My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Electro Dragon Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Electro Dragon Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Wall Breakers Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Guards
Giant Snowball
Wall Breakers Guards Electro Dragon
Zap
Wall Breakers Guards
Barbarian Barrel
Rascals Wall Breakers Guards
The Log
Rascals Wall Breakers Guards
Earthquake
Guards
Arrows
Rascals Wall Breakers Guards
Royal Delivery
Rascals Wall Breakers Guards Electro Dragon
Fireball
Rascals Wall Breakers Electro Dragon
Poison
Rascals Guards Electro Dragon
Lightning
Electro Dragon Archer Queen
Rocket
Rascals Electro Dragon Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Poison Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Arrows Guards Poison Rascals Electro Dragon Archer Queen Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Wall Breakers Arrows Guards Poison

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Wall Breakers Mega Knight
Rascals
Wall Breakers Electro Dragon
Wall Breakers
Arrows Rascals Mega Knight
Guards
Poison
Electro Dragon Mega Knight
Electro Dragon
Rascals Poison Mega Knight
Mega Knight
Arrows Wall Breakers Poison Electro Dragon Archer Queen
Archer Queen
Mega Knight

Defense Synergies 1 4

Arrows
Mega Knight
Rascals
Wall Breakers
Guards
Poison Electro Dragon Archer Queen
Poison
Guards Mega Knight
Electro Dragon
Guards
Mega Knight
Arrows Poison
Archer Queen
Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Dragon
Rascals Electro Dragon Mega Knight
Mega Knight Rascals Electro Dragon
Rascals Guards Electro Dragon Mega Knight
Arrows Poison Mega Knight
Arrows Rascals Guards Electro Dragon Mega Knight
Arrows Rascals Poison Electro Dragon
Arrows Rascals Poison Electro Dragon Mega Knight
Rascals Archer Queen
Guards Rascals Mega Knight
Guards Poison Arrows Rascals Electro Dragon Mega Knight
Arrows Rascals Poison Electro Dragon
Mega Knight Rascals Guards Electro Dragon
Mega Knight Arrows Rascals Guards Poison Electro Dragon
Rascals Mega Knight
Rascals Mega Knight
Mega Knight Arrows Rascals Poison Electro Dragon
Arrows Mega Knight Rascals Guards Electro Dragon
Arrows Poison Rascals Guards Electro Dragon Mega Knight
Rascals Mega Knight Arrows Guards Poison Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Guards Mega Knight
Poison Arrows Electro Dragon Mega Knight
Guards Mega Knight Rascals Electro Dragon
Guards Mega Knight Rascals
Rascals Guards Mega Knight
Arrows Poison Rascals Electro Dragon
Rascals Guards
Mega Knight Rascals
Electro Dragon Mega Knight Poison
Guards
Mega Knight Rascals Guards Electro Dragon
Mega Knight Arrows Guards Poison Archer Queen
Rascals Mega Knight Guards
Rascals Electro Dragon Mega Knight
Rascals Guards Electro Dragon Poison Archer Queen
Arrows Poison Mega Knight Rascals Electro Dragon Archer Queen
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Rascals Guards Electro Dragon
Arrows Poison Electro Dragon
Arrows Poison Electro Dragon
Arrows Rascals Guards Poison
Poison Arrows Mega Knight
Arrows Poison Electro Dragon
Arrows Poison
Arrows Poison Electro Dragon
Arrows Poison Electro Dragon
Guards Poison Electro Dragon
Poison Arrows Electro Dragon
Poison Arrows Electro Dragon Archer Queen
Poison
Arrows Poison Electro Dragon
Arrows Poison
Arrows Poison Electro Dragon
Arrows Poison Electro Dragon Mega Knight
Arrows Poison
Arrows Poison Electro Dragon Mega Knight
Arrows Poison Electro Dragon Mega Knight
Poison Mega Knight
Arrows Poison
Arrows Poison Electro Dragon
Arrows Poison Electro Dragon Mega Knight
Arrows Poison Electro Dragon
Arrows Poison Electro Dragon Mega Knight
Poison Arrows
Poison Arrows Electro Dragon
Electro Dragon Guards Poison
Poison Arrows Electro Dragon Mega Knight
Arrows Poison Electro Dragon
Mega Knight
Arrows Poison
Guards Electro Dragon
Poison Arrows Electro Dragon Archer Queen
Arrows
Poison Rascals Electro Dragon Mega Knight
Arrows Poison Electro Dragon
Arrows Poison Archer Queen
Electro Dragon Mega Knight Archer Queen
Electro Dragon Rascals Guards Poison Archer Queen
Poison Electro Dragon Archer Queen
Poison Electro Dragon Mega Knight Archer Queen
Electro Dragon Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: