My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Wizard Witch Princess Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Skeleton Army
Giant Snowball
Bomber Skeleton Army Witch Princess
Zap
Bomber Skeleton Army Witch Princess
Barbarian Barrel
Bomber Knight Wizard Skeleton Army Witch Princess Electro Wizard
The Log
Bomber Skeleton Army Witch Princess
Earthquake
Bomber Skeleton Army Witch
Arrows
Bomber Skeleton Army Witch Princess
Royal Delivery
Bomber Knight Wizard Skeleton Army Witch Princess Electro Wizard
Fireball
Bomber Wizard Skeleton Army Witch Princess Electro Wizard
Poison
Bomber Wizard Skeleton Army Witch Princess Electro Wizard
Lightning
Knight Wizard Witch Electro Wizard
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Knight Skeleton Army Princess Electro Wizard Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Knight Skeleton Army Princess

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Mega Knight
Knight
Princess Bomber Wizard Witch Electro Wizard
Wizard
Knight Mega Knight
Skeleton Army
Witch
Knight Mega Knight
Princess
Knight Mega Knight
Electro Wizard
Knight Mega Knight
Mega Knight
Bomber Wizard Witch Princess Electro Wizard

Defense Synergies 3 13

Bomber
Knight Electro Wizard
Knight
Bomber Princess Electro Wizard Wizard Skeleton Army Witch
Wizard
Knight Skeleton Army Electro Wizard Mega Knight
Skeleton Army
Knight Wizard Princess Electro Wizard
Witch
Knight Electro Wizard Mega Knight
Princess
Knight Skeleton Army Mega Knight
Electro Wizard
Knight Bomber Wizard Skeleton Army Witch Mega Knight
Mega Knight
Wizard Witch Princess Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Wizard Electro Wizard
Skeleton Army Knight Witch Electro Wizard Mega Knight
Skeleton Army Witch Mega Knight Bomber Knight Electro Wizard
Skeleton Army Witch Knight Electro Wizard Mega Knight
Bomber Skeleton Army Princess Mega Knight
Skeleton Army Bomber Electro Wizard Mega Knight
Electro Wizard Wizard Witch Princess
Electro Wizard Mega Knight
Witch Skeleton Army Princess
Knight Skeleton Army Bomber Electro Wizard Mega Knight
Skeleton Army Witch Electro Wizard Bomber Knight Wizard Princess Mega Knight
Wizard Witch Princess Electro Wizard
Skeleton Army Mega Knight Bomber Knight Wizard Witch Electro Wizard
Bomber Wizard Skeleton Army Mega Knight Witch Princess Electro Wizard
Skeleton Army Knight Electro Wizard Mega Knight
Skeleton Army Electro Wizard Mega Knight
Wizard Mega Knight Bomber Knight Skeleton Army Witch Electro Wizard
Mega Knight Bomber Knight Wizard Skeleton Army Witch Electro Wizard
Wizard Witch Bomber Knight Princess Electro Wizard Mega Knight
Electro Wizard
Bomber Wizard Skeleton Army Mega Knight Knight Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Mega Knight Witch Electro Wizard
Electro Wizard Bomber Knight Wizard Mega Knight
Skeleton Army Mega Knight Knight Witch Electro Wizard
Skeleton Army Mega Knight Knight Electro Wizard
Knight Skeleton Army Witch Mega Knight
Wizard Witch Princess Electro Wizard
Skeleton Army Knight Witch Electro Wizard
Mega Knight Knight Skeleton Army
Electro Wizard Mega Knight Knight Skeleton Army Witch
Witch Skeleton Army
Mega Knight Knight Witch
Skeleton Army Mega Knight Electro Wizard
Skeleton Army Mega Knight Knight Wizard Witch
Wizard Bomber Skeleton Army Witch Princess Mega Knight
Skeleton Army Witch Electro Wizard Bomber Knight
Mega Knight Bomber Wizard Witch Princess Electro Wizard
Bomber Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight
Princess Electro Wizard
Knight
Bomber Wizard Mega Knight
Wizard Witch Princess
Bomber Wizard Witch Princess
Wizard Princess
Wizard
Electro Wizard
Knight Wizard Princess Electro Wizard
Wizard Princess
Knight Princess
Princess
Princess
Bomber Wizard Witch Princess
Wizard Princess Mega Knight
Bomber
Bomber Wizard Princess Electro Wizard Mega Knight
Bomber Wizard Witch Princess Mega Knight
Mega Knight
Wizard Princess
Bomber Wizard Witch Princess Mega Knight
Witch
Wizard Witch Princess Electro Wizard
Wizard Witch Princess Mega Knight
Wizard Witch Princess Electro Wizard
Electro Wizard Wizard Witch
Bomber Wizard Mega Knight
Princess Electro Wizard
Mega Knight
Wizard Princess
Electro Wizard Skeleton Army Witch Princess
Wizard Witch Princess Electro Wizard
Knight Wizard Princess Electro Wizard Mega Knight
Bomber Wizard Princess
Mega Knight
Witch Princess Electro Wizard
Witch Princess Electro Wizard
Witch Princess Electro Wizard Mega Knight
Wizard Mega Knight

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