My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Barbarian Barrel
Tesla Wizard
The Log
Earthquake
Tesla
Arrows
Royal Delivery
Wizard
Fireball
Tesla Wizard
Poison
Wizard
Lightning
Tesla Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Tornado The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Arrows Tornado Tesla Wizard Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Arrows Tornado

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Lightning Mega Knight
Tesla
Wizard
Tornado Mega Knight
Mirror
Arrows The Log Tornado Lightning
Tornado
Wizard Mirror The Log Mega Knight
Lightning
Arrows Mirror
The Log
Mirror Tornado Mega Knight
Mega Knight
Arrows Wizard Tornado The Log

Defense Synergies 6 13

Arrows
Mirror Mega Knight Tesla Tornado Lightning
Tesla
Mirror The Log Arrows Wizard Tornado
Wizard
Tornado Tesla The Log Mega Knight
Mirror
Arrows Tesla Tornado The Log Mega Knight
Tornado
Wizard Mirror Arrows Tesla The Log Mega Knight
Lightning
Arrows The Log
The Log
Tesla Wizard Mirror Tornado Lightning Mega Knight
Mega Knight
Arrows Wizard Mirror Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Tesla Wizard The Log
Tesla The Log Mega Knight
Tesla Tornado Mega Knight Lightning
Tesla Mega Knight
Lightning Arrows Tornado The Log Mega Knight
Arrows Tornado The Log Tesla Mega Knight
Tesla Tornado Lightning Arrows Wizard
Lightning Arrows Tesla The Log Mega Knight
Tesla Tornado
Tornado Tesla Mega Knight
Arrows Tesla Wizard Tornado The Log Mega Knight
Arrows Tesla Wizard Tornado
Tesla Mega Knight Wizard Lightning The Log
Wizard Mega Knight Arrows Tesla Tornado The Log
Tesla Mega Knight
Tornado Tesla Lightning The Log Mega Knight
Tesla Wizard Mega Knight Arrows Tornado
Arrows Tesla Mega Knight Wizard Tornado The Log
Arrows Wizard Tornado The Log Tesla Mega Knight
Tesla Tornado
Wizard Mega Knight Arrows Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla
Arrows Tesla Wizard Lightning The Log Mega Knight
Mega Knight Lightning The Log
Lightning Mega Knight Tesla Tornado The Log
Tesla Mega Knight
Arrows Wizard Tesla Tornado
Tesla Lightning
Mega Knight Tesla
Lightning Mega Knight Tornado The Log
Tesla
Mega Knight Tesla
Lightning Mega Knight Arrows Tornado The Log
Lightning Mega Knight Tesla Wizard
Wizard Tesla Mega Knight
Tesla Tornado Lightning The Log
Arrows Mega Knight Tesla Wizard The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows The Log
Arrows Tornado The Log
Lightning Arrows The Log
Lightning Arrows The Log
Wizard Arrows The Log Mega Knight
Arrows Wizard Tornado
Arrows Wizard Tornado The Log
Arrows The Log Wizard Tornado Lightning
Arrows The Log Wizard Tornado Lightning
Lightning Tornado
Lightning Arrows Wizard Tornado The Log
Lightning Arrows Wizard Tornado
Lightning The Log
Lightning Arrows
Lightning Arrows The Log
Lightning Arrows Wizard The Log
Lightning Arrows Wizard The Log Mega Knight
Lightning Arrows Tornado
Lightning
Lightning Arrows Wizard The Log Mega Knight
Lightning Arrows Wizard Tornado The Log Mega Knight
Lightning The Log Mega Knight
Lightning Arrows Wizard Tornado
Tornado Lightning The Log
Lightning Arrows The Log
Arrows Tornado The Log Wizard Mega Knight
Arrows The Log Wizard Tornado Lightning
Lightning Arrows Wizard Tornado The Log Mega Knight
Lightning Arrows Tornado The Log
Lightning Arrows Wizard Tornado
Lightning Wizard
Lightning
Lightning Arrows Wizard The Log Mega Knight
Lightning Arrows
Mega Knight
Arrows Wizard Lightning The Log
Lightning
Lightning Arrows Wizard Tornado
Arrows The Log
Lightning Wizard Mega Knight
Arrows The Log Wizard Lightning
Lightning Arrows Tornado
Mega Knight
Tornado Lightning The Log
Tornado Lightning
Lightning Tornado The Log Mega Knight
Lightning Wizard Mega Knight

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