goblin Gang Prince
Zap Arrows Wizard Prince Princess
Zap Arrows Wizard Princess
Princess
Arrows Princess
Princess Zap Arrows Prince
Zap Arrows Wizard Princess
Arrows Wizard Princess Mega Knight
Arrows
Zap Arrows Wizard Prince Princess Mega Knight
Zap Arrows Wizard Princess Mega Knight
Prince Mega Knight
Arrows Wizard Princess
Prince
Zap Arrows
Zap Arrows Wizard Princess Mega Knight
Arrows Zap Wizard Princess
Zap Arrows Wizard Prince Princess Mega Knight
Zap Arrows
Zap Arrows Wizard Princess
Zap Wizard
Zap Arrows Wizard Mega Knight
Zap Arrows Princess
Prince Mega Knight
Arrows Wizard Princess
Zap Goblin Gang Prince Princess
Zap Arrows Wizard Princess
Arrows
Goblin Gang Wizard Prince Princess Mega Knight
Arrows Zap Wizard Princess
Zap Arrows
Prince Mega Knight
Zap Goblin Gang Princess
Zap Princess
Zap Prince Princess Mega Knight
Prince
Wizard Mega Knight

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