My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Dart Goblin
Zap
Bats Dart Goblin
Barbarian Barrel
Dart Goblin Wizard
The Log
Dart Goblin
Earthquake
Arrows
Bats Dart Goblin
Royal Delivery
Bats Dart Goblin Wizard
Fireball
Dart Goblin Wizard
Poison
Bats Dart Goblin Wizard
Lightning
Wizard Goblinstein
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Rage Tornado Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Arrows Dart Goblin Tornado Wizard Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Rage Arrows Dart Goblin

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Rage
Arrows
Mega Knight
Dart Goblin
Mega Knight
Wizard
Tornado Rage Mega Knight
Rage
Bats Wizard
Tornado
Wizard Mega Knight
Mega Knight
Bats Arrows Dart Goblin Wizard Tornado
Goblinstein

Defense Synergies 2 7

Bats
Dart Goblin Mega Knight
Arrows
Mega Knight Tornado
Dart Goblin
Bats Tornado Mega Knight
Wizard
Tornado Mega Knight
Rage
Tornado
Wizard Arrows Dart Goblin Mega Knight
Mega Knight
Arrows Bats Dart Goblin Wizard Tornado
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard
Bats Dart Goblin Mega Knight
Tornado Mega Knight Bats Dart Goblin
Bats Dart Goblin Mega Knight
Arrows Tornado Mega Knight
Arrows Tornado Bats Dart Goblin Mega Knight
Bats Dart Goblin Tornado Arrows Wizard
Arrows Dart Goblin Mega Knight
Tornado
Tornado Dart Goblin Mega Knight
Bats Dart Goblin Arrows Wizard Tornado Mega Knight
Arrows Bats Dart Goblin Wizard Tornado
Mega Knight Bats Wizard
Wizard Mega Knight Bats Arrows Dart Goblin Tornado
Mega Knight
Tornado Mega Knight
Wizard Mega Knight Bats Arrows Tornado
Arrows Mega Knight Bats Dart Goblin Wizard Tornado
Arrows Wizard Tornado Bats Dart Goblin Mega Knight
Dart Goblin Tornado
Wizard Mega Knight Bats Arrows Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight
Arrows Wizard Mega Knight
Mega Knight Bats
Mega Knight Bats Tornado
Mega Knight
Arrows Wizard Bats Dart Goblin Tornado
Bats Dart Goblin
Mega Knight
Mega Knight Bats Tornado
Dart Goblin
Mega Knight Bats Dart Goblin
Mega Knight Arrows Tornado
Mega Knight Wizard
Wizard Dart Goblin Mega Knight
Bats Dart Goblin Tornado
Bats Arrows Mega Knight Dart Goblin Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin
Arrows Dart Goblin Tornado
Arrows Dart Goblin
Arrows Dart Goblin
Wizard Arrows Mega Knight
Arrows Wizard Bats Dart Goblin Tornado
Arrows Dart Goblin Wizard Tornado
Arrows Dart Goblin Wizard Tornado
Arrows Dart Goblin Wizard Tornado
Bats Tornado
Arrows Dart Goblin Wizard Tornado
Arrows Dart Goblin Wizard Tornado
Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard Mega Knight
Arrows Tornado
Bats
Arrows Dart Goblin Wizard Mega Knight
Arrows Dart Goblin Wizard Tornado Mega Knight
Mega Knight
Arrows Wizard Tornado
Tornado
Arrows
Arrows Tornado Wizard Mega Knight
Arrows Dart Goblin Wizard Tornado
Arrows Wizard Tornado Mega Knight
Arrows Dart Goblin Tornado
Bats Arrows Dart Goblin Wizard Tornado
Bats Dart Goblin Wizard
Arrows Dart Goblin Wizard Mega Knight
Arrows
Mega Knight
Arrows Wizard
Bats Dart Goblin
Arrows Dart Goblin Wizard Tornado
Arrows
Dart Goblin Wizard Mega Knight
Arrows Dart Goblin Wizard
Arrows Tornado
Dart Goblin Mega Knight
Bats Dart Goblin Tornado
Bats Dart Goblin Tornado
Dart Goblin Tornado Mega Knight
Dart Goblin Wizard Mega Knight

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