My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Prince Electro Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Witch Lumberjack
Zap
Witch Prince
Barbarian Barrel
Wizard Witch Electro Wizard Lumberjack
The Log
Witch Prince Lumberjack
Earthquake
Witch
Arrows
Witch
Royal Delivery
Wizard Witch Prince Electro Wizard Lumberjack
Fireball
Wizard Witch Electro Wizard Lumberjack
Poison
Wizard Witch Electro Wizard
Lightning
Wizard Witch Prince Electro Wizard Lumberjack
Rocket
Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Fireball Electro Wizard Lumberjack Wizard Witch Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Fireball Electro Wizard Lumberjack

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
The Log Electro Wizard Mega Knight
Wizard
Prince Lumberjack Mega Knight
Witch
Prince Lumberjack Mega Knight
Prince
Mega Knight Wizard Witch The Log Electro Wizard Lumberjack
The Log
Fireball Prince Lumberjack Mega Knight
Electro Wizard
Fireball Prince Lumberjack Mega Knight
Lumberjack
Wizard Witch Prince The Log Electro Wizard Mega Knight
Mega Knight
Prince Fireball Wizard Witch The Log Electro Wizard Lumberjack

Defense Synergies 2 19

Fireball
The Log Electro Wizard Lumberjack Mega Knight
Wizard
Prince The Log Electro Wizard Lumberjack Mega Knight
Witch
Prince The Log Electro Wizard Lumberjack Mega Knight
Prince
The Log Wizard Witch Electro Wizard
The Log
Fireball Prince Wizard Witch Electro Wizard Lumberjack Mega Knight
Electro Wizard
Fireball Wizard Witch Prince The Log Lumberjack Mega Knight
Lumberjack
Fireball Wizard Witch The Log Electro Wizard
Mega Knight
Fireball Wizard Witch The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard The Log Electro Wizard
Lumberjack Witch Prince The Log Electro Wizard Mega Knight
Witch Prince Lumberjack Mega Knight Electro Wizard
Witch Prince Lumberjack Electro Wizard Mega Knight
Fireball Prince The Log Lumberjack Mega Knight
Fireball The Log Electro Wizard Lumberjack Mega Knight
Electro Wizard Fireball Wizard Witch
Fireball The Log Electro Wizard Mega Knight
Witch Prince Lumberjack
Prince Electro Wizard Lumberjack Mega Knight
Witch Electro Wizard Fireball Wizard The Log Lumberjack Mega Knight
Fireball Wizard Witch Electro Wizard
Prince Lumberjack Mega Knight Fireball Wizard Witch The Log Electro Wizard
Fireball Wizard Mega Knight Witch Prince The Log Electro Wizard Lumberjack
Prince Electro Wizard Lumberjack Mega Knight
Fireball Prince The Log Electro Wizard Lumberjack Mega Knight
Wizard Mega Knight Fireball Witch Prince Electro Wizard Lumberjack
Fireball Mega Knight Wizard Witch Prince The Log Electro Wizard Lumberjack
Wizard Witch The Log Fireball Electro Wizard Lumberjack Mega Knight
Prince Electro Wizard Lumberjack
Wizard Mega Knight Fireball Witch Prince The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Fireball Witch Prince Electro Wizard
Fireball Electro Wizard Wizard Prince The Log Lumberjack Mega Knight
Lumberjack Mega Knight Witch Prince The Log Electro Wizard
Prince Lumberjack Mega Knight Fireball The Log Electro Wizard
Witch Prince Lumberjack Mega Knight
Fireball Wizard Witch Electro Wizard
Prince Fireball Witch Electro Wizard Lumberjack
Mega Knight Prince Lumberjack
Electro Wizard Mega Knight Fireball Witch Prince The Log
Witch
Mega Knight Witch Prince Lumberjack
Mega Knight Fireball Prince The Log Electro Wizard
Prince Mega Knight Fireball Wizard Witch Lumberjack
Wizard Fireball Witch Mega Knight
Witch Electro Wizard Fireball Prince The Log Lumberjack
Mega Knight Fireball Wizard Witch The Log Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log Electro Wizard
Fireball The Log
Fireball Prince The Log
Fireball Wizard The Log Mega Knight
Fireball Wizard Witch
Wizard Witch The Log
Fireball The Log Wizard
Fireball The Log Wizard
Fireball Prince Electro Wizard Lumberjack
Fireball Wizard Prince The Log Electro Wizard
Fireball Wizard
Fireball The Log
Fireball
Fireball Prince The Log
Fireball Wizard Witch The Log
Fireball Wizard The Log Mega Knight
Fireball
Fireball Wizard Prince The Log Electro Wizard Mega Knight
Fireball Wizard Witch The Log Mega Knight
Fireball Prince The Log Mega Knight
Fireball Wizard
Prince The Log
Fireball The Log
The Log Fireball Wizard Witch Mega Knight
Witch
Fireball The Log Wizard Witch Electro Wizard
Fireball Wizard Witch Prince The Log Mega Knight
Fireball The Log
Fireball Wizard Witch Electro Wizard
Electro Wizard Fireball Wizard Witch
Fireball
Fireball Wizard The Log Mega Knight
Fireball Electro Wizard
Prince Mega Knight
Fireball Wizard The Log
Electro Wizard Fireball Witch Prince
Fireball Wizard Witch Electro Wizard
The Log Fireball
Fireball Wizard Prince Electro Wizard Lumberjack Mega Knight
The Log Fireball Wizard
Fireball
Prince Mega Knight
Fireball Witch The Log Electro Wizard
Fireball Witch Electro Wizard
Fireball Witch Prince The Log Electro Wizard Mega Knight
Prince
Fireball Wizard Mega Knight

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