My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Princess Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Princess Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Skeleton Army Princess Lumberjack
Zap
Firecracker Skeleton Army Princess
Barbarian Barrel
Firecracker Wizard Skeleton Army Princess Lumberjack
The Log
Firecracker Skeleton Army Princess Lumberjack
Earthquake
Firecracker Skeleton Army
Arrows
Firecracker Skeleton Army Princess
Royal Delivery
Firecracker Wizard Skeleton Army Princess Lumberjack
Fireball
Firecracker Wizard Skeleton Army Princess Lumberjack
Poison
Firecracker Wizard Skeleton Army Princess
Lightning
Wizard Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Royal Delivery Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Royal Delivery Wizard Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Rage Skeleton Army Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Firecracker Royal Delivery Skeleton Army Princess Lumberjack Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Firecracker Royal Delivery Skeleton Army

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Princess Lumberjack Mega Knight
Royal Delivery
Wizard
Rage Lumberjack Mega Knight
Rage
Wizard
Skeleton Army
Princess
Firecracker Mega Knight
Lumberjack
Firecracker Wizard Mega Knight
Mega Knight
Firecracker Wizard Princess Lumberjack

Defense Synergies 0 16

Firecracker
Royal Delivery Skeleton Army Princess Lumberjack Mega Knight
Royal Delivery
Firecracker Wizard Skeleton Army Princess Lumberjack Mega Knight
Wizard
Royal Delivery Skeleton Army Lumberjack Mega Knight
Rage
Skeleton Army
Firecracker Royal Delivery Wizard Princess Lumberjack
Princess
Firecracker Royal Delivery Skeleton Army Mega Knight
Lumberjack
Firecracker Royal Delivery Wizard Skeleton Army
Mega Knight
Firecracker Royal Delivery Wizard Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard
Skeleton Army Lumberjack Firecracker Royal Delivery Mega Knight
Skeleton Army Lumberjack Mega Knight Royal Delivery
Skeleton Army Lumberjack Firecracker Mega Knight
Firecracker Royal Delivery Skeleton Army Princess Lumberjack Mega Knight
Royal Delivery Skeleton Army Firecracker Lumberjack Mega Knight
Firecracker Royal Delivery Wizard Princess
Mega Knight
Skeleton Army Princess Lumberjack
Skeleton Army Firecracker Royal Delivery Lumberjack Mega Knight
Skeleton Army Firecracker Royal Delivery Wizard Princess Lumberjack Mega Knight
Firecracker Royal Delivery Wizard Princess
Skeleton Army Lumberjack Mega Knight Royal Delivery Wizard
Wizard Skeleton Army Mega Knight Firecracker Royal Delivery Princess Lumberjack
Skeleton Army Lumberjack Mega Knight
Skeleton Army Royal Delivery Lumberjack Mega Knight
Wizard Mega Knight Firecracker Royal Delivery Skeleton Army Lumberjack
Royal Delivery Mega Knight Firecracker Wizard Skeleton Army Lumberjack
Royal Delivery Wizard Firecracker Princess Lumberjack Mega Knight
Lumberjack
Wizard Skeleton Army Mega Knight Firecracker Royal Delivery Lumberjack
Skeleton Army Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Mega Knight Royal Delivery
Royal Delivery Firecracker Wizard Lumberjack Mega Knight
Royal Delivery Skeleton Army Lumberjack Mega Knight
Skeleton Army Lumberjack Mega Knight Royal Delivery
Royal Delivery Skeleton Army Lumberjack Mega Knight
Firecracker Royal Delivery Wizard Princess
Royal Delivery Skeleton Army Lumberjack
Mega Knight Royal Delivery Skeleton Army Lumberjack
Royal Delivery Mega Knight Firecracker Skeleton Army
Royal Delivery Skeleton Army
Mega Knight Lumberjack
Skeleton Army Mega Knight Royal Delivery
Royal Delivery Skeleton Army Mega Knight Wizard Lumberjack
Wizard Firecracker Skeleton Army Princess Mega Knight
Skeleton Army Firecracker Royal Delivery Lumberjack
Mega Knight Firecracker Royal Delivery Wizard Princess
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker
Firecracker Princess
Firecracker
Wizard Firecracker Mega Knight
Firecracker Wizard Princess
Firecracker Wizard Princess
Firecracker Wizard Princess
Firecracker Wizard
Lumberjack
Firecracker Wizard Princess
Firecracker Wizard Princess
Firecracker Princess
Firecracker Princess
Princess Firecracker
Firecracker Wizard Princess
Firecracker Wizard Princess Mega Knight
Firecracker Wizard Princess Mega Knight
Firecracker Wizard Princess Mega Knight
Mega Knight
Wizard Princess
Firecracker Wizard Princess Mega Knight
Firecracker Wizard Princess
Wizard Princess Mega Knight
Firecracker
Firecracker Wizard Princess
Firecracker Wizard
Wizard Mega Knight
Firecracker Princess
Mega Knight
Firecracker Wizard Princess
Skeleton Army Princess
Firecracker Wizard Princess
Firecracker Wizard Princess Lumberjack Mega Knight
Firecracker Wizard Princess
Firecracker Mega Knight
Firecracker Princess
Firecracker Princess
Firecracker Princess Mega Knight
Firecracker Wizard Mega Knight

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