My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Bandit Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Bandit
Giant Snowball
Skeleton Army
Zap
Skeleton Army Bandit
Barbarian Barrel
Valkyrie Wizard Skeleton Army Bandit Electro Wizard
The Log
Mini P.E.K.K.A Skeleton Army Bandit
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Mini P.E.K.K.A Valkyrie Wizard Skeleton Army Bandit Electro Wizard
Fireball
Wizard Skeleton Army Bandit Electro Wizard
Poison
Wizard Skeleton Army Electro Wizard
Lightning
Mini P.E.K.K.A Valkyrie Wizard Bandit Electro Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Bandit Mini P.E.K.K.A Valkyrie Electro Wizard Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Skeleton Army Bandit Mini P.E.K.K.A

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Electro Wizard Mini P.E.K.K.A Valkyrie Bandit Mega Knight
Mini P.E.K.K.A
Zap Valkyrie Wizard Electro Wizard Mega Knight
Valkyrie
Zap Mini P.E.K.K.A Wizard Bandit Electro Wizard
Wizard
Mini P.E.K.K.A Valkyrie Bandit Mega Knight
Skeleton Army
Bandit
Zap Valkyrie Wizard Electro Wizard Mega Knight
Electro Wizard
Zap Mini P.E.K.K.A Valkyrie Bandit Mega Knight
Mega Knight
Zap Mini P.E.K.K.A Wizard Bandit Electro Wizard

Defense Synergies 4 18

Zap
Mini P.E.K.K.A Electro Wizard Mega Knight Valkyrie Skeleton Army Bandit
Mini P.E.K.K.A
Zap Electro Wizard Valkyrie Wizard Skeleton Army
Valkyrie
Zap Mini P.E.K.K.A Wizard Bandit Electro Wizard
Wizard
Mini P.E.K.K.A Valkyrie Skeleton Army Bandit Electro Wizard Mega Knight
Skeleton Army
Zap Mini P.E.K.K.A Wizard Bandit Electro Wizard
Bandit
Zap Valkyrie Wizard Skeleton Army Electro Wizard Mega Knight
Electro Wizard
Zap Mini P.E.K.K.A Valkyrie Wizard Skeleton Army Bandit Mega Knight
Mega Knight
Zap Wizard Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard Electro Wizard
Mini P.E.K.K.A Skeleton Army Zap Valkyrie Bandit Electro Wizard Mega Knight
Mini P.E.K.K.A Skeleton Army Mega Knight Valkyrie Bandit Electro Wizard
Mini P.E.K.K.A Skeleton Army Valkyrie Bandit Electro Wizard Mega Knight
Mini P.E.K.K.A Valkyrie Skeleton Army Mega Knight
Skeleton Army Zap Valkyrie Bandit Electro Wizard Mega Knight
Electro Wizard Zap Wizard
Zap Valkyrie Bandit Electro Wizard Mega Knight
Mini P.E.K.K.A Skeleton Army
Skeleton Army Mini P.E.K.K.A Valkyrie Bandit Electro Wizard Mega Knight
Valkyrie Skeleton Army Electro Wizard Zap Wizard Bandit Mega Knight
Zap Wizard Electro Wizard
Mini P.E.K.K.A Skeleton Army Mega Knight Zap Valkyrie Wizard Bandit Electro Wizard
Valkyrie Wizard Skeleton Army Mega Knight Zap Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Skeleton Army Bandit Electro Wizard Mega Knight
Skeleton Army Zap Mini P.E.K.K.A Bandit Electro Wizard Mega Knight
Wizard Mega Knight Mini P.E.K.K.A Valkyrie Skeleton Army Electro Wizard
Valkyrie Mega Knight Zap Wizard Skeleton Army Bandit Electro Wizard
Zap Valkyrie Wizard Bandit Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard
Valkyrie Wizard Skeleton Army Mega Knight Mini P.E.K.K.A Bandit Electro Wizard
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Mega Knight Zap Bandit Electro Wizard
Bandit Electro Wizard Zap Mini P.E.K.K.A Valkyrie Wizard Mega Knight
Skeleton Army Bandit Mega Knight Zap Mini P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie Skeleton Army Mega Knight Zap Bandit Electro Wizard
Mini P.E.K.K.A Valkyrie Skeleton Army Bandit Mega Knight
Wizard Zap Electro Wizard
Mini P.E.K.K.A Skeleton Army Valkyrie Bandit Electro Wizard
Mini P.E.K.K.A Mega Knight Valkyrie Skeleton Army
Zap Electro Wizard Mega Knight Mini P.E.K.K.A Valkyrie Skeleton Army Bandit
Skeleton Army
Mega Knight Mini P.E.K.K.A Valkyrie
Skeleton Army Mega Knight Zap Valkyrie Electro Wizard
Mini P.E.K.K.A Skeleton Army Mega Knight Valkyrie Wizard Bandit
Wizard Valkyrie Skeleton Army Mega Knight
Skeleton Army Electro Wizard Zap Mini P.E.K.K.A Valkyrie
Valkyrie Mega Knight Zap Mini P.E.K.K.A Wizard Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Bandit
Zap Bandit Electro Wizard
Bandit
Valkyrie
Wizard Zap Valkyrie Mega Knight
Wizard Zap
Wizard
Zap Wizard
Zap Wizard Bandit
Mini P.E.K.K.A Electro Wizard
Zap Valkyrie Wizard Bandit Electro Wizard
Zap Wizard
Bandit
Bandit
Zap
Zap Wizard Bandit
Wizard Bandit Mega Knight
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard Bandit Electro Wizard Mega Knight
Zap Valkyrie Wizard Mega Knight
Mega Knight
Wizard
Zap
Zap Valkyrie Wizard Mega Knight
Zap Wizard Bandit Electro Wizard
Zap Wizard Bandit Mega Knight
Zap Bandit
Zap Wizard Electro Wizard
Zap Electro Wizard Wizard
Mini P.E.K.K.A
Zap Wizard Bandit Mega Knight
Zap Electro Wizard
Mega Knight
Wizard
Zap Electro Wizard Skeleton Army Bandit
Zap Wizard Electro Wizard
Mini P.E.K.K.A Valkyrie Wizard Electro Wizard Mega Knight
Zap Wizard
Zap
Mega Knight
Zap Electro Wizard
Zap Electro Wizard
Zap Bandit Electro Wizard Mega Knight
Wizard Mega Knight

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