My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Goblin Curse Mother Witch Goblin Machine Mega Knight Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Barbarian Hut Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Miner Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Hogs Miner Bandit
Giant Snowball
Minions Royal Hogs Miner
Zap
Minions Royal Hogs Bandit
Barbarian Barrel
Tesla Royal Hogs Barbarian Hut Bandit Magic Archer
The Log
Royal Hogs Barbarian Hut Bandit
Earthquake
Tesla Royal Hogs Barbarian Hut
Arrows
Minions Royal Hogs
Royal Delivery
Minions Royal Hogs Miner Bandit Magic Archer
Fireball
Minions Tesla Royal Hogs Barbarian Hut Bandit Magic Archer
Poison
Minions Royal Hogs Barbarian Hut Magic Archer
Lightning
Tesla Barbarian Hut Bandit Magic Archer
Rocket
Royal Hogs Barbarian Hut Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Miner Bandit Tesla Magic Archer Royal Hogs Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Miner Bandit

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Miner Royal Hogs Barbarian Hut Bandit
Tesla
Royal Hogs
Minions Barbarian Hut The Log Bandit Magic Archer
Barbarian Hut
Minions Royal Hogs Miner Bandit Magic Archer
The Log
Royal Hogs Miner Bandit Magic Archer
Miner
Minions Barbarian Hut The Log Bandit Magic Archer
Bandit
Minions Royal Hogs Barbarian Hut The Log Miner Magic Archer
Magic Archer
Royal Hogs Barbarian Hut The Log Miner Bandit

Defense Synergies 2 10

Minions
Barbarian Hut Tesla The Log Bandit
Tesla
The Log Minions Magic Archer
Royal Hogs
Barbarian Hut
Minions The Log Magic Archer
The Log
Tesla Minions Barbarian Hut Miner Bandit Magic Archer
Miner
The Log
Bandit
Minions The Log Magic Archer
Magic Archer
Tesla Barbarian Hut The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Minions Tesla The Log Magic Archer
Barbarian Hut Minions Tesla The Log Bandit
Tesla Barbarian Hut Minions Bandit
Tesla Barbarian Hut Minions Bandit
The Log
The Log Minions Tesla Bandit Magic Archer
Minions Tesla Barbarian Hut Magic Archer
Barbarian Hut Tesla The Log Bandit Magic Archer
Tesla Barbarian Hut Minions
Tesla Miner Bandit
Minions Tesla The Log Bandit Magic Archer
Minions Tesla Barbarian Hut Magic Archer
Tesla Barbarian Hut Minions The Log Bandit
Barbarian Hut Minions Tesla The Log Magic Archer
Barbarian Hut Tesla Bandit
Barbarian Hut Tesla The Log Bandit
Tesla Barbarian Hut Minions
Tesla Minions Barbarian Hut The Log Bandit Magic Archer
The Log Minions Tesla Barbarian Hut Bandit Magic Archer
Barbarian Hut Tesla
Minions Tesla The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Tesla Bandit
Bandit Tesla The Log Miner Magic Archer
Bandit Minions Barbarian Hut The Log
Tesla Barbarian Hut The Log Bandit
Barbarian Hut Tesla Bandit
Minions Tesla Magic Archer
Minions Tesla Barbarian Hut Bandit
Tesla Barbarian Hut
Minions Barbarian Hut The Log Bandit Magic Archer
Tesla Barbarian Hut
Minions Tesla
The Log
Tesla Barbarian Hut Bandit
Tesla Barbarian Hut Magic Archer
Tesla Minions Barbarian Hut The Log Magic Archer
Minions Tesla Barbarian Hut The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Barbarian Hut The Log Bandit
The Log Miner Bandit Magic Archer
Barbarian Hut The Log Miner Bandit Magic Archer
Barbarian Hut The Log
The Log Magic Archer
Minions Magic Archer
The Log Magic Archer
The Log Barbarian Hut Magic Archer
The Log Miner Bandit
Minions
Miner The Log Bandit Magic Archer
Magic Archer
Barbarian Hut The Log Miner Bandit Magic Archer
Minions Bandit Magic Archer
Barbarian Hut The Log Magic Archer
Barbarian Hut The Log Bandit Magic Archer
Magic Archer Barbarian Hut The Log Bandit
Minions
The Log Bandit Magic Archer
The Log Miner Magic Archer
Minions The Log Magic Archer
The Log
Barbarian Hut The Log
The Log Magic Archer
The Log Miner Bandit Magic Archer
The Log Miner Bandit Magic Archer
Miner The Log Bandit Magic Archer
Magic Archer
Minions
The Log Miner Bandit Magic Archer
Magic Archer
The Log Magic Archer
Minions Barbarian Hut Bandit Magic Archer
Magic Archer
The Log
Miner Magic Archer
The Log Magic Archer
Minions The Log Magic Archer
Magic Archer
The Log Miner Bandit Magic Archer

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