My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Electro Dragon Golem Phoenix Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Barbarian Barrel Golem Phoenix Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Phoenix
Giant Snowball
Goblins Electro Dragon
Zap
Goblins
Barbarian Barrel
Goblins
The Log
Goblins
Earthquake
Elixir Collector
Arrows
Goblins
Royal Delivery
Goblins Electro Dragon
Fireball
Elixir Collector Electro Dragon
Poison
Elixir Collector Electro Dragon Phoenix
Lightning
Elixir Collector Electro Dragon Phoenix
Rocket
Elixir Collector Electro Dragon Phoenix

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Tornado Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Tornado Golem Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Barbarian Barrel Tornado Phoenix Electro Dragon Elixir Collector Mega Knight Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Barbarian Barrel Tornado Phoenix

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Elixir Collector
Barbarian Barrel
Tornado Electro Dragon Golem Mega Knight
Tornado
Barbarian Barrel Electro Dragon Golem Mega Knight
Electro Dragon
Golem Barbarian Barrel Tornado Mega Knight
Golem
Electro Dragon Barbarian Barrel Tornado
Phoenix
Mega Knight
Barbarian Barrel Tornado Electro Dragon

Defense Synergies 0 8

Goblins
Barbarian Barrel Electro Dragon Phoenix
Elixir Collector
Barbarian Barrel
Goblins Tornado Electro Dragon Mega Knight
Tornado
Barbarian Barrel Electro Dragon Mega Knight
Electro Dragon
Goblins Barbarian Barrel Tornado
Golem
Phoenix
Goblins
Mega Knight
Barbarian Barrel Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel Electro Dragon
Goblins Electro Dragon Phoenix Mega Knight
Tornado Mega Knight Goblins Electro Dragon
Goblins Electro Dragon Phoenix Mega Knight
Barbarian Barrel Tornado Mega Knight
Barbarian Barrel Tornado Goblins Electro Dragon Mega Knight
Tornado Electro Dragon Phoenix
Barbarian Barrel Electro Dragon Phoenix Mega Knight
Goblins Tornado Phoenix
Tornado Goblins Barbarian Barrel Phoenix Mega Knight
Goblins Barbarian Barrel Tornado Electro Dragon Mega Knight
Tornado Electro Dragon Phoenix
Mega Knight Electro Dragon
Mega Knight Goblins Barbarian Barrel Tornado Electro Dragon
Phoenix Mega Knight
Tornado Mega Knight
Mega Knight Goblins Tornado Electro Dragon
Mega Knight Goblins Barbarian Barrel Tornado Electro Dragon
Barbarian Barrel Tornado Electro Dragon Mega Knight
Tornado Phoenix
Mega Knight Goblins Barbarian Barrel Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblins Barbarian Barrel
Barbarian Barrel Electro Dragon Phoenix Mega Knight
Mega Knight Goblins Electro Dragon
Mega Knight Barbarian Barrel Tornado Phoenix
Phoenix Mega Knight
Tornado Electro Dragon
Goblins Phoenix
Mega Knight Phoenix
Electro Dragon Mega Knight Goblins Barbarian Barrel Tornado Phoenix
Phoenix
Mega Knight Electro Dragon Phoenix
Mega Knight Tornado Phoenix
Mega Knight
Electro Dragon Mega Knight
Electro Dragon Phoenix Goblins Barbarian Barrel Tornado
Mega Knight Barbarian Barrel Electro Dragon Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Electro Dragon
Barbarian Barrel Tornado Electro Dragon
Barbarian Barrel Electro Dragon
Barbarian Barrel
Barbarian Barrel Mega Knight
Tornado Electro Dragon
Tornado
Barbarian Barrel Tornado Electro Dragon
Tornado Electro Dragon
Goblins Tornado Electro Dragon
Barbarian Barrel Tornado Electro Dragon
Tornado Electro Dragon
Barbarian Barrel
Barbarian Barrel Electro Dragon
Barbarian Barrel
Barbarian Barrel Electro Dragon
Barbarian Barrel Electro Dragon Mega Knight
Barbarian Barrel Tornado
Barbarian Barrel Electro Dragon Mega Knight
Barbarian Barrel Tornado Electro Dragon Mega Knight
Mega Knight
Tornado
Tornado
Barbarian Barrel Electro Dragon
Tornado Barbarian Barrel Electro Dragon Mega Knight
Barbarian Barrel Tornado Electro Dragon
Tornado Electro Dragon Mega Knight
Barbarian Barrel Tornado
Tornado Electro Dragon
Electro Dragon
Electro Dragon Mega Knight
Electro Dragon
Mega Knight
Barbarian Barrel Electro Dragon
Tornado Electro Dragon
Barbarian Barrel
Electro Dragon Mega Knight
Electro Dragon
Tornado
Electro Dragon Mega Knight
Electro Dragon Tornado
Tornado Electro Dragon
Electro Dragon Barbarian Barrel Tornado Mega Knight
Electro Dragon Mega Knight

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